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Keep it up!
However... rip my frame rate! So spikey! and I guess they dont revert to sprites at distance. Computer wants to draw all them spikes even when I cant see them.
Also, any chance you can make them longbeards instead of warriors? Alaric Ranulfson (parte and moon) with these guys as lonbeards would be pretty obscene. Sven at least makes them cheap, if he doesnt give all the stats. And when using radious, these guys are pricey. ;)
it's just dwarfs are stated to not wield melee weapons that do not have another purpose, that's why it's so antithetical to them to use swords
Boars also work, but preferably ibex.
They look incredible, I really enjoy your dawi units :)
Your units are special. Special in Dwarven SWAG ways.
@EnumaEllis: Thanks for your feedback! I am currently brainstorming on a more meaningful recruitment method. So far two ideas:
- integrate all my elite units in the forge : would need Oathgold (renamed Gromril?) + new resources from new buildings
- use prop_joe's framework to upgrade low tier unit to those high tier
I prefer the forge based recruitment, but I really like the idea to slowly train soldiers through battle to finally make them an elite unit.
I see through your Saturday villain plan, @Toumaï
But seriously though, thank you for the wonderful content so far. I would like this to be a special unit rather than a common one, so I don't have too much of a good thing.
i have no hope of learning to design stuff like this, so great work
@Nawaaan: Thanks for the report, I just fixed that ! (on the phalanx units too btw)