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The bonuses tend to be fairly niche. For the most part, they act as more limited but cheaper variants of the normal corporations, but with the added functionality of extra research and specialisation with the construction of additional buildings.
For the next version I want to include an updated government display screen listing the bonuses
Which parts of the economy are causing you problems and for which faction? For the most part this submod doesn't change a ton of economic features, the main exceptions being Zsinj and Pentastar. In terms of the 60 week turnover, the main mod is removing that in the next release, and finally when retreating is the enemy bringing in an Interdictor cruiser? That would prevent retreats.
This mod does not include the Clone Wars itself, however a sister mod used to exist for FotR called A More Civilised Age which sadly had to be taken down due to some bugs. I am currently just finishing up a fixed version of that for release.
Just a heads up, only using this submod and for the Crimson Command Center, I am getting a bunch of text saying "TEXT_TOOLTIP_CC_ASTEROID" (and variations). Doesn't seem to break the game, just a localisation issue. Hopefully will be fixed with the hotfix!
Thanks!
New Republic Research: Galactic class Battlecarrier era 7+.
Eriadu is planned for the next release in terms of features along with the Empire and more to the Corporate Sector. That will probably hold off for 3.2 though.
I realy realy love your mod and i hope for the fixes <3