Escape Simulator

Escape Simulator

Logic Systems Tutorial V3.2
15 Comments
creeloper27 20 Jan, 2022 @ 9:25am 
This map is an incredible work of engineering xD thanks for making it :steamthumbsup:
Zek the Mad  [author] 14 Jan, 2022 @ 6:42am 
That is a much more convoluted thing to accomplish, more than I can really explain here. Typically people just show a asterisk or similar for each pressed number. I suggest going to the official discord room-editor channel, it is a good resource for the more sticky problems
EmpireDeadman 13 Jan, 2022 @ 6:52pm 
thank you for quick reply i would also like know how i would display the pressed numbers above the keypad?
Zek the Mad  [author] 13 Jan, 2022 @ 6:44pm 
There are a couple different ways to do that! The new keypad that was just added would work well for that
EmpireDeadman 13 Jan, 2022 @ 6:22pm 
how would you do a keypad with 3 digit code and the keypad has 0-9 numbers on it also reset?
Zek the Mad  [author] 13 Jan, 2022 @ 5:00pm 
Now with much simpler to build keypad!
Xanthum 22 Dec, 2021 @ 5:31am 
Thanks for this mod, it helped me work out some stuff with my map.:steamthumbsup:
Zek the Mad  [author] 7 Dec, 2021 @ 3:06pm 
Also, I added in a countdown timer, though I have not added instructions for it. It is relatively straightforward though
Zek the Mad  [author] 7 Dec, 2021 @ 1:30pm 
I think I see the disconnect. For example, if Lock X has a password of 5,6,7, the game starts counting at 0 when it references the sequence. So LockX@0 is a 5, LockX@1 is a 6 and LockX@2 is a 7. So the trigger box for A is linked to the @0 digit (i.e., the first one) of Lock A. Since the password for Lock A is 1,0,0 the trigger box is linked to the 1. Hope that helps! Feel free to hit me up on the discord in the room-editor channel if you have any more questions
JoshDJ 7 Dec, 2021 @ 1:14pm 
Really helpful, but I think the instructions are wrong in the 'Lever Code Locks Setup 1 Step 4' page.

It says "Link the 'enter action' of Lever A's trigger box to the 1 in the lock and link all others to 0s". - When I look at Lever A's trigger box settings however, it's Enter Action is 0 for the first lock, not 1.

Can these instructions be reviewed? I can try to reverse engineer the setup since it clearly works, but would be helpful for others if the instructions were corrected. Feel free to correct me if I'm wrong though!

Again, really appreciate the tutorial.
Luminko 22 Nov, 2021 @ 3:11pm 
Thank you so much for the tutorial!
Patrick Star 15 Nov, 2021 @ 5:07pm 
amazing tutorial, I highly recommend if you want a sequential lever password or a keypad
Zek the Mad  [author] 15 Nov, 2021 @ 2:58pm 
Added instructions for the lever system finally
Zek the Mad  [author] 3 Nov, 2021 @ 4:52pm 
Added a sequential lever system, if you want a set of levers that have to be pulled in a certain order.
Zek the Mad  [author] 28 Oct, 2021 @ 3:06pm 
Added another setup with a sliding bar that takes 3 items as inputs. Any of the 3 items in the slot increases the bar, removing the item decreases the bar