RimWorld

RimWorld

Humanoid Alien Races ~ Dev
32 Comments
erdelf  [author] 29 Jun @ 8:23pm 
gonna need a log at minimum
seppi141 29 Jun @ 3:58am 
hi i have a problem with vanilla expanded framework and this mod i cant generate a new game or load a save nothing workes
erdelf  [author] 28 Jun @ 7:12am 
yep sorry. I'll deploy on the main HAR before full release.. but currently I want to make it clear there are issues with the unstable and HAR
BlueFlame 27 Jun @ 10:46pm 
I'm just using this for a 1.6 confirmed HAR, since the unstable beta is, for once in the history of steam betas, actually unstable?
emitbreaker 6 May, 2024 @ 6:16am 
@erdelf Just confirmed that this version works properly. Many thanks for your kind and gentle support!
Sanoo6 2 Apr, 2024 @ 1:00pm 
solved. thank you
erdelf  [author] 2 Apr, 2024 @ 12:46pm 
Whatever mod you have is utterly destroying the internal AppDomain.. Nothing I can read from this, ask the mod author.
Sanoo6 2 Apr, 2024 @ 11:49am 
DartMada 31 Mar, 2024 @ 5:44am 
thanks for this
erdelf  [author] 1 Feb, 2023 @ 10:31am 
please provide a log... I can't do anything without it.
MineDroin 1 Feb, 2023 @ 8:47am 
I also have the same error reporting problem as Huge ME. The old archived characters and ui are not visible and cannot create new archives
erdelf  [author] 30 Jan, 2023 @ 4:58am 
that's.. curious, could you provide a full log ?
food 30 Jan, 2023 @ 4:47am 
Error in WorldGenStep: System.TypeInitializationException: The type initializer for 'AlienRace.HarmonyPatches' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
at AlienRace.AlienRaceSettings.UpdateSettings () [0x00042] in <25debadf4c374e9781eb8a4e387dc8b7>:0
at AlienRace.HarmonyPatches..cctor () [0x028c2] in <25debadf4c374e9781eb8a4e387dc8b7>:0
--- End of inner exception stack trace ---
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch5(Verse.PawnGenerationRequest)
at RimWorld.Faction.TryGenerateNewLeader () [0x00254] in <617d4a4b3c1842ffb4eb3fd1337f915c>:0
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x001f0] in <617d4a4b3c1842ffb4eb3fd1337f915c>:0
at (wrapper dynamic-method)
food 30 Jan, 2023 @ 4:39am 
mod bug
Demonlord09 15 Jan, 2023 @ 11:14pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2918909896 <--- Massive Red Error Spam from the latest update.

https://gist.github.com/65981961906e315f08446f2862d60c3d <--- Hugslib_Log

Whenever a pawn turns to the left their head ceases to render. Then comes the massive spam of Red Errors. All other directions render normally.
[CoE] darkrhodes 15 Nov, 2022 @ 3:48pm 
OK thanks really appreciate a response. Red warnings and yellow Exclamation points worry me especially with a mod list as long as i have.
stun 15 Nov, 2022 @ 8:17am 
It works out of the box dude
>report they need HAR
The red icons don't mean anything, just ignore them
[CoE] darkrhodes 15 Nov, 2022 @ 7:21am 
Anyway to make this mod work with other mods that need HAR to work. Because they do not Recognize this as the Base Stable version other wise all mods that depend on HAR report they need HAR. If my question sounds weirdly worded it probably is and I am sorry but basically this mod is not recognized by the mods that depend on it, they refuse to see it as there dependency.
erdelf  [author] 15 Nov, 2022 @ 7:00am 
the newest features are available here, but might still change in some way. This is mostly for testing out if new features break, and for race modders to experiment with these features.
stun 15 Nov, 2022 @ 2:36am 
If I'm writing a new alien race mod should I be developing against this or stable? Would it even make any difference from my perspective as an end user of the framework (classes are the same etc.)?
erdelf  [author] 6 Nov, 2022 @ 4:58pm 
Right, by now I got other CE logs. From what I can tell the issue is at their side. Can't say anything specifically more. Happy to help if the CE devs have some more info.
Bathtub Goblin 6 Nov, 2022 @ 8:31am 
@erdelf since they dont seem to know how to or want to get you their logs i can get you mine which has the exact same issue https://github.com/RabidChipmunk1/Logs/blob/main/Player.log
B flat 4 Nov, 2022 @ 5:31am 
So, just to be clear, how does this work with Biotech now? Specifically genes?
FloofyMomo 2 Nov, 2022 @ 12:10pm 
I'm assuming you can't use both, although rimworld isn't telling me they're incompatible.
erdelf  [author] 27 Oct, 2022 @ 2:10pm 
proper logs, both of you.
separat.mn 27 Oct, 2022 @ 1:30pm 
Maybe this is conflict with CE Dev 1.4

Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.LoadoutPropertiesExtension.TryGenerateWeaponWithAmmoFor (Verse.Pawn pawn, CombatExtended.CompInventory inventory, CombatExtended.SidearmOption option) [0x00111] in <3420221f541e40d3a8b08e025af45077>:0
at CombatExtended.LoadoutPropertiesExtension.GenerateLoadoutFor (Verse.Pawn pawn) [0x0013e] in <3420221f541e40d3a8b08e025af45077>:0
at CombatExtended.HarmonyCE.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix (Verse.Pawn p, Verse.PawnGenerationRequest request) [0x00016] in <3420221f541e40d3a8b08e025af45077>:0
at (wrapper dynamic-method) RimWorld.PawnInventoryGenerator.RimWorld.PawnInventoryGenerator.GenerateInventoryFor_Patch1(Verse.Pawn,Verse.PawnGenerationRequest)
at (wrapper dynamic-method)
separat.mn 27 Oct, 2022 @ 1:29pm 
Hi. I Dont know why, but always when i switch on the mod, i have problem witch generate world, faction in the world.
Achtung v3.5.1.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AchtungMod.World_FinalizeInit_Patch:Prefix ()
(wrapper dynamic-method) RimWorld.Planet.World:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
kanid99 8 Oct, 2022 @ 5:45am 
Good on you for doing a public test! I think itll help you find some more obscure exceptions and bugs earlier on and is a model I prefer to support!
Aelanna 8 Oct, 2022 @ 12:07am 
Preliminary update notes for 1.4 compatibility are now up on the GitHub wiki here: https://github.com/erdelf/AlienRaces/wiki/RimWorld-1.4-Migration

Note that just like the test version itself, it is a work in progress and may change.
Owlchemist 6 Nov, 2021 @ 11:53am 
Any chance the zone gizmo could be put under the magnifying glass? I was snooping the code a bit and saw that it does some wild iterations, resulting in this: https://cdn.discordapp.com/attachments/660280287497814078/906616896340770866/unknown.png
KingDomRock 3 Nov, 2021 @ 5:06am 
thx
FreaknTurtle 2 Nov, 2021 @ 10:05pm 
nice