Garry's Mod

Garry's Mod

[TFA] [AT] Combat Arms Content Pack 9 (ABANDONED)
6 Comments
Orenji 21 Oct, 2023 @ 2:41pm 
Recoil is very intense (specifically vertical recoil) on some weapons. Mostly Handguns and LMGs. Do you plan on reducing it?
Yuki Hare  [author] 6 Feb, 2023 @ 12:48am 
we are reading your comments, we will probably come back to this project soon. we thank everyone who uses our packs!
Sidewinder 23 Apr, 2022 @ 2:35am 
my proposition is simple. i wish to contribute by fixing the recoil patterns and make those weapons behave just like in combat arms. add me as friend if you want those .lua files.
GearsyFox  [author] 21 Apr, 2022 @ 11:59am 
yeah i am aware of that some weapons are horrible. It is kinda the result from trying to figure out how the values of CA can be translated to gmod. I do have access to the actual weapon stats from recoil to the recovery of the accuracy after shooting but it is just the question of well how do you translate it to a gmod base that does not really have those values
Sidewinder 21 Apr, 2022 @ 1:01am 
excellent addons. one downside which is horrible to look at - recoil. can you please reduce the kickback a little bit to make it authentic to combat arms'? i mean clearly some of those guns perform worse than in combat arms itself. other than that - excellent work.
GearsyFox  [author] 19 Nov, 2021 @ 2:57pm 
Unsure about those textures, I could not find the mk48 mod 0's weird texture that is associated with it. As for the 1851 speed loader, I just noticed it and it might just be a UV issue from the importer that I have