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There's a couple of areas on either side where you can actually fall into a place between the walls from climbing the girders in Cafeteria - just adding a flat floor covering the holes should stop that.
Also, there's only one big ammo crate on the map that I found, in 1rst Room, so I suggest adding a couple more (perhaps the 2 rooms either side of Cafeteria?) to help the player push.
me: speedrun time
The main driving logic is that the player will prolly want to fight in different areas, and also mitigate the chaos, keeping the zombs in front of them as much as possible. Shutting the zombs out of vents works for both of those goals.
And if you play on battle mode, as recommended, the battle will never be infinite, regardless of how many setbacks you suffer.
so, do people want a temporary stable version for now?
IF THE AI DOESN'T MOVE IT'S BECAUSE YOU NEED BETA BRANCH ACTIVATED
you need to activate the beta branch for it to work, but since the beta branch has so many negatives and makes like 80% of the workshop weapons, vehicles, and maps not work, nobody uses it so anything with "beta branch required" is basically unplayable unfortunately