RimWorld
Replace Stuff Mod Compatibility
132 comentarios
OneStep hace 3 horas 
When i load this after "Replace Stuff - Continued"

---Error:---

Could not resolve cross-reference to Verse.ThingDef named Table_LightEndTable (wanter=items)

---Log:---

Could not resolve cross-reference to Verse.ThingDef named Table_LightEndTable (wanter=items)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
󠀡󠀡 15 JUL a las 17:02 
@Gareth the original dev for Replace Stuff has died would it be possible for you to fork his mod and merged your patch with the main mod and continue supporting Replace Stuff
Meme Goddess 15 JUL a las 7:38 
@Zerotheliger Oh haha, someone beat me to it ^.^ Yep, I've taken on the base mod and plan to support it indefinitely
Ghostmare 15 JUL a las 4:44 
Do you plan to update it to 1.6?
Gareth  [autor] 10 JUN a las 1:47 
@Beugle: It shouldn't be. In fact, this mod works on top of (and requires) the base Replace Stuff mod
Beugle 9 JUN a las 12:57 
I have trouble loading the mod into my current save, will it be clashing with my other replace mod?
Leutian Kane 20 MAY a las 13:44 
please point me to your actual patch notes because if theyre in the descript they have no dates next to them.
Dlitz 17 MAY a las 19:54 
❤️
Gareth  [autor] 17 MAY a las 12:59 
Thanks for letting me know. I just pushed an update that should fix that
Dlitz 17 MAY a las 8:24 
After the update, a harmony.log.txt file will be generated on the desktop.
Gareth  [autor] 14 MAY a las 10:01 
Thanks to @ignis, a fix has been published for SoS2
ignis 11 MAY a las 4:00 
A github link to my fixed version:
https://github.com/quicksilverfox/replace-stuff-compatibility
(I think only sos2 compatibility is broken?)
Röstli 10 MAY a las 22:40 
Hi, I had the same issue with ShipInside_PassiveCoolerAdvanced , and it's due to the SoS.xml patch. They removed a couple of the passive coolers from the mod, so the patch should now only include ShipInside_PassiveCooler .
Spiricore 5 ABR a las 2:26 
Would anyone be willing to fork this and patch it for the below mentioned issues? You'd be making a lot of people happy.
-NQ- nick4fake 26 FEB a las 3:59 
Could not resolve cross-reference to Verse.ThingDef named ShipInside_PassiveCoolerAdvanced
ScarlettDarling 26 ENE a las 15:02 
seconding support for ReBuild: Doors and corners please!
CurtimusPrime92 25 ENE a las 14:15 
can you add support for Insulation (Continued) when replacing any wall with insulated walls any wall mounted items either gets minified or deleted currently
sirduck 25 ENE a las 11:08 
you can include the support for ReBuild: Doors and Corners?
CordialVillain 1 ENE a las 21:33 
It'd be pretty awesome if we got an update! Especially for the SoS2 module on my end.
TC_Bobberto B 22 OCT 2024 a las 23:32 
Literally doesn't work and neither does the replace stuff mod. Game is actually so annoying to play without the mod. Awesome. Another one of my favorite games absolutely bungled by a single update.
Pasaway 13 OCT 2024 a las 6:04 
This mod throws errors for me:

Could not resolve cross-reference to Verse.ThingDef named ShipInside_PassiveCoolerAdvanced (wanter=items)
lonekyller 9 OCT 2024 a las 6:18 
needs something bugfix or update
Simboulis-PC 12 AGO 2024 a las 17:18 
I dont know if I'm just stupid but I cannot get any luck with using the Replace stuff mod with SOS2 components even with this enabled as all it shows ingame for me is the vanilla materials and gives me no apparent way to replace SOS2 related structures or hulls or walls
AJarOfDirt 2 AGO 2024 a las 15:38 
Is this for some reason incompatible with Rebuild? The lights get uninstalled still for me when replacing walls.
choomba 24 JUL 2024 a las 17:19 
@SFH Thx, solves my problems too
SFH 23 JUL 2024 a las 9:58 
SFH 23 JUL 2024 a las 9:49 
and second error: https://pastebin.com/LSRcYiJs
SFH 23 JUL 2024 a las 9:33 
Hello just wanted to ask, what could cause this error?:
Mod list: https://gist.github.com/HugsLibRecordKeeper/bdcbcf62457dd32692df2a242bcbcf37
Error: https://pastebin.com/aiYah3tN
AJarOfDirt 16 JUL 2024 a las 16:42 
Or is this something that requires a full new save to take effect?
AJarOfDirt 16 JUL 2024 a las 15:52 
Replacing regular marble walls with fine marble walls still removes the wall lights with this mod...
Lejimuz 30 JUN 2024 a las 2:14 
there seems to be an issue causing sos2 hullfoam floors to be impossible to remove with this mod enabled
Just Coda 30 MAY 2024 a las 9:41 
@ignis looks like in SoS2.xml you can add
<li>ShipAirlock</li>
right before:
<li>ShipAirlockArchotech</li>

And my guess is it'll fix your issue. I'll respond again if that is not the case.
Just Coda 30 MAY 2024 a las 9:35 
Lines 67+68 [?] in SoS2.xml need removed. Specifically:
<li>ShipInside_PassiveCoolerAdvanced</li>
<li>ShipInside_PassiveCoolerArchotech</li>
aef8234 25 MAY 2024 a las 22:26 
From what I can tell It's because of two things: it's trying to automatic rebuild on enemy ships (since there's issues about object references on weapons specifically on their "map" also said errors disappear when the "map" disappears), and that during ship combat the mod itself also keeps track of destroyed buildings to replace stuff manually via the click of a button - so both mods try to replace and keep track of destroyed objects simultaneously also creating a cascading object reference error. Which will never go away.

Maybe have some flag that automatically disables auto rebuild on space biomes?
aef8234 25 MAY 2024 a las 22:14 
There's still some weird stuff involving SOS2's ship battles and automatic rebuild btw, but you can at least replace ship hulls still.
sirduck 25 MAY 2024 a las 16:34 
https://gist.github.com/HugsLibRecordKeeper/5bc3d9437da4ade8d35fceb23871803e i having errors with replace stuff with blueprint forked pelase make compatible patch to blueprint forked for work well with replace stuff thank you.
ignis 19 MAY 2024 a las 2:53 
Looks like SOS2 compatibility needs an update. Can't place airlock over a hull.
moosetwin 18 MAY 2024 a las 21:58 
IT'S HERE!
andydig 7 MAY 2024 a las 9:01 
thank you for the update
homeworld 7 MAY 2024 a las 7:48 
Thank you for the update and your lovely mod!
Gareth  [autor] 7 MAY 2024 a las 5:33 
1.5 Update Released
CoolBreeze_75 6 MAY 2024 a las 13:13 
does this function with 1.5?
Mr_Awesome88 23 ABR 2024 a las 21:07 
1.5 in the works?
Rime Pendragon 15 ABR 2024 a las 14:49 
When you update to 1.5 can you add Vanilla Temperature Expanded ?
thorman123456789 12 ABR 2024 a las 18:50 
1.5?
Isaac 4 ABR 2024 a las 18:11 
@Gareth Replace Stuff doesn't work for the smooth walls mod. Does this mod make them compatible?
Gareth  [autor] 14 ENE 2024 a las 5:13 
Thanks for the bug reports, the new update should fix the issues with helixien gas
Mr. F 14 ENE 2024 a las 1:22 
I can confirm the issues that professordad posted.
professordad 9 ENE 2024 a las 21:27 
have been getting an error since the new 1/8 update related to electric vs vanilla gas expanded items

https://pastebin.com/rrynUcsS