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Mhh strange. Thanks for reporting the bug tho! I will look into fixing this, but not before the start of march as I'm busi with university til then.
If you have any more information on the situation in which the bug occured (character, transformation, continuing the run, etc.), then please let me know as this helps a lot to narrow it down more.
Thank you for letting me know! I adjusted your handle as requested^^.
Oh I haven't had the time to check for Rep+ compatibility so this is good to know. If it is easy to fix I will see if I can I update it soon. If not I will try to update around the christmas holidays
Alright. Tho let me know if you encounter it again. Then we can maybe pin point it :)
What kind of bug?
Thanks for reporting the bug! I will look into it as well even tho you can't recreate it. The Unique Spacebar mod shouldn't have too many costumes^^.
Mhh he might have the same problem than T. Forgotten. Making the transformation costume available for me could be a fix for that... I will look into it:)
Mhh sound like there's a conflict with a costume. Do you know which character flickers?
Thank you so much :)
Yo, thank you so much! That sounds like a great way to do the costume side of things! I will look into it as soon as I can:)
The issue with this is that if any unsupported characters out there have custom sprites for Giant Cell, their costumes get replaced by the "new" default one. Plus trying to remove every single possible costume in your code before applying the new one is uh, not ideal. My suggestion? Use player:ReplaceCostumeSprite() instead (Find it in the lua docs)
Simply replace Giant Cell's costume with your new sprites when needed, and when applying the default one, you can use the one directly from the game's files. This makes it so the default Giant Cell still works out just fine with any modded character, and transformations overriding them is not that big of a deal.
Is there a certain situation which triggers the crash (like picking up an item, taking damage, playung a certain character) or is the crash of a more general nature? Anyway. I will look into fixing it from my side..
Out of 112 mods, these started crashing today:
Unique Minisaacs
Pretty Princess
Useless Items
Custom Trinket Markers
Unique Mini Transformations
Ay thank you so much! I gave my best to translate the transformations into their mini forms^^
thanks. no, I preffer exclussively graphical mods thats all
Yes, this mod is exclusively graphical. So things like mini guppy's tears spawing flies are from the base game. Or do you want other transformation effects on the Minisaacs as well?
Oh of course I apologize and will fix that immediatly. Thank you a lot Warhamm! Thanks to both of you^^
(Thou chilly is not the only dev of unique minis)
Thank you so much :3