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Its pretty much the same, but perhaps a little harder from 4th due to the fact you don't get the money or the magic items from the intro part of the story which is what taking that 4th level path does, is skip the intro.
If you play a 1st level character you play through the intro module that kicks the whole thing off. Starting at 4th level you skip that.
While it is still open to start the game with 4th level characters and do the intro... that will overpower you for the intro portion since that is a 1st level module.
@Tao
Nothing in the chests in the black dragon area are quest related. You just have to go past those to the area transition further in and it moves the adventure forward.
I play Solasta, because it has a rich and deep crafting system. Ruins offers zilch for those who enjoys crafting. I'm at lv 7 and I've built two +1 Longswords, +1 Plate and a Souldrifter Dagger. I have 27,000 GP with nothing to spend it on. It sucks! I can't even go back to the original town to buy recipes and ingredients for anything decent.
I've been at the same Base Camp from level 3-7 and the only ingredients available is Diamond of Elas, Blood Ruby, Blood of Solasta and Oil of Acuteness. Not that it matters, because there's no recipes for anything good my party can use. My 7th level two-weapon fighting Bard is still using the original shortsword and shortbow she started with, because she can't make anything to replace it.
I've finished Solasta at lv 15, Lost Valley, Morrows Deep and Shadows over Brightreach, but yours is the first I'm quiting out of frustrations.
The story is "okay".
But the technical issues made me abandon it in the second act. I couldn't proceed with a quest because the "Sage" character couldn't be talked to and generated an error in the console.
please help
And I like the mood you set with your short texts in some rooms or passages, like a real dm could have said in a tabletop game. So thx for all, I'll continue soon (but I need to play BG3 too, lol)
I played your Champain in the lst few Days. Great Work well done.
I just have one Problem. I killed the Endboss and now i stuck in the court and the last door is still closed. i checked the the Area for 3 Times. Can't find anything.
Do i miss something or is something wrong?
So close.........
Agreed that the last pre-boss sequence could be shortened a bit, got kinda tedious (and annoying not being able to rest)
And trivially, it was hard to see that I could click the final monolith! Had ta come to the comments here to catch a clue!
Played yesterday and fought some Bulettes which are from the Lost Valley DLC (that I don't have). Ended the game after that and when I started today I noticed the save files required the DLC.
Saving in another area seems to work without DLC but can't load the save files from this area...
Blocks me from continuing in the Outskirts ruins... :(
So some suggestions (spoiler)
the final boss got absolutely wrecked just by some hard cc spells or items. Banishment, hold monster, paralyze poisons all made him useless. Didn't survive a single round of being paralyzed as my hasted paladin just quadruple crit smited his face in. My cleric could do 100+ damage with a 6th lvl inflict wounds auto crit because for some reason he wasn't resistant against necrotic damage.
So give him legendary resistances and legendary actions like the CR15 demons (those were the real bosses to me).
Also needs some AOE or spell effects to be able to do something against the tank just spamming dodge with 30 AC. .
But overall nice work! Will try it again with other party builds (maybe paladin is just too OP).
I get trying to make it hard to reach the end but it is just sort of boring to traverse the same rooms and fight the same enemies over and over and over again
I really love the rest of the campaign and it surprised me to have this issue at the end because before that it was all so well done
I also added a few monsters from the Lost Valley too that were not available when this was first created.
Did the DLC requirement change? I subscribed and started playing about 2 weeks ago and had no issues and i do believe the Lost Valley DLC was not a requirement... I was originally going to start with the Temple of Evil mod, but that one stated that it required the DLC.
Anyways, i reached the Temple in the city and now when i'm trying to load one of the saves to continue playing, it's blocked due to missing DLC.
Any suggestions? Am i screwed?
I have one problem that I don't know how to fix though. I picked up 5 of the mutant albino Minotaur heads which are apparently Quest items in the Lost valley DLC. Now I have 5 heads that I can't drop or sell due to them being flagged as a quest item. Any ideas how to get rid of them from my inventory? Luckily I have a bag of holding so It's not critical but it would be nice to be able to free up 50 lbs of space.
Silverquick [author] 6 Feb @ 5:08am
@RG
You have to click on the White Monolith after you finish the Final Boss Fight to advance the story to the ending Epilogue. That is what you're looking for.
The Tales from the Pythin crew is doing a playthrough of Ruinss of Ilthismar on their Youtube, but they have had some technical mishaps. Still its a good little walkthrough.
https://www.youtube.com/watch?v=tyPtCVfxiyY&list=PL8POPM_7t8SEHbE0HVhEGYhseoHQ_Ot3B