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And although this mod clearly won't be updated, having scripted rebellions (like the way the East and West Rebels start) based on year triggers as well as multiple waves of Hunnic Hoardes starting in different locations and even emergent factions like the Gassonids would make this the best BI mod for Remastered.
I am unfortunately not sure if I started my campaign after the 8th of may...
Would be interested to know if ,for people who started the campaign after that date, the game still crashes.
However, up to this point, it was a challenging and refreshing experience to play as the British Roman.
I only wished, that I would also get Pagain Generals:)
This will help resolve the issue faster.
Wait for updates
In both my campaigns the Vandals & Lombards annihilate all of Europe and the Goths don't do anything. I think all the settled factions could use a rebalance in their existing Horde units (they should start with fewer hordes active).
Perhaps not exactly accurate to 410, I would leave Rome itself rebel, and settle the Goths (Visigoths) in Aquitania. Alternatively, sacked but under WRE control.
This would require adding factions, but splitting Hispania into Vandals / Suebi / Alans would also slow down the snowball in that area. A land bridge at Gibraltar would also give the AI more reason to move from Hispania to Africa.
Unit wise I hope some of the Germanics gain more infantry and heavy cavalry instead of the Vanilla horse archers. Possibly a revamp of all faction Units.
Some of the roads don't connect such as the one by North East Iberia with the rest.
Great mod, hope it continues to develop out more further.