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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3233264072
Warp Drives, Worm Hole Drive, Laser cutter, Phaser, Photon torbido, Tables, chairs, buckel in chiars foor troop ships and raid ships, intel table brings up 3d screen, hunger bar, new minarals to be used for Replicator and green house, hunger bar, green house for oxigen and food, walk in block with planting targets inside of it for planting. O2 bar, Planets and moons, Stars, differnt kinds of plantes, moons and starts, like dwarf starts that are 78F and black holes, NPCs in side of ships, traiding posts with NPCs
cons:
- can be laggy on some coputers
but all in all nice job when i upgrade my computer ill besure to use this station more often and later on i plan on doing youtube videos when my pc can handle it ill besure to recommend this ^,.\\
my computer is sooooooo laggy on it though
#3 I could do that, and i will definitely consider doing that in a soon update.
#4 The general interior is designed with a wide variety of possibilities, for close combat. (especially the third floor will work well for this) As soon as the turrets update comes out, (or i update it with turrets) will i place interior turrets. (Maybe you should consider downloading it to get insigt in the station ;) )
#1 You are totally right about the light armor not being enough, and in a serious battle this station will take heavy damage from missiles and bullets. However the station can carry fighters and turrets, which of course draws focus from the station and inflicts heavy damage to the enemy.
#2 The ring protects the most vital spots axis (Hangar, Engine room, Cargo room). You are right that the areas over and under the ring, will take heavy damage if flown into. This ring though is only used as a defence against the bigger ships, that try to kamikaze through the station and not to protect against missiles. It should be said that i tried kamikazing into the hangar, and the engine room (picture) 5 times. Everytime i ended up stuck in the ring, with no ability to fly back or forth. (This makes a good defence, as turrets will be able to fire on the ship as it is stuck)
Pros: questions
#1 The assembler is only there to look good, and make the reactors seem more engine'ish. (100% design focus)
#2 No it doesn't. But it could easily be made as there is enough space for such a mechanism.
#3 Same as 2
#4 To be honest i did never expect this project to go so viral as it has. To which i am really grateful. The problem with the video though, is that my low-end computer almost crashed painting the station, so sadly i don't think a video will be possible just now :/
Vital points are not easily identifiable from the exterior (less chance of them targeting the vital points specifically)
Redundancies allow continued function while sustaining damage.
Armor configuration provides angular armor, minor structural reenforcment, and cheap damage dispersion.
Questions:
Why do you have an assembler attached to your large reactors?
Do your hangars have material collection points? (collectors that ships can drop things into and store in the station)
Do they have refuel/resupply points? (station connectors dropping fuel, ammo, and other things into ships)
Can you make a video tour of the station or open the doors to show what room leads into what?
The ring only provides protection on one axis from ramming. If it was part of a grid pattern with a heavy armor core inside the rings to provide more resistance, it would be able to provide the protection advertised.
Simply setting the turrets to only target missles and astroids will allow for added defense while waiting for the factions update.
Can't really get an idea of the general layout from the pictures so I don't know what the defensive values of the interior are.
Nice job
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Totally didnt steal this thumb thingy. :P
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SO COOL
:)