Medieval Engineers

Medieval Engineers

Tank tracks
11 Comments
peaceman  [author] 2 Jan, 2024 @ 12:08pm 
In multiplayer you need to use much higher tolerances in all the gaps between rotating parts like a tank turret. If you do this you can usually avoid the spaz problem.
But sync block also fixes it.
Johnbeere 2 Jan, 2024 @ 2:39am 
They're in the ME bug prevention mod - they force the grid that they're on to sync
admiral_fubuki 2 Jan, 2024 @ 2:27am 
what are sync blocks never heard of em
Johnbeere 2 Jan, 2024 @ 12:27am 
Are you using sync blocks? How complicated are your tanks? It's likely that they're too much for the game to handle in MP, which can be fixed by forcing them to sync with sync blocks
admiral_fubuki 2 Jan, 2024 @ 12:04am 
so i have a problem all my tanks spaz and flip around and what not for my friends in multi player and its fine for me as the host idk whats wrong
AttackDorito 14 Nov, 2021 @ 8:40am 
peaceman literally better than the devs
Guardians (figaro) 9 Nov, 2021 @ 2:13pm 
Blitzkrieg coming over
volksjagger 8 Nov, 2021 @ 7:10am 
Hi Peaceman, it worked! And it drives awesome. Thank you very much for these mods!
peaceman  [author] 8 Nov, 2021 @ 3:17am 
Can you take control of other blocks? (anything except engines and remote control drums)
If not, you need to update 2 mods: the remote rope component and the conveyor and pipes mod.
You can do this by unsubscribing and then subscribing
volksjagger 7 Nov, 2021 @ 5:47pm 
I love it! However, I am not able to take control of the transmission block. I just dont find the way! But I am loving the engine sound and the new piping system, this rocks!
B.Swiss 7 Nov, 2021 @ 2:11am 
Amazing Work! Thank you Peaceman ! 🥳