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의도하신 바라면 애니메이션이 너무 길어서 별로니 애니메이션 재생 시간을 줄여주셨으면 좋겠어요
의도하신 바가 아니라면 사경처럼 "원래 주사위 값"조건을 넣어주셨으면 좋겠고요
Would suggest making it so that Fatal Weaponry can't be re allocated. Unique to Ashen Key Page if you care for balancing issues.
Not a big deal, but figured I'd say something since it's a minor oversight I noticed.
我们需要中文
It was good. It has good synergies with some builds and fight itself is well-balanced.
I will fix the translation problem quickly.
Thank you for help.
[On Clash Win] If the natural roll is Max, reduce Power of all target's dice by 1
The second Die of the Combat Page DoubleTap:
'Gains +2 min value if the attack is one-sided'
'min' should be 'mininum' if you have the space
I'm not sure what that Combat Page does. Does the effect trigger each time a die on that page rolls max value (2 times), or only if both of them do, or only the first die?
If it's the first one:
'Whenever a die on this page rolls max, restore 1 Light and draw 1 page'
Some ENG translation help! English is hard...
Names:
The Passive 'Fatal weapon' should be 'Fatal Weapon'
The Combat Page 'Quick attack' should be 'Quick Attack'
The Combat Page 'DoubleTap' should be 'Double Tap'
Descriptions:
The Passive Headshot: 'On a successful attack, if the die rolled max value, deal 5 more damage with the attack.' (Might not be perfect)
The Passive Opening Shot: 'When playing a Ranged Combat Page, the first Offensive die on that page gains +2 *mininum* roll value.'
*blam*