Arma 3
m3mory
12 Comments
Markusaw 25 Jun, 2024 @ 10:58am 
Amazing mod. Any way to make the zeus module rememeber to keep all assets from mods enabled?
Godis 22 Mar, 2022 @ 9:27pm 
Ok, this works great with Old Man and all other scenarios / missions I've tested it with. We really needed a solution for the savegames trouble - espcially with such missions that collect a lot of data over time.
OxyZEN 3 Mar, 2022 @ 12:03am 
pretty cool ! How can i apply it on Multiplay?:steamthumbsup:
Black-Jack 23 Feb, 2022 @ 3:15pm 
Perfect for the Extraction scenario. Currently a week into it.
Haleks  [author] 22 Dec, 2021 @ 2:33am 
@Slay No More : Untested, but yeah it should work along just fine. The only conflicts I can think of would be with scripts that apply partial damage to structures in order to alter their appearance. Light sources are excluded from m3mory, by the way.
Slay No More 21 Dec, 2021 @ 11:41pm 
Interesting. Does this work with even things like Grad's Persistence?
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 9 Dec, 2021 @ 8:52pm 
Thanks for this mod. Makes saving games much more quicker and reliable. Had even made performance better. :aquaman:
1 Dec, 2021 @ 2:00am 
brilliant
ALIAScartoons 15 Nov, 2021 @ 3:35am 
Thank you for sharing mate!
Predator14 14 Nov, 2021 @ 4:07am 
A wonder ! I've been waiting for it for years! ;) thank you ! ;)
dingos8 10 Nov, 2021 @ 2:07pm 
Brilliant, as I have come to expect from your mods. Thanks!
TenuredCLOUD 8 Nov, 2021 @ 2:29pm 
Well done my friend, well done. This has been a headache for years!

I've just added it to my optional yet recommended mods for TBR.

Thank you mate! :)