RimWorld

RimWorld

[KYD] More Condiments
75 Comments
Hamacelos 12 Jan @ 7:04pm 
miss this one
YaBoiTem 28 Oct, 2024 @ 9:49pm 
hopefully we can get black insect jelly preserves at some point if this updates
TurtleShroom 10 Oct, 2024 @ 7:30pm 
@Brentenkage

I have an update ready to go on my end...
BrenTenkage 10 Oct, 2024 @ 7:30pm 
wish this would be updated or continued, heres hoping a necromodder finds this one
SonOfNitrous 3 Oct, 2024 @ 1:32pm 
lmao
nice comment section <3
Flamangos 4 Aug, 2024 @ 1:10am 
He lives! For this easily replicated, basic Def mod I have waited eons.
TurtleShroom 2 Aug, 2024 @ 6:56pm 
You didn't? That's great news!
Kayedon  [author] 2 Aug, 2024 @ 8:30am 
No I didn't.
TurtleShroom 2 Aug, 2024 @ 8:15am 
@Flamangos

It is a Pull Request on the Github. OP completely forgot about it.
Flamangos 1 Aug, 2024 @ 11:28pm 
Where can i find your mod @TurtleShroom
TurtleShroom 14 May, 2024 @ 10:53am 
In my version, the Honey Syrup no longer has Dependencies and alters itself based on what Mods are installed. I added support for a LOT more types of Honey from many, many different Mods as well.
TurtleShroom 14 May, 2024 @ 10:47am 
Kayedon, I apologize for not mentioning this previously, but by the time you replied to my message about updating your Mod, I had already finished the update. While I can still tear it out if I absolutely must, I would rather give you my files.
TurtleShroom 13 May, 2024 @ 12:43pm 
I'm a huge fan of this Mod, which is why it's been on my radar for so long. Please take my files and make them yours.
TurtleShroom 13 May, 2024 @ 12:42pm 
I already finished updating it when you messaged me. Also the VFE folks are ruining three of their Mods, so I am not sure if this even matters anymore.

I actually improved it and fixed some of the issues in your file tree. Would you like my files?
TurtleShroom 13 May, 2024 @ 12:40pm 
AAAAAAAAAAAAAGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHH I ALREADY DID IT FAST FAST FAST
Kayedon  [author] 13 May, 2024 @ 10:56am 
Hi, please don't. I totally missed updating this one to 1.4 but will be getting this to 1.5. Cheers.
TurtleShroom 13 May, 2024 @ 10:52am 
Since this Mod is long, long dead, I am going to take it over myself; I will be merging it into one of my larger products governing food. If you would instead like me to just update it for you, you can ask me and I'll take it down.
Sopel 18 May, 2023 @ 7:35am 
The only error it's throwing is related to Diabetes because it no longer exists in VCE 1.4
Kayedon  [author] 16 Jan, 2023 @ 6:03pm 
It'll probably throw errors, dunno if they're "this does not work" errors or "this is just an error" errors.
TurtleShroom 16 Jan, 2023 @ 5:13pm 
Does this Mod still work in V1.4 ?
DisKorruptd 4 Nov, 2022 @ 1:03pm 
Do these by chance work with the RimSeasoning mod? to allow pawns to put condiments on tables and give mood buffs from it

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2212032458&searchtext=rimseasoning
Chowder 3 Nov, 2022 @ 7:28pm 
Yay for no more health conditions!
Sarg Bjornson 22 Oct, 2022 @ 11:58am 
Heads up, no health conditions anymore!
Kayedon  [author] 22 Oct, 2022 @ 11:46am 
Slooooooooooooooooowly working on the 1.4 update, have a lot of defs to write.
Hamacelos 26 Jun, 2022 @ 8:55pm 
what about an food dye condiment, always end up with a lot at some poijnt
Hamacelos 4 Jun, 2022 @ 4:19pm 
what you got in store?
Kayedon  [author] 4 Jun, 2022 @ 3:37pm 
Oh, yeah... I just recently got the new textures from Argon... just lazy.
Hamacelos 4 Jun, 2022 @ 3:21pm 
so any news on the condiments? i love this mod
Gubekochi Goury 7 May, 2022 @ 7:53pm 
I don't know if you'll agree, but I have a suggestion for a condiment: Rum. From Vanilla Factions expanded: Pirates. Quite a few foods are served "Flambé" with burning sweet alcohol on it or include alcohol as a minor ingredient with a major impact on the taste.
Kayedon  [author] 11 Feb, 2022 @ 5:25pm 
Because Sarg just loves giving me more work to do!
Hamacelos 10 Feb, 2022 @ 8:30pm 
with the new plants mod the potencial for condiments is infinite, olives, guacamole , garlic and so many more
Kayedon  [author] 6 Feb, 2022 @ 11:15am 
Just a small update, still waiting on some textures! I've been biding my time with Mass Effect, but update will come as soon as possible. :)
Kayedon  [author] 13 Jan, 2022 @ 1:32pm 
Sounds like something to pester Sarg about. ;) But maybe I'll write some patches when I feel the Rimworld itch again and do the work for him.
Lyn the Cookie 13 Jan, 2022 @ 1:17pm 
Just a quick remark, it would be cool to have the VCE condiments patched to use similar ingredients from other mods (for example, Ketchup being able to use VGP tomatoes, etc), if that's in your plans for the future. Keep up the good work, kyd (y)
Kayedon  [author] 10 Jan, 2022 @ 5:13pm 
Yep. Honey rework is coming, just waiting on some additional textures from Argon.
TurtleShroom 10 Jan, 2022 @ 9:39am 
There is a Rainforest Mod that also adds Honey. Could you please consider adding its Honey to your Honey Condiment?
maddog_3060 22 Nov, 2021 @ 4:15am 
Honey makes sense!

I don't suppose anything for garlic? It would be neat if it functioned like a lesser version of Penoxycycline or however you spell it. A minor buff to immunity or something. Food for thought. I'll give this a try. :)
Gutterpunk 20 Nov, 2021 @ 10:29pm 
Thanks for the answer makes sense! stoked for the new content
GADefence 16 Nov, 2021 @ 5:56am 
If you're making them you should think of making black insect jelly preserve - from black insect jelly from alpha animals. Vanilla cooking expanded doesn't use it - it could either increase the bonus to +15% (probably the most accurate to how BIJ is supposed to handle) or increase the time frame it lasts for or just be the insect jelly preserve recipe but with 1/2 resource costs if done with BIJ (probably the easiest to do).
Kayedon  [author] 15 Nov, 2021 @ 10:39am 
Lots of new condiments dropping soon, plus a new way (on the back end) to handle the honey recipes for further mod support! Thanks for the support!
Kayedon  [author] 13 Nov, 2021 @ 8:41pm 
Honey is 12 hours. :) Royal Jelly is 6, because I don't have a way of applying the +5% immunity gain upon consumption as a condiment, so I chose a large boost for a short amount of time.
Gutterpunk 13 Nov, 2021 @ 8:34pm 
Super excited to see what you add. Hey by the way, was honey buff being 6 hours intentional? Pretty sure the mood buffs from vanilla expanded all last 12h or a day
Kayedon  [author] 12 Nov, 2021 @ 5:54pm 
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2648970869/5938553975805755572/

Added a Discussion for ideas! :) Most of the ones below have been added to the list.
Kayedon  [author] 12 Nov, 2021 @ 3:21pm 
Been discussed! ;) Adding content is a matter of me having the time, the drive, and commissioning the art. Modding is typically a weekend activity for me, so hopefully I'll add some fun new stuff in the next two days!
Xen 12 Nov, 2021 @ 2:47pm 
This is a nice little mod. If you're looking for more ideas, the addition of a similar use for Black Hive Insect Jelly from Alpha Animals would be nice. I always seem to end up with a lot.
Gutterpunk 11 Nov, 2021 @ 7:05am 
Wait for real though - Bleu cheese condiment for meals, or shredded cheese in general, could turn milk into cream for fruit desserts and cocktails :D arrg this mod makes me hungry
Gutterpunk 11 Nov, 2021 @ 5:26am 
LMAO USE THE SKULLS TO SERVE FOOD / COCKTAILS IN

Increases slave suppression dramatically when slaves eat from these culinary disasterpeices
Autumn 10 Nov, 2021 @ 4:16pm 
Hear me out, human skulls. No clue what the benefit could be, but I have like twenty lying around at any given time and they're kind of an animal product if you think about it.
Flixbox 10 Nov, 2021 @ 3:36pm 
Ha! Looks like you beat me to the punch. I was working on a mod with the same concept, but a different approach. I integrated some mods like Bones and Blood to make various condiments. Maybe you could merge some of these into your repo, if you like them!

https://github.com/Flixbox/MoreCondiments
Gutterpunk 10 Nov, 2021 @ 7:40am 
Saucy award given for obvious reasons