Space Engineers

Space Engineers

Cepheus X-2000 Mago - Destroyer
27 Comments
Mr. Warcrime 22 Mar, 2024 @ 7:15am 
It was the most reliable ship I have ever used good work!
Mr_Explode5000 1 Mar, 2024 @ 7:21pm 
How do you use the jump drive?
ChristopherGW13 29 Aug, 2023 @ 6:34pm 
i saw the vid of this now im going to try it out
sethharpenger 16 Jan, 2022 @ 2:06pm 
i can't help but feel like this would be a good world spawn but a terrible fighting ship, i get that there's only so much one can do with the 100% vanilla, no script/subgrid builds
still
Sintharia 17 Dec, 2021 @ 7:18am 
Nice ship, good job.
SilverCyon 16 Dec, 2021 @ 1:48am 
sorry Major jon i have to laugh when you say big warship but other than thats it looks and functions really good
geminim 12 Dec, 2021 @ 10:17am 
hi,i wonder where you design and create the ship? In the creative game environment or MOD editor? And i curious how you combine the interior convey system and the hull of the ship?
D1sf1gured 1 Dec, 2021 @ 12:44am 
Looks very nice in game
Wolfpackalpha8 19 Nov, 2021 @ 2:44pm 
hey nice build if you want i can send give a mod link that can help with the fact it can be hit by modded weapons and have some armor plates taken down but you did build this thing like a tank:se:
Major Jon  [author] 18 Nov, 2021 @ 8:09am 
whoops, I've actually forgotten the oxygen tanks, that doesn't happen usually. I've added some in now. The connectors were fine, but some of the cargo containers weren't connected properly, also fixed now.
cgrundman 18 Nov, 2021 @ 5:12am 
A few questions:
Are there really no O2 tanks in the ship? Has anyone found a good place to stick a few? (I tried swapping out a small H2 tank, but O2 tanks are apparently not airtight)

I can't seem to move ammo into any of the storage containers. The weapons will draw ammo from connectors, but I can't move ammo from connectors to storage containers (they are grayed out) I have some mods, but I haven't had this problem with other ships)
R3LOAD 14 Nov, 2021 @ 11:30am 
I saw the video, amazing job. It looks wonderful. I can't wait to see what you do next!
TheJadeRaider 14 Nov, 2021 @ 9:32am 
jump in the cac
BlkBlazzin 13 Nov, 2021 @ 11:56pm 
Looking at my world settings today I saw the wolves button and thought about turning it on. I haven't run wolves since 2016. But then I remembered this base I had on Earth in 2016. Gatling guns surrounding the place. I was on an ice lake next to the Earth base in Keens starter world. The wolves...how? How do they get past large grid Gatling guns? Do they spawn within range?? They chew threw heavy armored blocks??!! WTF??!! What The Hell have these wolves been through? Who is this wolf??!! The wall made of armored block tried to stop him and he just ate it. I was scared and left wolves off. Not sure why im sharing this. I'm good on the Chuck Norris wolves
That One Commander 12 Nov, 2021 @ 8:36pm 
very good looking
Turgid Turbine 12 Nov, 2021 @ 6:00pm 
Nah, that's where Ctrl+C, Ctrl+V and a lot of grinding and remodeling come in. I like remodeling more than creating from scratch.
Psyc 11 Nov, 2021 @ 7:35am 
Looks really nice! I hope you make one with all dlc's included some of the decorative blocks and beams look real nice
Major Jon  [author] 11 Nov, 2021 @ 6:03am 
yeah, sure :)
Mr_Think_Tank 11 Nov, 2021 @ 2:35am 
Hey, im an exellent edior, and i have a modified blueprint of this somewhere. If i give you credit, can i post it? Thanks for listening.
PS it will be atmo-capable.
Obi™ 10 Nov, 2021 @ 9:40pm 
@Lengen
Sounds like a job for weaponcore
Lengen 10 Nov, 2021 @ 9:47am 
very nice design, wish angle against bullets had less damage or even ricochet
VeyOwlet 9 Nov, 2021 @ 8:25am 
Nice
lindgart 9 Nov, 2021 @ 7:07am 
Again, an amazing ship. I'm a fan, Major Jon.
Dan Sher 8 Nov, 2021 @ 11:20pm 
Pretty pretty :selike:
SpitfireMKV 8 Nov, 2021 @ 3:39pm 
This is awesome, I think I might try something with engine pods like that now.
Reavvr 8 Nov, 2021 @ 10:22am 
Helluva ship man! Keep it up
Hvalbein 8 Nov, 2021 @ 8:11am 
Yeah it is finally here good job Major John it looks amazing