X4: Foundations

X4: Foundations

Paranid Guardians
89 Comments
arxivator1 28 Jan @ 4:04pm 
The mod is compatible with version 7.10
g0jira 3 Nov, 2024 @ 4:32am 
thanks!
Lint5  [author] 3 Nov, 2024 @ 3:11am 
@g0jira It does work last time I loaded it.
g0jira 3 Nov, 2024 @ 2:43am 
the question is, does it work with ver.7
dreamalot062 15 Jan, 2024 @ 7:01pm 
Does this work with more rooms mod?
Nova_Galaxy69 14 Aug, 2023 @ 10:00am 
question: does it have to be built or can we just buy it from the faction themselves?
Peanutcat 7 Jul, 2023 @ 7:39am 
Oh hell yeah
Lint5  [author] 7 Jul, 2023 @ 5:35am 
@Peanutcat
That was fixed :D
Peanutcat 7 Jul, 2023 @ 5:04am 
IIRC This mod had an issue where Trinity ships would spawn and patrol before the faction should exist.

Is that still a thing?
TRON 19 Jun, 2023 @ 1:27pm 
I once made a German presentation video for your mod mod. Feel free to link it if you want. Best regards
https://www.youtube.com/watch?v=MM96E4UOVqI&ab_channel=%E2%AD%90TRON-STARFIELD%E2%AD%90
Astrefernal 20 May, 2023 @ 7:28am 
@Lints5
Here is the list.

From Steam : - Player Logos
- Experimental Cruisers (updated to 6.0)
- Schreckfeuer [6.0]-Lite
- Zorah class freighter
- Argon's Scaldis Carrier
- Triton Heavy Frigate (Updated for 6.0)
- Argon Cyclops - Deluxe Edition
- Refurbished Terran Ship PS
- Fusion Reactor
- Research Blueprints Mod
- More Default Paint - Freeq's Paintjobs
- Freeq's Paintjobs
- More Default Paint - Paintjobs Galore!
- Paintjobs Galore!
- More Default Paint - Tech Paintjobs Collection
- Tech Paintjobs Collection
- Teladi Kea Corvette
- Terran Accelerators
- Fast Manticore
- ArgonMatt's ATF Valkyrie - L Frigate
- Nodan Plus
- Erlking Sentinel
- Astrid Sentinel
- Unrestricted Erlking Equipment
- Interchangeable Main Batteries

From Nexus : - Argon Titan
- Improvements to the Quasar Fighter
- Pirate Whiterborn
- Teladi Fulmar
- Terran Nagoya
- Terran Tsurugi
- FighterRepairs
- RecycleShipsAndStations
Lint5  [author] 19 May, 2023 @ 5:20am 
@Astrefernal
Can you let me know what mods you have loaded?
Astrefernal 18 May, 2023 @ 9:29am 
I think the mod is making my Game crash. Mainly getting in view of the Hephaestus.
Lint5  [author] 18 May, 2023 @ 7:36am 
@NiGhTWoLF
You can safely add the mod :D
NiGhTWoLF 18 May, 2023 @ 7:15am 
can i plug this mod into my recent save or do i need to start a new game?
knightphantom420 30 Apr, 2023 @ 12:43pm 
the Apollo and hep..
knightphantom420 30 Apr, 2023 @ 12:42pm 
looking forward to this mod being updated ..maybe u can beef up the hull 2 ot 3 x what it is? pretty please? ;p
shinden 28 Apr, 2023 @ 8:12am 
Lint5's other mods have been updated, so I think it's only a matter of time. Looking forward to it!
SFZ_Nemesis 28 Apr, 2023 @ 2:46am 
update ???
shinden 15 Apr, 2023 @ 9:18am 
Great News! Thank you
Lint5  [author] 14 Apr, 2023 @ 1:03am 
@shinden
the offical tools was released this week, still working on figuring out how to used them but the mod will be updated!
shinden 13 Apr, 2023 @ 10:36pm 
Hope you are still around and willing to update this...once that's even possible that is, from what I understand tools are needed to correct the models
zibafu 8 Apr, 2023 @ 6:07am 
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kjd1974 18 Dec, 2022 @ 5:13am 
Great work! Love the design!
Grandsome 25 Aug, 2022 @ 11:42pm 
Excellent work, love the Hephaestus! What would make it perfect would be if the mod supported more ship room so I could just chill in her, hopefully one day it'll be supported. She is still awesome nonetheless!
aurum.gallente 27 Apr, 2022 @ 9:43am 
Apollo has very small side profile, Behemoths can't hit moving Apollo when Apollo makes notisable damage to Behemoths and fighters at the same time.
Lint5  [author] 27 Apr, 2022 @ 1:10am 
@aurum.gallente Apollo is actually about twice the size of Behemoth and only faster than Syn compared to the other destroyers. I can take a look at the balancing again but I doubt much will change.
aurum.gallente 27 Apr, 2022 @ 12:31am 
Apollo should be nerfed. It can compete 3 Behemoths IS due to its small size and speed. This ship changes balance of power in Second Contact Flashpoint a lot. I suggest to reduce its speed and increase mass.
Lint5  [author] 19 Apr, 2022 @ 1:37pm 
@Drolnomed87 you need to set drone behavior to escort to use all the drones at once
Drolnomed87 19 Apr, 2022 @ 12:47pm 
The Hephaestus is only lanching one drone at a time. I see it has 8 drone lanch bays however. Is this normal?
Lint5  [author] 15 Apr, 2022 @ 1:01am 
@Falken Moonlight
Maybe some point in the future, currently I am working on a Katana style M-ship for another mod
Falken Moonlight 14 Apr, 2022 @ 7:16pm 
Any chance to release a Medium ship with a similar design as Hephaestus or Apollo?
Core 19 Feb, 2022 @ 11:51am 
whoah lovely
Astrefernal 17 Feb, 2022 @ 7:36am 
@ Lint5 From before the update. Thanks for the info, and nice mod. Don't forget the Segaris !
Lint5  [author] 16 Feb, 2022 @ 11:57pm 
@Astrefernal Do you know if they're from before the 1.20 update? I implemented a fix in 1.20 that only works on new game start, any TRI Hephaestus from before the update will still wonder around.
Astrefernal 16 Feb, 2022 @ 4:05pm 
Got a bug with the Hephaestus : Some of them appear with the TRI as their faction when I did not even began the quest for the Paranids.
redeyedraven 12 Feb, 2022 @ 1:17pm 
Seems like a good compromise. Less is more :D
Lint5  [author] 12 Feb, 2022 @ 1:03pm 
Yeah true. I will turn down the Apollo spawn rate so AI will have less of it, the Apollo doom-stack is a bit overkill for HOP to have.
redeyedraven 9 Feb, 2022 @ 4:14am 
Well, since this is a mod I don't think it's an actual problem if a ship is a bit stronger.
Paranid ships are supposed to be slightly more advanced technologically anyways, and since the terrans have Syn/Asgard, why should other factions not have something that's also stronger than your typical destroyer.
Core 26 Jan, 2022 @ 12:49pm 
It belongs to HOP and are fighting ANT Behemoth; killed 2 of them plus some number of fighters. But I have other mods too, not like VRO but yea, it was Apollo :)
Lint5  [author] 26 Jan, 2022 @ 11:48am 
@Core I am guessing you're talking about the Apollo, I am aware it is a bit overpowered for vanilla combat with the large amount of L-turrets and M-turrets and high health. Can you tell me if the Apollo belong to AI faction or player?
Core 26 Jan, 2022 @ 11:28am 
yet another bunch of awesome looking ships, Lint5! Thanks for the mod!
but a single one of these totally obliterate behemoths and their entire fleets by the scores
Troubleshooter 23 Jan, 2022 @ 12:35pm 
@Lint5, thanks for explaining.
Lint5  [author] 22 Jan, 2022 @ 5:42am 
@Troubleshooter oh yeah forgot about that, but I guess you can view it as a destroyer-carrier hybrid? I changed it to destroyer because carrier AI doesn't like to use the main cannon so it is a bit useless when piloted by an AI, but the general theme of the ship is still a drone carrier.
Troubleshooter 22 Jan, 2022 @ 5:19am 
Greetings Lint5. You moved the Hephaestus to destroyer, but the description text of the ship still refers to it as a "carrier-class ship".
Lint5  [author] 10 Jan, 2022 @ 12:26pm 
@aladinaleks Thank you for your continued support by providing translations!