Starbound

Starbound

Submod for Azure's Star Wars weapons (Balancing Update)
24 Comments
WildWastelander 10 Jun @ 4:49pm 
Okay in hindsight, it seems to be a lot of the red-laser blasters that have quiet audio. Only a few at least.

Another thing i'd like to say is that the saber swing sounds don't really have that "oomph" to them, it's also quiet and sounds weak.
WildWastelander 10 Jun @ 4:44pm 
Dunno why, but the DL-44 is quiet as hell, i can barely hear it when i shoot it- do you plan on fixing this?
Why does the dl-44 Sound so quiet and the sound changed. I liked the sound before
Easy8ight 23 Nov, 2023 @ 5:07am 
I really want to use this mod, however the weapon sounds are really quiet somehow
Rouge 17 Feb, 2022 @ 9:28pm 
T he gameing gamer
Wolfe 9 Feb, 2022 @ 6:40pm 
Thank you for the update. I think I noticed a small issue with the non GE version of the DC17 blaster pistol. It looks like the energy per-shot has been set to 0.7 while the DC17 GE version requires 3.3.
Habback 7 Feb, 2022 @ 5:31pm 
nice bro, good to know that you still care about this mod <3
The OG Koopa  [author] 6 Feb, 2022 @ 2:03pm 
Ok, fixed the issue
The OG Koopa  [author] 5 Feb, 2022 @ 6:44pm 
Ok, so I am aware that there is an issue where the lightsabers are only showing up in admin mode and am trying to figure out a solution to it...
Habback 31 Dec, 2021 @ 9:22am 
oh ty so much i really like your mod thats why i'm asking for :D
The OG Koopa  [author] 31 Dec, 2021 @ 7:03am 
there is a crafting station added to the tier 2 inventor's table, use that and go to the armor tab
Habback 30 Dec, 2021 @ 7:46pm 
sorry im new in the game, can someone tellme how do i get the armors?
Crystalslime 14 Nov, 2021 @ 7:43am 
funny man
Jalala  [author] 13 Nov, 2021 @ 5:33pm 
I'd be more then glad to. I work weekdays though so things may be a bit slow outside of weekends.

I'm trying to get back into the flow of things. And though work is one reason the main reason I got badly held up on making that mod was due to my pc dying and the current one I'm using being absolute hot garbage. So for a long while I was dealing with that and the fact I had no idea if Starbound could even run at all on this junk. Thankfully it can though so I'm getting the hang of things again as I type this out.

Atm I got an airborne helmet and a phase 2 done. Though I feel both mainly the phase 2 helmet are a bit rugged. Was gonna do galactic marine and clone scout trooper ones as well. Along with all known/legends/and some custom variants marking wise I thought would make for cool options.
The OG Koopa  [author] 13 Nov, 2021 @ 5:54am 
The nice thing is that I probably will only have to do the helmets for phase 2, but hey, if you want to help, any and all help is appreciated.
The OG Koopa  [author] 13 Nov, 2021 @ 5:23am 
Thank you, and yeah, I’ll have to touch up on phase 2 and possibly ARC trooper armor at some point
Jalala  [author] 13 Nov, 2021 @ 4:18am 
I was working on a secondary addon that did some similar tweaks (mainly phase 2 armor and other types of clone armor). Got to say though swapping out the textures of the blasters and sounds makes a load of difference. Excited to see the Dc-15A re-texture when its done. :steamthumbsup:
GryffintheBaron 11 Nov, 2021 @ 8:45am 
i see
The OG Koopa  [author] 11 Nov, 2021 @ 3:26am 
The original mod has an LAAT shuttlecraft type and I plan to expand that roster
GryffintheBaron 10 Nov, 2021 @ 11:34pm 
why is the customizable shuttlecraft required for this mod?
The OG Koopa  [author] 10 Nov, 2021 @ 11:43am 
Sir Tibia The 1th 10 Nov, 2021 @ 10:54am 
respectfully what is Reshade?
The OG Koopa  [author] 10 Nov, 2021 @ 7:31am 
That would be with Reshade
Sir Tibia The 1th 9 Nov, 2021 @ 8:19pm 
how the fuc did you get bloom