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I would be grateful, I'm looking for about 25 people with experience with mod deployment for a project I have in mind to make a game that would be somewhat a spiritual successor to silent hunter 4 using the unreal engine 5
if you not interested I could understand
The plate carriers are from Alpha Group Equipment, the chest rig I do not know.
Plenty of ad hominem there. It isn't about any of that, as I've stated, it is about the misconceptions so many in this community have on what they can or cannot license, NOT about what work they can credit to themselves, and what begins to step on intellectual properties.
Fact is I do discuss it in those places as well, and had said my piece here until my comment got removed, but none of the others in reference to it. I think its warranted to point it out once that happens. Act coy about it but I know what I had posted.
If you want to dismiss it as trolling, go ahead, but its pretty open and shut what this mod is banking on. The fact it hasn't, in the very least, been contested has nothing to do with its legality, but the sheer volume these companies have to deal with. They simply cannot go after all of it.
You brought the models into the game, but the designs, namesake and art direction are not yours, full stop. Otherwise it wouldn't be titled Escape From Tarkov Props.
Wherever you put it, what do i know? I know i didnt delete anything but you probably wont care about it as you just seemingly just like to sound smart and try to lecture people on topics you know nothing of. If you really cared for having an actual discussion you would have moved this to somewhere where people are actually having conversations on the IP matter instead of coming back time and time again just to throw shit around.
I usually dont mind having discussions (in the proper places) and people voicing their opinions but at this point this just seems like some low-level trolling and i have better things to do than to constantly put up with this.
If you are so keen on it feel free to report the mod to Battlestate Games.
Where's my response to Jota about him taking me out of context, or that sampling can still mean not owning the licensing then? Its not about attention seeking, its a pretty clear discussion on IP rights and an issue throughout the modding scene in Arma.
If all you got as a response is petty dismissal and having to delete my comments rather than refute them (because you can't) then gg. Fact remains you're using another company's intellectual property.
No one deleted anything, so instead of trying to get attention here again i recommend you do something productive instead.
Did you set up the keys correctly?
Sorry for the horrid spelling but i typed this quick,
I dont feel like that is very compareable due to the way in which both media are consumed but i see your point.
Yet it does not change the fact we can apply any licence we want to our work, as the assets themselves have been made from the ground up.
Sure BSG could order it removed as the (potential) licence holder for the names (as in having the names/logos changed), yet they, and no one else besides us, has any right to do anything about the models/textures themselves.
The licence applies specifically to our mod (models/textures, etc.), and not the names used on the crates.
If we applied the licence to the names used you would 100% be correct, yet that is now what is being done here.
This is correct, for the general item. The logos and other such artwork on the items however belong to whichever game designer made them.
@Coda
Its called having a life, try it. I'm not invested enough to check back every hour to tell who's doing what like yourself apparently.
If I cover a song, just because I did the instrumentation from scratch does not mean I own full rights to the melody and chords used (in this case, the specific design and element cues.) Its based off someone else's design (logos, colouration etc) regardless of the fact the general box shape or keycard shape exist elsewhere. Otherwise it wouldn't be specific to Tarkov, would it? I mean kudos for not outright ripping like so many other modders would, but its not a wholly original work is my point.
An example more apt to Arma would be the use of Multicam. Its ubiquity doesn't matter, its in fact a patented design. If Crye ever decided to crack down, they would be fully within their rights to strike down any mod that used their proprietary logos and artwork because they are the originators of it. Doesn't matter if someone models, textures, configs and imports from scratch into Arma, they don't own that logo nor does Crye have a creative commons license on it for its use by anyone.
btw the assests look good
and since the items are in a game doesnt mean the game made it. as a game dev free assets exist. and you can pay the author for the license. or if its a free modified asset. its now your asset.
I think you dont understand what you are talking about.
Boxes and containers are not licenced by tarkov (the designs exist outside of the game), the names may be but even then we can still put any licence on this we want since it has all been made from scratch and no tarkov assets were used whatsoever.