Arma 3
Escape from Tarkov Props
36 Comments
Striker 16 May, 2023 @ 6:42am 
Scavs still kos while doing a scav run
<b><#8f0>HYPER | DUCK<#f0f>♡ 10 Feb, 2023 @ 11:44am 
I've been making a Tarkov themed scenario for a while now, and this will be an awesome addition to add to it. much appreciated man.
Predator14 3 Jan, 2023 @ 6:06pm 
Nice ! ;) continue dude ! ;)
[SGT][TEMPEST 3-A]Jeff_Doll 11 Jul, 2022 @ 9:39pm 
I just want to get to the point I am asking all of you for your help, I’m looking to work on a project with the help of the modding community that worked on mods from silent hunter 3/4 and other games, I know that what i’m asking is a lot to ask for so if you would give me a chance to explain

I would be grateful, I'm looking for about 25 people with experience with mod deployment for a project I have in mind to make a game that would be somewhat a spiritual successor to silent hunter 4 using the unreal engine 5

if you not interested I could understand
Luca  [author] 2 Jul, 2022 @ 2:11pm 
@de_BearN
The plate carriers are from Alpha Group Equipment, the chest rig I do not know.
Bear 1 Jul, 2022 @ 8:29pm 
what are the vests in the first image?
JOtA416  [author] 11 Jan, 2022 @ 5:14am 
@serega.semenovskiy we don't ripp stuff from other games so I can't help you with that, sorry
serega.semenovskiy 11 Jan, 2022 @ 4:49am 
Dear mod developer, please tell me if it is possible to get sounds, voices, negotiations, voices from the game Escape from Tarkov. Please do I will be very blogging !!
JOtA416  [author] 22 Nov, 2021 @ 1:10pm 
@David could be a bug, the comment section got removed from the main page as well we don't know why, neither me or Luca have deleted any coments, so or you did it or it is a bug.
David 22 Nov, 2021 @ 11:09am 
@Luca

Plenty of ad hominem there. It isn't about any of that, as I've stated, it is about the misconceptions so many in this community have on what they can or cannot license, NOT about what work they can credit to themselves, and what begins to step on intellectual properties.

Fact is I do discuss it in those places as well, and had said my piece here until my comment got removed, but none of the others in reference to it. I think its warranted to point it out once that happens. Act coy about it but I know what I had posted.

If you want to dismiss it as trolling, go ahead, but its pretty open and shut what this mod is banking on. The fact it hasn't, in the very least, been contested has nothing to do with its legality, but the sheer volume these companies have to deal with. They simply cannot go after all of it.

You brought the models into the game, but the designs, namesake and art direction are not yours, full stop. Otherwise it wouldn't be titled Escape From Tarkov Props.
Luca  [author] 22 Nov, 2021 @ 10:23am 
@David
Wherever you put it, what do i know? I know i didnt delete anything but you probably wont care about it as you just seemingly just like to sound smart and try to lecture people on topics you know nothing of. If you really cared for having an actual discussion you would have moved this to somewhere where people are actually having conversations on the IP matter instead of coming back time and time again just to throw shit around.
I usually dont mind having discussions (in the proper places) and people voicing their opinions but at this point this just seems like some low-level trolling and i have better things to do than to constantly put up with this.

If you are so keen on it feel free to report the mod to Battlestate Games.
David 22 Nov, 2021 @ 9:27am 
@Luca

Where's my response to Jota about him taking me out of context, or that sampling can still mean not owning the licensing then? Its not about attention seeking, its a pretty clear discussion on IP rights and an issue throughout the modding scene in Arma.

If all you got as a response is petty dismissal and having to delete my comments rather than refute them (because you can't) then gg. Fact remains you're using another company's intellectual property.
Luca  [author] 22 Nov, 2021 @ 5:44am 
@David
No one deleted anything, so instead of trying to get attention here again i recommend you do something productive instead.
David 21 Nov, 2021 @ 10:02pm 
Imagine having to delete my second retort to look better. :cozypoechris:
Red 14 Nov, 2021 @ 4:23pm 
Issue resolved. Publishid was not assigned to the mod in meta.cpp file. Thanks!
Red 14 Nov, 2021 @ 2:43pm 
I think so, the key is what I got from workshop download. The bikey file is named 'EFT_A3.bikey' and 159bytes in size. Is there anything you can do? :(
Luca  [author] 14 Nov, 2021 @ 1:23pm 
@[BR1] Red3
Did you set up the keys correctly?
Red 14 Nov, 2021 @ 12:37pm 
Thanks for this awesome mod. This mod is unfortunately listed as 'Unrecognized Mod' on my dedicated server's required mod list when someone tries to join the server on Arma 3 launcher which means they have to download this mod manually. Not many new players know how to do that. Is there any way you can fix this?
S Compton 14 Nov, 2021 @ 11:28am 
David you do have this wrong as they are currently not doing anything against the rules in regards to what this mod is, They have created assets and based them off of tarkovs assets and labled them as asset lookalikes. They have created models from scratched based off of a real world / fantisy world asset. They in essance have created a AK-47. As long as they do not attempt to lock this content behind a paywall they will be in there full right to have it on the work shop.

Sorry for the horrid spelling but i typed this quick,
GastricDragon32 13 Nov, 2021 @ 8:50pm 
also this is really nice modeling keep up the good work
GastricDragon32 13 Nov, 2021 @ 8:49pm 
#david is a poopy head:winter2019coolyul:
sidekick7569 12 Nov, 2021 @ 3:56pm 
This is great content
JOtA416  [author] 12 Nov, 2021 @ 8:23am 
@David I think Sampling would be a much better comparation in this case, we only used a freacking logo from Tarkov, nothing else, so comparing it to copying the full game or a big part of it like covering a song I don't think is fair.
Luca  [author] 11 Nov, 2021 @ 9:38am 
@David
I dont feel like that is very compareable due to the way in which both media are consumed but i see your point.

Yet it does not change the fact we can apply any licence we want to our work, as the assets themselves have been made from the ground up.
Sure BSG could order it removed as the (potential) licence holder for the names (as in having the names/logos changed), yet they, and no one else besides us, has any right to do anything about the models/textures themselves.
The licence applies specifically to our mod (models/textures, etc.), and not the names used on the crates.
If we applied the licence to the names used you would 100% be correct, yet that is now what is being done here.
David 11 Nov, 2021 @ 7:56am 
@Muffin
This is correct, for the general item. The logos and other such artwork on the items however belong to whichever game designer made them.

@Coda
Its called having a life, try it. I'm not invested enough to check back every hour to tell who's doing what like yourself apparently.
David 11 Nov, 2021 @ 7:55am 
@Luca
If I cover a song, just because I did the instrumentation from scratch does not mean I own full rights to the melody and chords used (in this case, the specific design and element cues.) Its based off someone else's design (logos, colouration etc) regardless of the fact the general box shape or keycard shape exist elsewhere. Otherwise it wouldn't be specific to Tarkov, would it? I mean kudos for not outright ripping like so many other modders would, but its not a wholly original work is my point.

An example more apt to Arma would be the use of Multicam. Its ubiquity doesn't matter, its in fact a patented design. If Crye ever decided to crack down, they would be fully within their rights to strike down any mod that used their proprietary logos and artwork because they are the originators of it. Doesn't matter if someone models, textures, configs and imports from scratch into Arma, they don't own that logo nor does Crye have a creative commons license on it for its use by anyone.
Coda⭐ 10 Nov, 2021 @ 7:56pm 
Im sure the mod is good but im just here to comment that david guy got f/ckd so hard he never came back and that is hilarious.
KEK 10 Nov, 2021 @ 5:02pm 
The vests and helmets are from Luca & Jota's other mod AGE equipment. Check it out, it's top-notch stuff.
Andy06 10 Nov, 2021 @ 3:32pm 
link to those vest and helmets?
btw the assests look good
Manul-3- 10 Nov, 2021 @ 2:44pm 
They have the rights to do so as its listed not as them. they have listed the license under the original author. they went through the pain of porting.

and since the items are in a game doesnt mean the game made it. as a game dev free assets exist. and you can pay the author for the license. or if its a free modified asset. its now your asset.
Krytera 10 Nov, 2021 @ 2:28pm 
what the fuck are you on about lol
Tyl3r99 10 Nov, 2021 @ 12:16pm 
ripping out of other games... good one
Luca  [author] 10 Nov, 2021 @ 9:18am 
@David
I think you dont understand what you are talking about.
Boxes and containers are not licenced by tarkov (the designs exist outside of the game), the names may be but even then we can still put any licence on this we want since it has all been made from scratch and no tarkov assets were used whatsoever.
David 10 Nov, 2021 @ 6:54am 
I don’t think you understand that you need to have the rights to something before you can license it.
Silence 10 Nov, 2021 @ 2:48am 
pog
KEK 9 Nov, 2021 @ 4:04pm 
Positively gorgeous. >:D