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https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3209306499
They haven't attacked my settlement yet.
The only reason they're not on the workshop yet is because they're still in development / rework.
The renegade version prevents proper world generation currently, so I'd advise sticking with the legacy version.
https://github.com/Rim-Effect-Legacy
Do note that using the popular mod Rim War breaks the asari and reapers mod, asari shuttles will not come to trade and reapers will not raid you (even though they'll still land across the world) because of how rim war materializes traders and warbands on the world map, but neither the asari or reaper have typical settlements to caravans from, thus they never do anything.
If you're going to play with this mod, disable Rim War.
" Rim-Effect was created when I was riding the Mass Effect Legendary Edition hype wave. As I finished the game, the hype died down and I lost interest in continuing the project. Considering it took as much time to make these mods as Vanilla Factions Expanded mods, and it only reached 5%-10% popularity of the VE mods, I couldn't justify spending so much time and effort on them. The mod will be reuploaded by Neronix and will receive 1.5 update on his end. "
I wish Oskar and his team would have continued working and updating the Rim-Effect series mods, I was looking forward to the Quarians and Turians being released however having Neronix update it is still appreciated. Hopefully one day the mod will be developed again and the stuff they are making now is great.
https://github.com/Rim-Effect-Legacy
I saw the reddit post about the RimEffect: Core. Will the same apply to this?
It would be a shame if the Asari and all this Reaper conflict and challenge just disappears.
The fact my colony cannot take care of them in time is the fault of my setup, but being a masochist is on me, not anyone else lol.
I do love the mod, by the way, just want to make it clear. Highly appreciated!
Changing settings will only apply on the next recalc and won't affect current timers.
Setting chance to spawn to 0 in the mod settings didn't affect it at all. Setting it to minimal in VEE didn't either. Only disabling it entirely did (it disabled the event entirely). The landings and dark settlement both happened super often, basically each "Red Cycle" with Perry Persistent, usually Reaper, Settlement and maybe 1 more other event.
Modlist:
https://rentry.co/fvfhbson
Keep on trucking, team, you're doing such a good work.
Did a search for AndroidQuazar, and in looking at the available Repositories - there is no RimEffect-Asari-Reapers showing up on the list. Only seeing those for the Drell, N7, Core, and Music.