Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd rather made using a stone to open cans require strength, like 5 or something. And make it spill 50% of food regardless. Using short blades wouldn't spill it, but is guaranteed to damage the blade. Using long blades always spills the food, but the spill is less depending on long blade skill.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2719327441
I do not recommend this mod to anyone
My friend died because he ate a canned potato while cooking. He miss used his knife instead of a can opener. So his 2 month character died like that.
Only days later i died myself because my other friend opened some beans, i cooked them and then died from that.
Really awful way to die.
I don't get why you wouldn't make it either say it's tainted, or just make your sick instead of being an instant kill.
putted a dislike and don't recommend subscribing - i had fun before playing that mod
0/10 not even worth the free download, the creator should PAY people to use this garbage
https://www.youtube.com/watch?v=SYCP71qcYZw
"Long blades become available if your character has Strength level 7."
This mod makes your characters start poisoning themselves with their long blades once they reach strength level 7. WHY!?
This mod probably needs its "opening a can with a dirty knife will instantly and inexplicably kill your character" functionality changed. It definitely needs its "characters will autonomously open cans with dirty knives" functionality changed.
This means that you can injure yourself without intending to run that risk.
I see the balance of risk/reward as justifiable if you need to eat but all you have is canned food and don't have a can opener. However, running that risk unintentionally because the mod prefers a knife over a can opener is ridiculous. Especially when the most likely injury is to your hands.
Once this change is made, I will wholeheartedly recommend this mod. Not before then.