Kenshi
Lost Ronin, A Roaming Boss
33 kommentarer
FurryFailure  [ophavsmand] 6. dec. 2024 kl. 9:08 
It likely needs an import because it'll need to spawn the NPC
satonaro 6. dec. 2024 kl. 2:10 
Hey, if installed mid game, does it need an import? Nice work btw
supercoolaid 25. sep. 2024 kl. 0:58 
i found him as soon as i escaped as a slave in the hub he somehow got knocked out so i put him in a cage and recruited him lol
Sanchita 29. aug. 2024 kl. 7:59 
Finally found him. He's hard to miss if you do happen upon him.
FurryFailure  [ophavsmand] 14. apr. 2024 kl. 10:57 
Yes
Stillness 13. apr. 2024 kl. 11:55 
My question. If I kill him, it will spawn again?
Dosboy 20. mar. 2024 kl. 19:07 
He also makes a nice Martial arts training dummy :)
FurryFailure  [ophavsmand] 20. mar. 2024 kl. 18:55 
He's really hard to spot and find, it was a nightmare testing this mod, but he does spawn.
Yofu 20. mar. 2024 kl. 11:57 
I've been wandering around these areas and I did not find them.
Dosboy 11. mar. 2024 kl. 19:37 
I really LOVE this mod. However, the Astral Edge, although a sweet weapon, is pretty OP. As much as I love it, I think I'm going to set it aside. One guy can take out a whole patrol of Paladins with no issues. The mod def would be very OP if there were a blueprint.
FurryFailure  [ophavsmand] 11. mar. 2024 kl. 17:28 
Not particularly, if I expand on this mod when I inevitably return to Kenshi, I'll think about it, mayhaps a weaker version. - I had plans to make more of these Roaming Boss enemies, but, life got in the way.

I made it powerful and rare for a reason, so prize it when you get one!
Javes 11. mar. 2024 kl. 16:49 
Would you be willing to add a blueprint for the astral edge? Id love to craft my own.
Dosboy 1. feb. 2024 kl. 7:38 
Thanks for the quick reply. LOVED the weapon I found on the one in my last game and then around day 100 suddenly realized I lost it somewhere... lol
FurryFailure  [ophavsmand] 31. jan. 2024 kl. 21:21 
If you haven't killed him, he shouldnt despawn
Dosboy 31. jan. 2024 kl. 19:37 
I literally ran about 5 minutes away and back again.
Dosboy 31. jan. 2024 kl. 19:36 
Hi, love this mod. If I see one in the desert and have to leave it. Will he still be around when I get back or will he have despawned?
Pury 20. feb. 2023 kl. 16:44 
He is marked as non-unique on FCS, so I assumed he respawn. In game, he respawned for me after being killed.
FurryFailure  [ophavsmand] 20. feb. 2023 kl. 16:02 
He should, but I can't recall if he does or not, it's been a while.
Pury 20. feb. 2023 kl. 14:15 
It is intended to him to respawn?
Jürgen Makokov 28. jan. 2022 kl. 4:43 
simply epic
NinjaBeest 9. jan. 2022 kl. 17:49 
FurryFailure  [ophavsmand] 8. jan. 2022 kl. 18:09 
Glad you were able to figure it out, Added it to the description.
NinjaBeest 8. jan. 2022 kl. 17:57 
Just made a compatibility patch for this with the mod Recruit ANYONE.
sad.sound 23. nov. 2021 kl. 3:36 
got ya
FurryFailure  [ophavsmand] 23. nov. 2021 kl. 2:16 
And fixed
FurryFailure  [ophavsmand] 22. nov. 2021 kl. 15:29 
That would be because I forgot to set a bounty faction, should be fixed now, added a screenshot to display who takes him. If you can't hand him in to a police Chief/Captain, just put him in a cage.

The Statue is meant to be consumed when you loot it and adds 50,000 Cats.

Currently the bounty is amplified by the bounty factions, the test I ran was 300k, but I don't have time right now to fix that. I'll look into it later.
sad.sound 22. nov. 2021 kl. 5:57 
And after he attacked the Holy Nation, the reward went from 100,000 to 500.
sad.sound 22. nov. 2021 kl. 5:37 
No one gives a reward for him.
After saving and loading, the statuette is gone.

But I liked this mod.
FurryFailure  [ophavsmand] 20. nov. 2021 kl. 15:54 
If you want to edit the Ronin: Characters -> Open/Edit Lost Ronin.

Enjoy. You also now know how to edit peoples mods for your own enjoyment, welcome to Kenshi Modding.
FurryFailure  [ophavsmand] 20. nov. 2021 kl. 15:54 
You're welcome to do it yourself for your own enjoyment.

Copy [/i]\steamapps\workshop\content\233860\ 2653413913 to \steamapps\common\Kenshi\mods
-> Rename folder "2653413913" to "Roaming Bosses"
-> Open the FCS common\Kenshi\ forgotten construction set.exe
-> Uncheck all mods and make sure "Roaming Bosses" is checked and set to *ACTIVE*

If you prefer not to modify the original file then Create New and check both mods, make sure the NEW mod is set to *ACTIVE* This will create a Patch dependent on the original.

-> Faction
-> Open/Edit "The Ancients"
-> Drop-down List on Top-Right
-> Relations
-> Nameless set to -100
-> Adjust other Relations to your liking
-> Delete everything under "Coexistence"
-> Save

If you created a Patch, make sure it's loaded below "Roaming Bosses" .

If I end up updating the mod, you will need to manually override the Roaming Bosses.mod file.

Do not re-upload the original.
harrison 20. nov. 2021 kl. 14:18 
also, thats kind of what I was thinking. It would be cool to have this dude walking around killing everyone tbh. imagine walking into a small town and everyone is dead.... survivors crawling around. I think it would create a sense of urgency, but I know what you mean. If he moves fast he would prob kill everyone before I could make someone to kill him. maybe speed could be reduced? Easier to cheese but maybe fun.. What do you think?
FurryFailure  [ophavsmand] 17. nov. 2021 kl. 16:12 
As much as I want to do that, in my testing, he became more of a problem than wanted because of his very high stats and powerful weapon.

I combat tested him with a group of level 75 mobs and he took out atleast 5 of the 8 or so I put him against, he also managed to solo 3 level 80's even with 3 attack slots, one being ranged.

I made him optional for this reason, but in doing so, made him a HVT - Worth killing.
harrison 17. nov. 2021 kl. 16:00 
can you make this but where he's hostile with everyone? Maybe add like 2 of them? I want to feel like its my job to stop him for wiping out everyone in shem. Long winded comment but this mod seems so dope.