RimWorld

RimWorld

Chemfuel from meals
16 Comments
Komissar Rudinov  [author] 13 Aug, 2024 @ 8:11am 
I stand corrected, but I still don't like you.
Mlie 13 Aug, 2024 @ 7:48am 
Perhaps you should look what the referenced mod does.
Komissar Rudinov  [author] 13 Aug, 2024 @ 7:36am 
Bro blocks me then steals my mod, you can't make this up.
Mlie 12 Aug, 2024 @ 12:18pm 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
pgames-food 30 Aug, 2022 @ 8:07pm 
thanks - this is also useful for games with the real ruins mod, because sometimes you can find a ruined base with a large room full of potatoes or meals, all about to go off, and not much time to transport them back to a fridge in your base, so the next best thing is to quickly eat some without a table :) and turn the rest into something more stable, like fuel :lunar2019piginablanket:
Komissar Rudinov  [author] 30 Aug, 2022 @ 1:35pm 
I added it. Hope it helps, let me know if it works.
pgames-food 19 Aug, 2022 @ 1:25pm 
cool thanks
Komissar Rudinov  [author] 19 Aug, 2022 @ 7:56am 
I'll look into it
@pgames-food
pgames-food 18 Aug, 2022 @ 12:30pm 
hi any chance of adding compatibility for 1.2 as well please?
ProfileName 18 Aug, 2022 @ 10:32am 
Hey Harris!
"What?"
You remember those five hundred simple meals you've been making?
"Yeah? What about them? ...hey, where are you going with that?"
Ever heard of biofuel?
"What?"
larry c 20 Nov, 2021 @ 5:24pm 
it works now, thank you
Komissar Rudinov  [author] 20 Nov, 2021 @ 1:22am 
Try now
larry c 19 Nov, 2021 @ 4:15pm 
It still didn't work for me, so i checked the debug log, and it showed me this. If you aren't able to help me, it's no big deal.


Mod Chemfuel from meals did not load any content. Following load folders were used:
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2654870735\1.3
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2654870735
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LoadedModManager/<>c:<LoadModContent>b__13_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Komissar Rudinov  [author] 19 Nov, 2021 @ 2:07pm 
You just create a "make chemfuel from organics" bill and you'll see 'meals' is now available in the ingredient filter.
larry c 19 Nov, 2021 @ 2:05pm 
how do you use this?
pgames-food 14 Nov, 2021 @ 8:50pm 
this is actually a pretty good idea :)

i can imagine suddenly running out of fuel at base, but still having a stack of spare meals sitting in a stockpile.. and needing a bit of chemfuel to power the base defences for an incoming raid..

or... visiting a map event from Real Ruins mod, and finding lots of stacks of meals about to go bad, and quickly turning them into chemfuel to fuel a drop pod to bring other stuff back to base :)

biofuel for the win :)