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going to drop a potential fix for your issue (tweaked the animation controllers a bit), before I've only been able to replicate your issue when really spamming reload and fire at the same time, I suspect the issue is the last quarter of the firing animation(s) overriding the reload animation, so be sure to tell me when you still have this issue after this update
Maybe it's just me..... but can you see if you can check it and fix that?
Also, does putting the m26 mass shotgun under the m4a1 sound like a good suggestion too?