Barotrauma

Barotrauma

The Peregrine
136 Comments
EpicSider 16 May @ 1:17am 
Лодка просто мечта, но боты застревают на лестнице, свет на турелях не работает и кнопки в капитанской как буд-то не работают, увы. А так супер кайфово всё сделано.
francoziro 12 May @ 10:59pm 
bots can't man the two coilguns. don't bother.
Master Pain 19 Mar @ 8:53pm 
you tap a wall in this thing and your capt. is dead i just had mine get gibbed in a minor collision with a wall.
eaze 25 Sep, 2024 @ 11:43am 
ai gets stuck
TheSandClan1997 18 Jun, 2024 @ 9:59am 
how do I turn on the gun lights?
Super Nintendo Chalmers 15 Jun, 2024 @ 1:18pm 
The O2 keeps droping to 0 for some reason and I can't figure out why
Bane 12 Jun, 2024 @ 3:59am 
When i try to use the depth charges in the shuttle, the bombs instantly explodes, killing me and destroying the shuttle. Maybe a conflict between mods? its working properly for you all?
Aperson 5 Apr, 2024 @ 8:58am 
the perfect sub
Personman 4 Aug, 2023 @ 8:53pm 
helldestroyer, you can easily make those changes yourself, also you dont capitalize every word.
Leonidas 30 Jun, 2023 @ 11:44am 
It's ready for an update!
Catanchovy 6 Apr, 2023 @ 1:41pm 
aaaand tier ?
realnamehidden 20 Mar, 2023 @ 4:28pm 
Skill issue.
Helldestroyer [TFK] 19 Mar, 2023 @ 11:38pm 
Awesome Ship But It Sinks Way Too Quickly Can U Make The Whole Front Area Invulnerable That Will Allow The Ship To Last Longer And Also Upgrade The Hull To Be More Damage Resilient
Kristian37 15 Mar, 2023 @ 12:58am 
Cool ship. Seemed to work well before 1.0 update bar a few issues with AI not reaching periscopes and getting stuck in shuttle etc.

Since 1.0 update, AI is really stupid on the ship they can't reach the armoury periscope, top right gun area they just stand by periscope but wont use it etc. Needs some updating for AI behaviour
The Warden 27 Feb, 2023 @ 10:16pm 
This ship is cool but it sinks wayyyy to easily. Mudraptors just climb through the glass
Yaknow_bacon 3 Feb, 2023 @ 3:53am 
there are something that cause the railgun to hit itself when fire. I was editing your ship just try to add more gun to it while playing with friends. every other gun works fine except the railgun that for some reason when fire just magically hit nothing other than itself.
SIX 28 Dec, 2022 @ 5:24pm 
on the C model
SIX 28 Dec, 2022 @ 5:24pm 
where is the gun light switch :(
Sensual Sigma 22 Dec, 2022 @ 2:40pm 
thought i'd come back and say this is my favorite ship i've ever seen and i noticed a hull that reminded me of it, turns out it was the aurora made by you and i now have to check out all the subs you've made
EXhacker 19 Dec, 2022 @ 1:29pm 
Hey Bravo. I was tweaking your sub for my own playthrough since the bots' pathfinding with the turrets is kinda broken, during that I found something interesting which the window frame of the control room are actually metal crates store in weapon holders. May I ask how are you able to do that? I'm still pretty new to sub editing so I couldn't figure out the way to do it.
Gregarius 10 Dec, 2022 @ 10:33pm 
Fabricator is linked to only a medium steel cabinet (15 slots). Even the secure cabinets have more space :steamsad:

So close.
BravoSixGoingDark  [author] 10 Nov, 2022 @ 3:42am 
I will update this boat one of these days
Gasoline Ghost 30 Oct, 2022 @ 8:11am 
bots are always going on about "leak in upper aft side"
Oscar_Faux 26 Oct, 2022 @ 10:55am 
Yep! Except on the C model, i can't figure out how to deploy the front turret
BravoSixGoingDark  [author] 10 Oct, 2022 @ 4:42am 
this boat still works ... right?
Ballmer 1 Aug, 2022 @ 5:28pm 
Absolutely love the design and it handles like a dream. The rear cannon is so fkn cool.
I do have two minor problems with it. Due to the layer of the backdrop and the tight spaces its easy to drop items in unreachable places or to lose them in the background. Also it is too well stocked. I would love it if you would make a version of this which is more bare bones in terms of items for campaign play.
havoc 24 Jun, 2022 @ 11:37am 
That explosion is probably because the cargo is water sensitive and loading into an area with water.
RedLetterDay 21 Jun, 2022 @ 11:32am 
You're probably aware but the latest update broke a few things. I can't say my issues are as severe as the user below me, but the things I noticed were

1. The items in the medical bay that were supposed to be static props now just drop to the floor
2. Sometimes when starting cargo/mining transport missions the ship just explodes upon loading in lol

I'm sure you're aware but I figured i'd at least point that out so you don't have to go looking for it.
Kyle Rittenhouse 19 Jun, 2022 @ 4:34pm 
This also happened on the Teardrop, another shuttle ship. HOWEVER. I finally figured out that if you don't TRANSFER ITEMS, the ships are fine. They load perfectly. On doing that, then docking, then swapping to the Guppy. Then back with TRANSFER ITEMS, it didn't feed the missing .xml anymore. But the shuttle did instant disconnect and there were some other minor issues. On successful docking of the shuttle, everything seems fine now after a few missions.
Kyle Rittenhouse 19 Jun, 2022 @ 4:34pm 
Hey, I want to apologize. I was extremely upset my campaign was fucked. By using the save decompressor I deleted the Pere and bought a new one. It didn't work again, despite redownloading your ship many, many times. After testing and googling, I came to a realization:

When we purchased and switched with transfer all items from another ship (The Blue Guppy in this instance) to yours, we'd get errors of missing .xml data for the shuttle/turret and their world location not being saved. Resulting in instantaneous destruction and sinking, though we managed to survive and fix it. Ever since, the shuttle and turret are just gone, feeding the same errors every load (but minus explosions).

Continued ^
BravoSixGoingDark  [author] 19 Jun, 2022 @ 1:30am 
new update broke a lot of ships, i'll see if i have time to fix it
Kyle Rittenhouse 18 Jun, 2022 @ 11:16pm 
I don't understand wtf is going on, but this mod is broken. The shuttle and turret are fucked somehow.
Kyle Rittenhouse 18 Jun, 2022 @ 9:03pm 
Turret just disconnects now at the start of a mission.
havoc 10 Jun, 2022 @ 3:06pm 
Love the ship! One of my ultimate favorites. I do notice that bots tend to struggle with the shuttle. I had one technician that managed to wedge herself into the shuttle ballast and drown.
daaurpoj 21 May, 2022 @ 7:29pm 
When we try and use the minisub, we can't move it unless we unwire the oxygen generator. Is this a known issue?
Deathpain 27 Apr, 2022 @ 3:07pm 
Bots fall from the top cannon
Paperminotaur47 5 Apr, 2022 @ 2:42pm 
Interesting ship but the only downside is that your unable to change nor upgrade the top coilgun and the extending coilguns, though that much coil will shred anything really so not the biggest downside.
Sauli Niinistö 5 Apr, 2022 @ 7:54am 
I just can't seem to figure out how to get more energy to the double coilgun
comrade 25 Mar, 2022 @ 8:30pm 
10\10, amazing decorations and systems. Can i ask, how the Overdrive works? Wanna put it on my own boat, really cool feature.
xtxownage 27 Feb, 2022 @ 3:40am 
That seems oddly realistic for a coalition contracted sub.
BravoSixGoingDark  [author] 26 Feb, 2022 @ 5:10pm 
Hi @Preston Garvey. I was able to reproduce bug that somewhat resembled your description. The new update appears to have changed how super-capacitors work. However, setting all 4 supercap charge rates to 100% and then down to 0% again appears to have fixed to issue for me.
xtxownage 26 Feb, 2022 @ 4:58pm 
Turned on overdrive for a bit, couldn't turn it off again and had to fight a swarm in open water cause it kept sapping my turret power
Bedpan Commando 18 Feb, 2022 @ 1:31am 
@helljumper27 a friend and I had a very hard time finding it, but its a small red button directly to the right of the armory to extend it, allowing you to aim and fire through the periscope

pretty hard to find but worth it if you do
Helljumper27 15 Feb, 2022 @ 12:27pm 
how does one use the retractable turret?
colin10086 20 Jan, 2022 @ 4:03am 
the ship is awesome and absolutly lagging
KoKa199 18 Jan, 2022 @ 4:23am 
@ravendark , you can edit your sub inside save, you have to use Barotrauma Save Decompressor though.
1. Launch it, choose your save file, decompress it
2. Take sub from save, put it into steamlibrary\common\barotrauma\submarines\ (backup the original peregrine though),
3. Launch game, edit sub from save, save it, close game.
4. Put it back into decompressed save file, compress it, load save, enjoy.
Aether♢Astra 14 Jan, 2022 @ 9:15pm 
the accouncement text is floating lol
Ravendark 10 Jan, 2022 @ 6:45am 
ABSOLUTLEY LOVE THIS SUB!!!

But please, accept some critics:
- 6000mk price? Thats humiliation in value.
- I had to modify the area above the reactor, bots getting stuck there while trying to fix the battery. Wich results in 3 dorks wanking a ladder, leaving everything else unattended, wich eventually leads to various catastrophic failures. Unfortunatley, i cant make it replace already used ship in my save.
- Shuttle is often a place when dumb bots go to suffocate. Something about shuttles ballast tank that they love so much. Doors close, oxygen supply is offline, they cant figure to use the tiny ladder, they die. Often i wish i could replace the shuttle with another airlock or some additional ship compartment.

Could there be a D variant? :P
J U C E 3 Jan, 2022 @ 6:50pm 
I have a problem where the sliding turret gets stuck inside of the station when i dock and when i leave the station it no longer shows up when i try to activate it
Shizno 1 Jan, 2022 @ 7:35pm 
how can i go about changing the turrets that slid up and down?