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sound could be 'fuller' though, i feel.
The bullet shells are the mesh from L4d2's own P220, and therefore use the same material. It may be worth checking if you have any reskins attatched to the default pistols, as the bullet shell mesh could be affected by it. From what I can see, the mesh has a slight shine, but does not glow as you might suggest.
I dunno, it might just be me, but at certain angles there just seem to be multiple reflections on various parts of the gun where there shouldn't be, but again, it could just be me.
And what's wrong with the smoothing? I thought I did a good job with them :[
(Also, the models have smoothing errors all over, not too noticeable unless you're directly facing a bright light source though.)
But I think your guns are a little bit too high placed in first person view. I there any way to fix that?