Arma 3
[SP/CO8]Anti-Ambush
15 Comments
Revenant 26 Apr, 2016 @ 4:16pm 
I had the same issue with the conovoy. I can lead it with UGV, but then I cannot move my soldiers into position. I did not catch the runner though, that can be the problem. at last I attacked cestle with my convoy first and killed a lot of FIA bu running over them with UGV :) Infantry just mopped the rest.
aristolov 21 Sep, 2015 @ 6:00am 
Good Mission!!!
bardosy[HUN]  [author] 3 Jul, 2014 @ 3:41am 
Yeah, I'm very proud of this convoy. It's an unmanned convoy, lead by an UGV. If you see it from close, it's very spooky. ;)
Variable 3 Jul, 2014 @ 1:47am 
Oh I see... Somehow we missed that. Will the convoy follow it?
bardosy[HUN]  [author] 3 Jul, 2014 @ 1:43am 
It's not a radio command or something, but your UAV terminal is connected to the leading UGV and you can controll it on UAV map or personally, like the UAV in Narrow Pass. So you can drive the UGV through the road and when it's attacked by ambushers, that is the location.
Variable 2 Jul, 2014 @ 10:59pm 
I see. I'm pretty sure we didn't have an option to tell the convoy to move through the marked route (we were only able to tell it to move from the base).
bardosy[HUN]  [author] 2 Jul, 2014 @ 10:54pm 
Thanks for the feedback, I will try to clear it in the instruction. Well, you have option to move the convoy, but not necessary. The ambushers are hide well, and if you don't find it on foot, you can use the unmanned convoy as a bait and when the ambushers attack the convoy, they reveal their position.
The fact the all task was thicked confirmed my idea what happened: you don't find the ambushers who hid well, but they detect you, so they run back to their base. So when you clear the base (you have to handle twice more enemy) you eliminate the ambushers and the base defenders, so all task was thicked.
Variable 2 Jul, 2014 @ 4:32am 
All tasks was checked. We called the convoy to move and it moved up to one point and stopped there. If we were supposed to tell it to move from that point onwards, it wasn't clear in the instructions. Do we have to tell it to move twice? First from the base and secondly from another point?
bardosy[HUN]  [author] 2 Jul, 2014 @ 3:51am 
Did you use the unmanned convoy to bait the ambushers? There was mines in the road or it was clear? The ambushers are chicken, when they are ready, or smell you, they run like hell to back to the castle. All tasks was checked?
Variable 2 Jul, 2014 @ 1:20am 
Bardosy we played and completed the mission. However, there was no ambush team to attack! We made sure we didn't miss any enemy unit using a monitor, so it's for sure. We did get the task to attack the castle, and cleared it, and the mission was completed.
bardosy[HUN]  [author] 2 Jun, 2014 @ 4:56am 
Thanks, Variable: I added [SP/CO8] tag to the names of these missions.
bardosy[HUN]  [author] 1 Jun, 2014 @ 6:31am 
Oh, and for coop players: there is a part when the main character have to use a car to go somewhere and not the whole squad can get in (in SP they can wait while he's back). But coop players can find unlocked quads there. I hope all of you can go.
Variable 1 Jun, 2014 @ 6:30am 
hehehe nice :) you might want to add that to the title or the description
bardosy[HUN]  [author] 1 Jun, 2014 @ 6:27am 
It's coop 8. I know it said 'Dozen', but it also a humorous refer to the Greek "thinking of life": 8 or 12, who cares?
Variable 1 Jun, 2014 @ 6:02am 
Thanks Bardosy! How many slots?