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▬▬▬▬▬▬▬▬▬ஜ۩☆۩ஜ▬▬▬▬▬▬▬▬▬▬
·····················★把亡灵都换成“温蒂”★······················
▬▬▬▬▬▬▬▬▬ஜ۩☆۩ஜ▬▬▬▬▬▬▬▬▬▬
maybe shadowflame apparitions could be a ghost
tiki spirit is a spirit, it could be a spinning ghost with a mask
also id be fine if you just copy pasted the player ghost on the animation frames
with the ghost cosume you could use the head texture and have the ghost thing overlap everything
maybe you could have separate a pack with the kinda ghost like enemies
For the sand elemental, it's not really a ghost so I don't think it fits.
For the poltergeist, I would need to add the parts of the furniture that are usually behind in order to account for the different ghost shape, still may do it though.
Soul of night is too small to make the nightmare fuel look good without making it hd, and I don't want inconsistent resolution in this pack.
The ghasts from the ghastly glaive are interesting, being horizontal instead of vertical. Again, may still do it, just not at this moment.