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I'm certainly planning to continue making maps in CS2, but of course I'll have to see how much time I have to dedicate to map making once CS2 releases. I am certainly looking forward to making maps on CS2 though! Glad to hear you like my work :) Thanks for commenting!
If you find out the culprit(s) for the issues, please let me know. Always curious to learn, and also it's a valuable asset to have here in the comments in case someone else is having a similar issue. Also interested to hear if you're experiencing the same issue with the MT version of the map. On top of all that, issues aside - happy to hear you like the map!
Some peculiar issues indeed. You mentioned that you're not using any mods that affects the category of issues we have here, but I'm still curious to check, have you checked that you're not using any possibly outdated mods, such as the anarchy mods that I think were updated this fall? For example, Network Anarchy, replacing Road Anarchy and a number of other mods.
Regarding the outside connections complaints, completely no idea what could cause them (or what exactly the complaint is?).
The water pump complaint is likely to have something to do with the pre-placed water pump (or sewage dump, rather). The pump is located in the bottom right hand corner, if you look at the overview which can be found at the end of the screenshot reel.
First there is weird nodes, some are butchered and I had to use node controller to "T" them nice and straight, as well as use Network Multitool to delete bad nodes (you can see they ground clip).
I am now getting complaints about outside connections and some distant northern water pump is causing land flooding.
I have used this map before without the complaints, just node issue. Since then I got Mass Transit as well, so going to restart my map (having not done much) with that version instead to see if it helps (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2670174756) .
great map,i love it!
There is a rail connection, the closest one is I think 1 or 2 tiles north from the starting square. The railway crosses the river roughly at the middle of the map. I hope you find it haha
I suspect the reason why you're not able to just plain reconnect the highway is to do with your anarchy settings, as the highways are so close to each other that without road anarchy the collision will prevent you from actually laying down the road. Here's the mod used for road anarchy: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1844440354
Now I don't know how new exactly you're to the game so the aforementioned solution might seem like a dumb thing to suggest if you've got the mods in order already
Another possible cause is that the highway is partially out of the buildable area (purchased tiles). I suppose this is unlikely as I think you wouldn't be able to demolish the said piece of highway in this case either.
I hope this helps. In any case, don't hesitate to comment again if you feel like it! I'm here to help when needed :)
Here's the list of incompatible mods with the Tree Anarchy mod (taken from the mod's page):
Unlimited Trees and Unlimited Trees: Revisited
Tree Snapping
Lock Forestry
Prop Painter - Use my Prop Anarchy or Prop Painter: Revisited instead
Prop Switcher - Use BOB instead
Tree LOD Fix
Random Tree Rotation & Tree Movement Control & Random Tree Rotation for Natural Disaster
Plant Scaling - Similar functionality is already built-in to this mod.
I hope this helps. In any case, please don't hesitate to comment again if needed :) I'll try my best to help you out!
I’m waiting for the airport DLC to release before actually making one for my city in this map. Still good to know! 👍
Oh, and thanks for the compliment! Glad to hear you like it :)
Great map though!
Will planes still spawn in when an airport is placed?
For those who may ask, this map has been reviewed by BonbonB here :
https://youtu.be/fUZM5xwcKPY
Glad to hear you like it! I'll upload the vanilla road version soon but further than that I unfortunately don't have the interest / time to upload a third version of the same map. You could always load up the map in the editor yourself too and skim down on the trees (if that's what you need to do to make it a lower spec version) and trim down the map in any way you like!
BonBonB is such a great channel to get feedback from, honest, fair and useful. Heck, even the terrain mod he gave a heads up on was a new thing to me which will definitely prove itself invaluably useful. Regarding the trademark, looks like I'll have to set up a PayPal to start collecting royalties for the use of my name HAHA
In terms of RAM usage however, if you're using the loading screen mod the roads use up hardly any more RAM than say the bridge assets do, as the loading screen mod allows for texture sharing and thus only a single road asset's worth of RAM needs to be allocated for the whole set of roads. If system storage is an issue, that's a completely valid point too though :) Just a heads up if you didn't already know this. None of this matters however, as I'll push out the vanilla road version soon! Cheers :)
If you want to troubleshoot this error and find out the root cause, here's a good thread with useful information: https://steamhost.cn/steamcommunity_com/app/255710/discussions/0/333657334439220550/
The simplest way to find what asset is missing would be to use the Loading Screen Mod with reports enabled and check the reports to see what is missing. I hope this helps! :)
Im guessing this has something to do with the configuration of my laptop rather thean the map itself but Id truly appreciate if someone could explain in plain English:
1) what this means; and
2) what I can do to fix the problem.
Id be forever grateful as the map sounds awesome and Im very keen to play on it.