Stellaris

Stellaris

Aquatics Admiral Trait Restored
10 Comments
KnighTheThrasher  [author] 5 Sep, 2022 @ 3:39pm 
By the way this will work for forever unless paradox removes this trait.
zoroththeawesome 8 May, 2022 @ 1:14pm 
I think it makes sense. A race that lives on ships a lot would be very aware and concerned about how good their hulls are.
Danny 25 Feb, 2022 @ 6:01am 
Did not know this even existed.
I get why it was cut, it doesn't make sense that just because a ship is filled with water, makes it magically more restant to hull damage.

Heck water can actually cause hull to be WEAKER!
Also the increased ship mass makes it more difficult to speed up or slow down in space.
Realhollow 5 Dec, 2021 @ 6:40am 
would assume it was cut as giveing a race a flat 10% advantage over other races would make them banned in some Mp games no fun when one has a unfair advantage maybe this means other races might get stuff at some point still nice fix :)
KnighTheThrasher  [author] 24 Nov, 2021 @ 6:07am 
nope
Dah Big Bird! 24 Nov, 2021 @ 5:50am 
aquatics trait already gives 10% hull to ships lol
Renvira 23 Nov, 2021 @ 3:54pm 
Thanks, been waiting for someone to inevitably add this back!
Siarc 23 Nov, 2021 @ 2:34pm 
Is there any way you can make Aquatics cost zero again too? I'm a bit salty it costs trait points and slots now with that huge negative to dry worlds :steamsalty:
Nicho 23 Nov, 2021 @ 11:53am 
Without this Aquatics is LITERALLY UNPLAYABLE. Nice work!
KnighTheThrasher  [author] 23 Nov, 2021 @ 11:47am 
Enjoy the shitty thumbnail lol