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Prior to tModLoader's update to support 1.4, these tracks did properly show up in tMusicPlayer.
"Desert" isn't collected but still displays as such... So the only way of knowing if a track is recorded is to open up the playlist and search for the track to see if you already have it or not.
Edit: Just for completions sake; After recording "Desert" https://i.imgur.com/24xr6Hr.png
The keybind is now a ModCommand. Use '/musicplayer' in chat to toggle visibility.
Late reply but that does sound like a minor issue. Recorded music boxes should be immediately playable after being recorded. I'll have an update out soon to fix this issue.
I may get around to updating change logs for all my mods eventually. I'll also see if I can automate it if possible.
"System.NullReferenceException: Object reference not set to an instance of an object.
at tMusicPlayer.MusicUISystem.PostAddRecipes() in tMusicPlayer\MusicUISystem.cs:line 45
at Terraria.ModLoader.SystemLoader.PostAddRecipes(Mod mod) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 100
at DMD<Terraria.ModLoader.RecipeLoader::PostAddRecipes>()
at Terraria.Recipe.SetupRecipes() in tModLoader\Terraria\Recipe.cs:line 13413
at Terraria.ModLoader.ModContent.SetupRecipes(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 429
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 360
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 12"
Not too great at understanding logs so I've got no clue what's causing this besides a recipe or something