Solasta: Crown of the Magister

Solasta: Crown of the Magister

Curse of Strahd(EN)
21 Comments
IMPLeroyJenkins 12 Feb, 2023 @ 9:05pm 
@firfurz...this is a fan port of the appendix module from the Curse of Strahd hardcover, and should be easy to find info on this with a quick Google search.

It's a level 1-3 adventure that was built as a way to ease people into the campaign as opposed to just chucking them into the meatgrinder at level 1. No clue what it's supposed to take in Solasta time but in real time, maybe two sessions if the author was going for a faithful port of this adventure (6-8 hours).
ASPirine  [author] 4 Dec, 2022 @ 1:25pm 
In the story, the house itself is cursed. And he doesn't want to let you out.
Traps cannot be deactivated.
Your task is to get out of the house.
I'm sorry I didn't make a clear ending.
MM 1 Dec, 2022 @ 3:21pm 
Sorry it´s me again.
So after escape the catacomb there are al lot of traps and bats every where. My thief could not deactivate the traps even when she roll´s an 18 ?
I tried to run out of the house. When i reached outside, there is no escape and when i turne back there are dozens of bats ....
Now i only want to quit without the feeling i waste my time ...
Elvis 9 Mar, 2022 @ 1:31pm 
Thx. I searched in the wrong bedroom
ASPirine  [author] 9 Mar, 2022 @ 12:13pm 
Elvis, the bedside table has no lever
there is a floor plate that works if you stand on it.
Elvis 7 Mar, 2022 @ 1:42pm 
I can't find the lever by the bedside table. I pretty much clicked on every spot in the room without finding a way to interact with a thing now. Could someone please help me?
ASPirine  [author] 5 Mar, 2022 @ 7:48am 
Gertie, you need to do a ritual. To perform the ritual, you need to stand at the head of the altar.
Petrichor Boi 5 Mar, 2022 @ 5:48am 
Hey really liking this mod! Think I might've missed something but [how to I exit the room with spooky cultists?]
Firfurz 14 Feb, 2022 @ 1:43am 
I REALLY wish people stated clearly in the description both the time required to finish it and the starting and estimated finish character levels. This is important information, as the game prevents characters to be used if they're over level.
Aberwine 5 Dec, 2021 @ 7:24pm 
Great Module. Hope to see the whole campaign one day.
ASPirine  [author] 30 Nov, 2021 @ 10:25am 
Further plans for the construction of the village of Barovia
Helios 30 Nov, 2021 @ 9:43am 
This is just death house ? do you have plans to add the rest of CoS?
ASPirine  [author] 26 Nov, 2021 @ 4:25am 
Updated.
Added game tips in the "LIBRARY"
ASPirine  [author] 26 Nov, 2021 @ 3:40am 
Updated.
Added a couple of hints about the secret door

I cannot do a perception check as in the original. If a door is found, you can open it simply by clicking on it. And it's not interesting)))
ASPirine  [author] 26 Nov, 2021 @ 3:34am 
I don't like that the levers light up and reveal all the secrets.

The doors open if the hero enters the invisible zone of the activator.
Grajo 26 Nov, 2021 @ 2:38am 
Thank you very much for the english translation!
Mav 26 Nov, 2021 @ 2:35am 
Thank you for the reply.

what i meant was that i cant find any of the levers or switches to open any of the secret doors. i know the secrets from the official map. i also found the note in the attic telling about how to open them... but even with moving my mouse cursor over the described areas i can't click anything, to open these doors.

Keep on the work and if you like to get some help (i really love death house) just add me on steam :)
ASPirine  [author] 26 Nov, 2021 @ 2:29am 
I will answer point by point:
- Vital areas are unaccessible. There are several Secret doors that can not be opened. Maybe the perception check is too high?

*All zones are there, they just open from a logical puzzle that needs to be solved. Somewhere torches will tell you ... somewhere an unburned note ;)
Yes, the perception check has been increased. I will change it as in the original. To make it clear: you need to look for a way to open.

- Due to unaccessible Areas the map can not be finished
*Already answered. All zones are there.

- i know english isnt your main language, but ingame there are several russian texts without any translation (it is written in cyrillic).
*I will try to eliminate

- Some monsters are not the real ones from the book but i guess that is all what is available right now in the editor.
*Made from what the game offers.

I'm off to redo it. =)
Mav 26 Nov, 2021 @ 1:01am 
My personal rating: 2/5 Stars.
Detailed Rating: i LOVE Death House and played it a dozen of times with different groups.

Pro:
- The layout of the mansion is well done.
- Lighting is fitting the overall "spooky/haunted" theme

Con:
- Vital areas are unaccessible. There are several Secret doors that can not be opened. Maybe the perception check is too high?
- Due to unaccessible Areas the map can not be finished
- i know english isnt your main language, but ingame there are several russian texts without any translation (it is written in cyrillic).
- Some monsters are not the real ones from the book but i guess that is all what is available right now in the editor.

I think the actual version as of today is something like a early access / beta version and not a finished map. keep on the good work and edit the main flaws.
ASPirine  [author] 25 Nov, 2021 @ 5:12am 
Don't scold me too much for my translation. I am not a native English speaker.
ASPirine  [author] 25 Nov, 2021 @ 5:10am 
Ссылка на русскую версию(Link to the Russian version)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/comments/2655627800