Stellaris

Stellaris

Ascension Paths Unlocked 3.5
82 Comments
Lucasif  [author] 3 May @ 12:42am 
Yeah I'm doing alright, thanks for saying that. I'm still updating my other two ascension perk mods if you wanna check those out :)
nce1994 3 May @ 12:33am 
well, thanks for the work you did regardless i hope youre doing well these days
LORDJESSIAH 29 May, 2023 @ 5:48pm 
Thank you for letting us know I appreciate that!
Lucasif  [author] 17 Mar, 2023 @ 12:30am 
I likely will not be updating this mod ever and leaving this on 3.5 forever. If you want an up to date version from 3.6 onwards using the new traditions method of ascension I recommend this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2909582424
Kavvan Shrike 15 Jan, 2023 @ 3:06am 
does anyone know an alternative that works with plentiful traditions? until this gets updated
Hermeus 7 Dec, 2022 @ 2:59am 
@Mr.Blowfish Thanks for the console command advice it worked well!
Mr. Blowfish 5 Dec, 2022 @ 7:32am 
For those who are eager to have multiple ascension paths in 3.6. It is feasible to bypass the entry requirements of different ascension paths from the console. So basicly everything the mod would do is manually doable. (it's just not that nice)

For example, completing the psionic ascension path ingame then adding the biological ascension path's requirements manually like this works like charm:
- Engineered Evolution ascension perk ("activate_ascension_perk ap_engineered_evolution")
- Genetic tradition tree adoption (activate_tradition tr_genetics_adopt)

Once you complete the said tradition for the required number of unity, you can build your psi-biological super race. Same goes for the other combinations. Use the console's predictive input (TAB) to see different ID-s you may require.

Btw, I hope Lucasif will update the mod. :)
Lucasif  [author] 2 Dec, 2022 @ 10:03am 
Yeah I don't anticipate this working for a hot minute. I will eventually try to get this working but right at this current moment it's not likely to work.
RogueRaiden 2 Dec, 2022 @ 2:59am 
had tried it out during the 3.6 beta period and it doesnt look like it was working. couldnt take multiple of the perks.

but 3.6 did change the perks up a bit so not surprising lol
John Shepherd N7117 2 Oct, 2022 @ 7:11pm 
Thank you hopefully there are no issues. Never understood why you can't do 2, or an amalgamation of two to a certain extent.

Anyways all I want is to be somewhat genetically engineer psionics.

O
Lucasif  [author] 29 Sep, 2022 @ 12:29am 
AI do use it iirc, it's just the way that vanilla AI priorities work that they only ever really pick one of them due to how the priorities are calculated.
dorian9339 28 Sep, 2022 @ 11:34pm 
Can you do a cosable option where Ai can use this?
Lucasif  [author] 20 Sep, 2022 @ 3:20pm 
Updated to 3.5, I haven't tested much of it so if there's any issues let me know in the comments here.
Skill Less 6 Jul, 2022 @ 8:06am 
yeah, get synthetic ascension first...

funny how often people say, something whould not work and didn't even try
Lucasif  [author] 6 Jul, 2022 @ 4:31am 
I think Extended Ascension Perks have a way of doing that Vanguard.
S3V3R 6 Jul, 2022 @ 3:36am 
does anyone know an up-to-date version of this that lets synthetics get psionics?
Skill Less 24 Jun, 2022 @ 10:24am 
@KiiKii Update yourself lol
Lucasif  [author] 22 Jun, 2022 @ 10:16pm 
AI shouldn't take multiple paths, no.
卡莱德拉晨风 22 Jun, 2022 @ 9:16pm 
Do this mod affect AI as well?
Reaniel 21 Jun, 2022 @ 1:00pm 
@KiiKii The Mod should still work just fine. There wasn't any change to the ascension paths that mess up the mod.
KiiKii 21 Jun, 2022 @ 7:02am 
Please Update New 3.4.4 ! :steamsad:
Reaniel 12 Jun, 2022 @ 7:34pm 
@M16 You'll need a different mod for that, since Lucasif had said he wants to keep this mod as simple as possible.

Here's the mod I use for what you're saying in regards to leader traits:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2499031295
Lucasif  [author] 12 Jun, 2022 @ 2:43pm 
@M16 I have no plans to change the behaviour of traits because I want this mod to be a lightweight mod that only touches these specific perks. @Killagenius NPCs will use whichever ascension perks they would have beforehand, this mod won't change a lot of how AI behave.
Killagenius 12 Jun, 2022 @ 7:55am 
will npc use these ascension perks?
Isten katonája 12 Jun, 2022 @ 7:35am 
soo, its a vanilla thing, but having cyborg or psionic traits cancels out the effect of erudite, would it be possible to override it?
Lucasif  [author] 5 Jun, 2022 @ 3:26pm 
Hot damn that sounds like a spicy combo. I'm glad my mod could be of use to you :)
dunnachius 5 Jun, 2022 @ 1:37pm 
This mod is *currently* compatible with
Clone Armies Perfected

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2805183097

Tested it, when combined with this mod they allow you to genetically modify clone army pops and add psionic.

Thus making brainslugged psionic/erudites clone Admirals.

AND

Genetically optimize a secondary species with Erudite and psionic.




So fantastic Mr. Author.

Totally sweet mod.
Lucasif  [author] 29 May, 2022 @ 9:28pm 
Well I thought the same thing about machines but it turns out I was wrong so I figured why not just allow it all. If people have mods that maybe add something it might be useful and won't ever really be harmful.
Reaniel 29 May, 2022 @ 9:02pm 
(Just a quick note, but it's really unnecessary to give Gestalt access to Psionic Ascension since they'll never be able to roll and research Psionic Theory tech)
Reaniel 29 May, 2022 @ 8:42pm 
Working now! Thanks! :)
Lucasif  [author] 29 May, 2022 @ 4:41pm 
Ah I missed some, should be fixed now, let me know if there's still an issue.
Reaniel 29 May, 2022 @ 4:19pm 
It's not showing up for me as a player. Tested all 4 Machine types with new games, and they're not showing up in any of them :/

Maybe the 3 Ascension paths are in conflict with Synthetic Age?

(The only other mod that does anything to Perks I have is Giga)
Lucasif  [author] 29 May, 2022 @ 3:07pm 
Alright just made it so you can as a machine empire and (should) have made it so that the AI won't take the ascension paths. Let me know if there's any issues with AI and any of the ascension perks, machine included.
Reaniel 29 May, 2022 @ 1:37pm 
@Lucasif
I was just wondering if it's possible to maybe unlock Bio Asension for Rogue Servitors, or if it's too much to ask. Thanks :)
Reaniel 25 May, 2022 @ 3:03am 
@Lucasif
Nah, it's great. It's more of how the base game works to deal with multiple assimilation methods as opposed to what your Mod did (which is simply removing the restriction/exclusiveness of the paths). This is exactly what I've been looking for :)
Lucasif  [author] 24 May, 2022 @ 7:39pm 
Yeah, this mod is just super simple and I didn't want to add in anything to keep it lightweight. Sorry that you couldn't find what you were looking for with it :(
Reaniel 24 May, 2022 @ 6:44pm 
@Lucasif
I just did a quick test on a saved game (where I didn't take any of the 3 paths on a normal empire), and did all 3 paths... And you're right :/
Once I've done Synth, I've lost the ability to simply do Transcendent Awakening even if I manually switched to that. My guess is that it'd be the same with Identity Sublimation. What a shame :/
Lucasif  [author] 24 May, 2022 @ 5:13pm 
It's a super simple mod so if you go full synthetic you won't be able to genetically modify anything anymore because you won't be a biological species. I'm not sure how it works with Gesalts.

Basically the furthest you can go with this is both Biological ascensions, both Psionic Ascensions, and then the first ascension perk to make you a cyborg. The instant you go synthetic you'll lose access to all biological perks.
Reaniel 24 May, 2022 @ 4:32pm 
Quick question: how does this mod deal with different assimilation methods of Synth/Cyborg, Psionic, and Gestalts? I just got this the other day, but I haven't done a clean run with it enabled, but I was wondering how it'd work.
Lucasif  [author] 19 May, 2022 @ 3:22pm 
I probably won't do that for now because I want to keep this mod as simple as possible but I may add it eventually.
Photon 19 May, 2022 @ 2:19pm 
This mod is great, thank you for making it :)
I have encountered a small problem though while doing a hive mind playthrough: It is impossible to get the psionic theory and droid tech required for the ascension perks. Could you please add some event or edict or similar mechanic to add those to your researchable techs?
Lucasif  [author] 17 May, 2022 @ 5:15pm 
Yeah I did my first playthrough with it but unmodded so I didn't catch it. Cheers for the heads up.
dunnachius 17 May, 2022 @ 4:10pm 
It's a really GREAT origin overall, especially since you can skip one of the ascension perks if your going bio/psionic combo.
Lucasif  [author] 17 May, 2022 @ 3:50pm 
Ah I see that, Fixing it now for ya.
dunnachius 17 May, 2022 @ 9:25am 
Love your mod, still in usable order.

Found a small issue. A teeny tiny issue that isn't stopping me from running it.

With the origin: Teachers of the Shroud.


Vanilla
1. Prevents you from taking Biological ascension
2. Prevents you from taking Sythetic ascension
3. allows you to skip Mind over matter and go straight to transcendence. (once you research psionic theory)


Your mod
1. Allows taking the biological ascension
2. Allows taking the synthetic ascension
3. Does not allow you to skip mind over matter straight to transcendence.
Lucasif  [author] 17 May, 2022 @ 5:03am 
Yes, but only the first branch, so they can max out 1 of the ascension paths but can only pick the first of the others, and because of AI weight it's unlikely that an AI will even want to pick all three paths.
우린할수있을거야 17 May, 2022 @ 4:46am 
Can AI also choose more than one ascension by using this mode?
fatherg.m 3 May, 2022 @ 1:28pm 
Is there a mod that makes leaders able to take traits from multiple ascension perks? For example, if I go bio ascension first and then psionic ascension, the new leaders will only have the psionic traits.
Lucasif  [author] 27 Apr, 2022 @ 4:05pm 
It seems like you have another mod that has changed evolutionary mastery because it's working fine for me.