Hearts of Iron IV

Hearts of Iron IV

Better Government
420 Comments
CallMeChunLi 31 May @ 7:55pm 
Does this work with Kaiserredux?
SmokeyBear 28 Apr @ 7:02pm 
this mod makes the game unplayable by making the ai too powerful
cristianotao06 26 Apr @ 3:17pm 
Pls compatible with TGWR
Switching Doom 26 Apr @ 1:08am 
compatible with R56?
cristianotao06 25 Apr @ 1:48am 
Pls fix compability with those great mods like TGWR
Batman 18 Apr @ 8:32am 
There is a conflict with other mods that add taxation policies. Would you be able to resolve that conflict by changing your taxation policies to have unique name?s (ex instead of "very_high_taxation" use "cop_very_high_taxation" etc.)
cristianotao06 14 Apr @ 11:57am 
Ohhh okk, thx for the quick reply. GOATED mod btw
Suetam  [author] 11 Apr @ 4:31pm 
Is because is needed to be patched for any of these great mod.
cristianotao06 11 Apr @ 1:01pm 
This mod doesn't work with a lot of other mods like The Great War Redux or Roard To 56 Enhaced
I love lilika <3 3 Apr @ 10:58am 
updateee
Suetam  [author] 19 Mar @ 9:50am 
And the mod in theory should work fine, but i will update it his version this week
Suetam  [author] 18 Mar @ 1:52pm 
Soul_Xp for now yes, because i improved then, probally will do this in the fucture for the air and naval too
Soul_XP 18 Mar @ 1:43pm 
Can't change the land doc focus like you can with air and naval, is this intentional?
jurkojan 17 Mar @ 3:41pm 
pls update 1.16.1
zynx 14 Mar @ 4:14pm 
is there a version for millenium dawn?
Willi2009 9 Mar @ 7:38am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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hpleon1104 4 Mar @ 1:52pm 
Some advisors did not work?
Suetam  [author] 2 Mar @ 7:43am 
Crucy it should not remove any advisors
Crucy 2 Mar @ 6:12am 
Does this mod remove millitary advisors???
Coindawn 15 Feb @ 7:31pm 
I found a conflict between mods, when using this mod and EAW the game always crashes by the end of the first year. I know it's this mod causing it after running the game with each mod I have one by one, this was the only mod that had the crash when running EAW no matter the load order
Humagen 9 Feb @ 11:20pm 
yeah, it was just my other mods. thanks though
Suetam  [author] 9 Feb @ 1:28pm 
Humagen, the best way to identify is using one mod by one. (If you try this mod alone and it crash tell me that i will do a check)
Humagen 9 Feb @ 12:51am 
my mod keeps crashing my game and Idk why, do I need to re-sub to this mod?
ЗДРАВСТВУЙТЕ 29 Jan @ 2:39am 
This submod breaks the millenium Dawn mod
Icons for the construction of power plants are disappearing, please fix it! (
Suetam  [author] 20 Jan @ 1:11pm 
bacon of DOOM not to much, because the IA use its too hehe
bacon of DOOM 20 Jan @ 11:57am 
this mod is a little too op
Suetam  [author] 16 Jan @ 7:30pm 
Rax i think in the moment not
Rax 16 Jan @ 10:35am 
does it work with Millennium Dawn?
Burner345-BR 3 Jan @ 12:28pm 
I have an idea for "equallity of people", a option "Minority auxiliars", with 5% plus of recruitable population, allowed for autoritharian and fascist ideologies.

Would make sense historically, Italy, Germany and Japan recruited conquered peoples for their armies.
Suetam  [author] 2 Jan @ 6:45pm 
Dont know if its being updated
Suetam  [author] 2 Jan @ 6:44pm 
I put then only for the credits
WRXKiller-GM 2 Jan @ 6:28pm 
or is just for credits?
WRXKiller-GM 2 Jan @ 6:26pm 
Is government characteristics mod still working with this despite it not being updated in a while or no?
Suetam  [author] 2 Jan @ 5:13pm 
What conflict is happening ? because everithing that i used is exclusively from the base game
Burner345-BR 2 Jan @ 1:50pm 
Changes in army doctrines may conflict with Road to 56
funky2c 2 Jan @ 5:05am 
yeah working fine! thank you
Suetam  [author] 1 Jan @ 6:08pm 
More adjustments, guys, the military doctrines of the army ideas have been adjusted, and now the ideas of volunteers are more expensive, but much better.
Burner345-BR 1 Jan @ 3:00pm 
Is working, thanks
Suetam  [author] 1 Jan @ 1:13pm 
Please try to sign off and sign up again in the mod, as sometimes the mod has not been updated
The Deep 1 Jan @ 12:47pm 
yeah i crashed it
Burner345-BR 1 Jan @ 12:46pm 
Still happening with RT56
Suetam  [author] 1 Jan @ 12:12pm 
It was an issue related to the two new ideas that I added, that made you gain power to the left or right of a power balance, but now everything should work fine (they will only appear if you have power balance).
Suetam  [author] 1 Jan @ 12:10pm 
Guys i think i had found and adjusted the problem, can you all try again please ?
Suetam  [author] 1 Jan @ 10:31am 
I Will verify what is the problem with the road 56.
Burner345-BR 1 Jan @ 9:10am 
Same here
Imperial 1 Jan @ 5:57am 
Crash on launch with new update
The Deep 31 Dec, 2024 @ 12:16pm 
yeah it crashes on launch
funky2c 31 Dec, 2024 @ 8:20am 
also with new horizon
possible to download old version somewhere?
水立方 31 Dec, 2024 @ 12:22am 
new version crashed with 56
Suetam  [author] 30 Dec, 2024 @ 6:38pm 
New update guys, i adjusted some things. Focusing in the 3 first categories.