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Cannot register RimWorld.Apparel Kurin_Tactical_Armor851669, (id=Thing_Kurin_Tactical_Armor851669 in loaded object directory. Id already used by RimWorld.Apparel Kurin_Tactical_Armor851669.
Also the kurin ending quest spam is back in my run.
It's odd. If it happens again, please try to track what events had happened before the points depletion, I have checked the code and they should be saved properly, it shouldn't be save-loading issue. And about the subscription, the update rate is slow for performance purpose, it could go negative, but haven't it auto-updated for you?
I also wanted to ask : Is fame temporary ? I noticed multiple time that my fame just melt to 0 sometimes. I'm not always interacting with the kurin faction, but the fall off seems a bit brutal.
Oh and also, the trade subscription days left can go in the negative, even though I have enough gold next to a beacon, but I can still freely call trade shuttle.
Drynen, does the issue still exist?
Dorothy Haze, damn it, it's old and odd bug, i haven't figured out what is the reason behind such behaviour.
Tax Evasion is my Passion 💸💸, I encourage you to go to the kurin tutorial that is accessible from main menu.
Bottleneck[JP], should be fixed now
Dorothy Haze, check if the issue still exists after the update
KyuubiNoTamamo, probably later, i have some ideas for the kurin space armor design, but i have no time for that
And thank you everyone who is cheering for the mod.
Sorry for the Japanese. When I install Kurin, The Three Tailed Fox [Deluxe Edition], an error occurs when dissecting an animal. It seems to be correct because it occurs even in an environment with only the prerequisite mod and this mod. I'm sorry to bother you, but can you fix it?
--World Map is empty
--No pawn ui/command buttons appear when selecting a pawn
--Pawns and animals wont move
I'd report it in the bug forum, but Im not seeing any incompatibility lists like the forum says to look for, so i have no way to see if its an actual bug or just a mod conflict.
Cute ears and cute hair even in the Kurin Tactical Helmet!
Thanks for the Follow up,
The hard crash turned out to be another mod!
Also thanks for telling me of the setting, I must of missed it when I was checking it earlier.
Glad to see the mod is up again!
If I may ask, do you know why that happened?
DanZinagri, fixed
Theultramadman, oh, uh, noted
acbgrf, fixed
Fluffy Tails, some kurin headgear hides kurin ears and hairs, you can turn it off in the settings.
https://postimg.cc/3WtNHZy5
Exception loading def from file ThingDef_Production.xml: System.ArgumentException: Could not find type named KurinDeluxeEditionVehicles.CompProperties_CompChargingStation from node <li MayRequire="SmashPhil.VehicleFramework" Class="KurinDeluxeEditionVehicles.CompProperties_CompChargingStation"><soundDef>Kurin_Sound_Charging_Station</soundDef><rechargePerTick>1</rechargePerTick></li>
Here we go again. It just works, but report bugs and odd stuff that you encountered.
The full log as usually is placed in the settings, but the nuclear thing is that i removed kurin tech lock. Have fun and may Kumiho guide you!
醒目寄寄子, in order to being able to call kurin trading shuttles you must be allied with kurins, after that you need to buy the Kurin Trading Association subscription in the communication console's faction dialogue with kurins, and after that you will be able to call the trading shuttles in that dialogue window.
I also managed to find and change the "Data Drive" item and solved the difficult vehicle translation :D
There is one new problem..
There is a command like below in the "ThingDef" folder, but the Kurin Biofuel is not displayed as "쿠린 생물 연료".The item is displayed fine, but the letters of the fuel amount displayed in the meat converter do not change.
Can you tell me what to do??
<Kurin_Fabricator_MeatConverter.description>쿠린 고기 변환기는 쿠린의 기술에 대한 자부심을 반영하는 재료, 도구 등을 자동으로 생산할 수 있는 쿠린의 첨단 3D 프린터입니다.\n\n이 모델(FX.MMCF)은 일반적인 쿠린을 위해 모든 고기를 토끼 고기나 쇠고기로 변환하기 위해 설계되었습니다.\n\n작동을 위해서는 연료가 필요합니다.</Kurin_Fabricator_MeatConverter.description>
<Kurin_Fabricator_MeatConverter.comps.5.fuelLabel>쿠린 생물연료</Kurin_Fabricator_MeatConverter.comps.5.fuelLabel>
all Tkeys for 1.5/1.6 are there
I’m trying to find where the label and description for the command "armor energy" are defined.
Could you let me know which file or XML section they are in, so I can translate them properly?
Thank you in advance!
SandFox, from now on the hi-tech kurin helmets hide kurin hairs only if you have the toggle that hides kurin ears enabled. So if the ears are hidden the hairs will be hidden where it is needed as well.
It's so sad that you go bald when certain situations occur where your hat is hidden, like when you're sleeping, swimming, showering, etc.
I wish this could be fixed..
The problem is... it lands through roofs, mountain roofs. Especially when you break through mountain roofs, all my houses around it are also broken...
FalconCritical, I appreciate that.
Jolak, no, you are the first person who mentioned such stuff. I have just checked it in the game and I cannot replicate the issue.
After reaching the "liked" reputation status, I keep on getting notifications that my reputation is "liked".
Has there been any other people who received this same bug? Is there any way I could possibly remove this notification from popping up?