Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also noticed that you changed Venti's Elemental skill range. It is handy then we fight in close distance, but not then we try to fight in far range. Is it possible to cast Elemental skill on current cursor location? We would have killed two birds with one stone.
But Venti's and Ganyu's charge attack mode resets after each shoot, elemental skill and elemental burst hit.
Nevertheless very hard to use basic (press Z) version of Elemental skill, very often he cast second(Hold Z) version even if I press Z fast. What about bind every version of Elemental Skill to different buttons? Or just increase hold time to second version.
And I noticed that extra arrows damage doesn't increase proportional to attack power increase, only main arrow's damage increase. (I noticed this with "Elemental reactions" mod when equipped an artifacts and rise an attack.)
Your mod and updates are great. Thank you for ur work. I love u.
Im pressing apply but it doesnt work