X4: Foundations

X4: Foundations

Mining, Gas Collector and Raw Scrap Converter Stations (no DlCs)
30 Comments
sprIder  [author] 19 Sep, 2024 @ 11:04pm 
Hi Hammer,
Thank you for your comment and your interest in the mod. The link should now work again.
Hammer 18 Sep, 2024 @ 6:18pm 
error 400 on the swi mod version. Any chance of an reupload?
sprIder  [author] 29 Oct, 2023 @ 4:17am 
Thanks again, aladinaleks! Very much appreciated! The update is out now.
sprIder  [author] 21 Oct, 2023 @ 9:00am 
Besides a small update to the mod there is now a version for Star Wars Interworlds v0.7 (X4 v6.2).
sprIder  [author] 20 Sep, 2023 @ 7:29am 
I have updated the SWI version. I fixed the resources of the IMP stations and their research.
sprIder  [author] 19 May, 2023 @ 6:32am 
Thank you very much, aladinaleks! Your translation is now included.
sprIder  [author] 18 May, 2023 @ 6:29am 
The SWI version is finally up to date. I am sorry for the delay! https://www.dropbox.com/s/awfjxrnu8jumfqx/mining_station_swi.zip?dl=0
sprIder  [author] 6 May, 2023 @ 5:25am 
Thank you!
That's right, I haven't updated the mod that far yet. I haven't had time to do that yet. I'm now on it, but unfortunately still need some time, possibly 1-2 weeks, to test everything.
But if you already want to try it out: https://www.dropbox.com/s/6zlzr1j4yg3v6ut/mining_station_swi.zip?dl=0
Everything should(tm) work so far. But there might be problems with the research.
If you have problems, please use the old version again. In this case also please delete the Mining Station Mod folder in the game folder completely first and then insert the old version.
darkjedi99 5 May, 2023 @ 5:00pm 
I posted your work on the Star Wars Interworlds discord with you credited as the author and a link to your Steam workshop
darkjedi99 4 May, 2023 @ 7:59pm 
I have altered my SWI mod so it's probably my fault regarding the saves. I noticed your SWI version of the mining mod doesn't have the scrap producer. I assume that's deliberate and it's fine , but SWI does utilize scrap because of all the wars going on. Keep up the great work
sprIder  [author] 4 May, 2023 @ 7:14am 
Thank you!
Your issues with existing saves are strange and interesting. If you could provide a save and a list of your mods you use with SWI along, maybe in an own topic in the discussion section, I could investigate it. That would be very helpful.
darkjedi99 4 May, 2023 @ 1:28am 
I'm a long-time patreon supporter of the Star Wars mod SWI so I tested the SWI version on Dropbox of this wonderful mod. It seems to work perfectly with a new game. I had a few issues with existing saves mainly with the energy module not producing anything. I highly recommend this mod because it's great work. Just as a reminder people, the SWI mod currently runs on X4 5.10 so that's what I tested this with. Sprider you're amazing. Genius level stuff
sprIder  [author] 2 May, 2023 @ 7:40am 
Lucky you, i have already made a version for SWI: https://www.dropbox.com/s/awfjxrnu8jumfqx/mining_station_swi.zip?dl=0 .
Please use this version instead of the Steam mod

PS: If you had read the description, you probably would have stumbled across the link ;)
darkjedi99 2 May, 2023 @ 12:45am 
Endorsed. Great mod. Would be really cool if you could make a version for SWI mod. Many people use that mod and the devs converted hydrogen to Tibanna and Nividium to Rhydonium. I would would convert your mod myself but I am unable
sprIder  [author] 12 Apr, 2023 @ 7:50am 
Hi all,

with today's update the mod should be ready for update 6.0.

About the update before from the beginning of April:
There is now the possibility to research the blueprints of the stations and get the blueprints for free (cheat) via the extension options. Also, there is now a station that exploits the space and generates scrap with energy.
I wish you a lot of fun. If you have any problems, questions or suggestions, please let me know.

================================

Moin,

mit dem heutigen Update sollte die Mod für das Update 6.0 bereit sein.

Zum Update davor von Anfang April:
Es gibt nun die Möglichkeit, die Blaupausen der Stationen zu erforschen und sich über die Erweiterungsoptionen die Blaupausen kostenlos zu holen (cheaten). Ebenfalls gibt es nun eine Station, die den Weltraum ausbeutet und mit Energie Schrott erzeugt.
Ich wünsche euch viel Spaß. Falls wer Probleme, Fragen oder Anregungen hat, bitte einfach melden.
sprIder  [author] 12 Sep, 2022 @ 10:24am 
McDance 12 Sep, 2022 @ 9:51am 
McDance 12 Sep, 2022 @ 9:49am 
McDance 12 Sep, 2022 @ 9:37am 
ja, das habe ich alles ausprobiert, am auffälligsten ist das die nividium mine keine linie zur energiezellen produktion hat, wie z.b andere produktionsstätten, sie wird sofort unterhalb der Energieproduktion angesiedelt
ich mach mal eben ein screen davon und verlinke es gleich
sprIder  [author] 12 Sep, 2022 @ 8:28am 
Blöde Frage, aber die Station besitzt auch ein Feststofflager, das nicht voll ist bzw. ausreichen Platz bietet?
Die Produktion ist nicht angehalten?
Die Energiezellenproduktion produziert in der Station und versorgt auch andere Module, welche dadurch ebenfalls produzieren?
Und die Produktion der Energiezellen ist auch so groß, dass sie den Bedarf der Nividiummine problemlos deckt?
Hast du schon probiert, ob andere Minenmodule, z.B. eine Erzmine, an der selben Station funktionieren?
Sorry, wegen der Fragerei, aber ich versuche das Problem genauer zu verstehen bzw. den Fehler einzugrenzen.
McDance 11 Sep, 2022 @ 10:05am 
nee, nutze ich nicht, mir ist nur aufgefallen, egal welche oder wie viele Energiezellen ich an diese Station oder komplex dran hänge, wird diese Station nicht mitversorgt, alle anderen hingegen schon
sprIder  [author] 11 Sep, 2022 @ 6:09am 
@McDance
Interessant, du bist jetzt der zweite, der innerhalb kurzer Zeit davon berichtet. Ich kann das Problem leider nicht nachstellen, bei mir funktioniert alles. Nutzt du zufällig auch die StarWars Interworlds Mod?
McDance 11 Sep, 2022 @ 5:52am 
hi, wenn ich das richtig gesehen habe funktioniert die Nividium mine (mit asteroid) nicht, die Energiezellen Produktion wird nicht berücksichtigt.
barracuda922 26 Mar, 2022 @ 8:24am 
yeah, i think it was a mod i was using that changes 1 ware to weigh just 1, so it was based on weight
sprIder  [author] 26 Mar, 2022 @ 8:11am 
@barracuda922
That sounds very strange. Even for a large ore or silicon station, 100k energy cells should start a production cycle.

But of course it could depend on which and how many modules are installed in the station and how big the storage is.
barracuda922 26 Mar, 2022 @ 3:19am 
you need to have 50million energy cells in the station before if even starts production?? seriously??
ModestEgo 5 Feb, 2022 @ 7:25am 
can you do a version one the Player HQ model that has internal production chain, storage and housing?