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for playerIndex = 0, getNumActivePlayers()-1 do
and changed the line next to it to:
local player = getPlayer();
I'm not 100% sure, but it seemed to work that way.
Please update the mod.
`attempted index: isAsleep of non-table: null
function: sleepOnIt -- file: SleepOnIt.lua line # 4 | MOD: Sleep On It
java.lang.RuntimeException: attempted index: isAsleep of non-table: null
Got this on making a new character.
mod works as intended