RimWorld

RimWorld

[Aya]Saclean Race
55 Comments
46mofu 26 Apr @ 3:08am 
1.4版は現在もLifeStage.xmlの設定が間違っており、シルクフィラメントとミルクの製造がされない状態のようです。修正をお願いします。
Grade 2 Fixer Camellia 23 Mar @ 3:39pm 
why dont the Saclean have a faction like the others???
[AN] Mad Scientist 17 Jan @ 8:27pm 
there is no translation for this so i dont have an idea what any of it means
AOITAKA 23 Jul, 2024 @ 2:09am 
There is a def error about:
Parsed 1.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[Def Error] HAR_Saclean:[Aya]Saclean Race\1.5\Defs\RaceDefs\Race_NR.xml
MarvinEhre 23 Apr, 2024 @ 4:17am 
@Kyokyomadoka here is the lore, made/translated by the one, who also made the english translation mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2839583685
Kyokyomadoka 15 Apr, 2024 @ 10:41pm 
Can someone explain to me the history behind these mods? I know its korean but what is the backstory behind them?
Enju Saion-ji 15 Apr, 2024 @ 6:05am 
yea the saclean wool is broken, ith as been broken for the whole of 1.4 but worked in 1.3. hopefully it will be fixed in 1.5
Basilisk 14 Apr, 2024 @ 11:53pm 
How to milk?
black hole 13 Apr, 2024 @ 10:16am 
1.5?:steamthis:
ホタルクマ 12 Feb, 2024 @ 3:54pm 
「シルクフィラメント」と「ミルク」を生産しなくってるのだが自分だけですかね?
poopy joe fan 30 Dec, 2023 @ 5:44pm 
This reminds me of that one piece of... literature
Prayermoon 17 Jun, 2023 @ 7:55pm 
the child of all the artificial race can't inherit the buff of her mother,like the [artificial race(lv1)] in the health column, is it an original backstory setting or a bug?
无声飞雪 10 Apr, 2023 @ 10:13pm 
当这个种族处于修养状态,其他小人给他剪毛会卡住不动
この種族が栽培状態にあるとき、他のヴィランが彼を刈ると動けなくなる
Luke 27 Jan, 2023 @ 2:55am 
How do you get one of these to show up?
I made sure the faction was added but no settlements are around.
Iridesence 12 Dec, 2022 @ 2:56pm 
is there a reason this race doesnt produce silk/etc anymore? i dont have any other mods that reference this mod except a translation mod from wrelick.

neither the "milk" or the "silk filament" appears anywhere on a saclean pawn.
赫萝 3 Dec, 2022 @ 6:33am 
Thanks a lot for your suggest !!! @catch52
VectorReaper 2 Dec, 2022 @ 11:13am 
Thx a lot ! I’ll try. But I still hope the author will fix this bug, :steamthumbsup:
catch52 2 Dec, 2022 @ 7:08am 
Here is one solution to deal with this problem,adding a skin color gene to the character then they will be fine,but first you should book the mod called “Character Editor”:steamhappy:
VectorReaper 2 Dec, 2022 @ 1:49am 
I also hace the same bug after the 11/30 update, and all race mods have the same bug that after loading the character will be transparent. I love these mods very much, what a pitty that I can't use them in the latest game version!:steamsad:
catch52 1 Dec, 2022 @ 10:27pm 
I have the same BUG after the 11/30 update,and I test all race mods of the Up“Ayameduki” ,they all have this BUG(after loading the character will be transparent).
pptpimok 30 Nov, 2022 @ 8:45pm 
I also have a problem, after the 11/30 update, when saving the save file and reloading the save file, the character portrait and model will be lost.
Several other 【[1.4]Neclose Race】,【[1.4]Idhale Race】have this kind of problem.
machine translation:
また、11/30のアップデート後、セーブファイルを保存してセーブファイルをリロードすると、キャラクターのポートレートとモデルが失われるという問題があります。
他のいくつかの 【[1.4]Neclose Race】、【[1.4]Idhale Race】には、この種の問題があります。
赫萝 30 Nov, 2022 @ 4:33am 
I met a bug: when I use this mod, after saving the archive and reading the archive, the character portrait and model will be lost.
machine translation:
私はこのmodを使用すると、ファイルを保存してファイルを読んだ後、人物の肖像とモデルが失われるというバグに遭遇しました。
苍白而蔷薇 22 Nov, 2022 @ 2:43am 
After a period of testing, it seems that the mod with hidden factions cannot be generated during the normal start of the game...
苍白而蔷薇 22 Nov, 2022 @ 1:54am 
After I used Vanilla Framework Expanded to generate factions for it, the problem seems to be solved. However, I don't know how to deal with this situation
苍白而蔷薇 22 Nov, 2022 @ 1:48am 
I tested and found a problem.
Previously, this alien race was in the culture of ancient people or neutral factions in Ideology DLC, but now it seems that the normal start cannot be generated in Ideology DLC.
The quick test started by three developers can be generated, and then the problem is eliminated
Maybe this problem caused the error
我测试了下,发现了一个问题。
以前这个外星种族在IdeologyDLC中是在古代人或中立派系文化中,但是现在正常开局似乎没法在IdeologyDLC中生成。
用开发者的三人开局快速测试却可以生成,然后这个问题就没有了...
或许就是这个问题导致了报错
苍白而蔷薇 22 Nov, 2022 @ 1:12am 
Machine translation
I have the same problem with monkmith. The generated pawn will become purple squares, and then it will always report errors and then the game will be stuck
winterflower1985 19 Nov, 2022 @ 11:58pm 
1.4になったタイミングでニアメーアの服を着れなくなっていませんか?
monkmith 15 Nov, 2022 @ 6:16pm 
pretty sure this is still broken in 1.4, even though its listed as compatible. moth girls are just big purple boxes.
Marlon 22 Oct, 2022 @ 3:54pm 
Por favor, coloque 1.4. PLEASE
AerosAtar 26 May, 2022 @ 8:12pm 
Vanilla overwrites still need fixing.

[1.3]Saclean Race] causes compatibility errors by overwriting DoubleBed in file \1.3\Defs\ThingDef\BedDef.xml

[1.3]Saclean Race] causes compatibility errors by overwriting Bed in file \1.3\Defs\ThingDef\BedDef.xml
Enju Saion-ji 10 Feb, 2022 @ 4:15am 
pls fix

[[1.3]Saclean Race] causes compatibility errors by overwriting DoubleBed in file C:\GAMER\steamapps\workshop\content\294100\2676302514\1.3\Defs\ThingDef\BedDef.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[[1.3]Saclean Race] causes compatibility errors by overwriting Bed in file C:\GAMER\steamapps\workshop\content\294100\2676302514\1.3\Defs\ThingDef\BedDef.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
『Nya』 19 Jan, 2022 @ 9:26am 
Such a pattern, as soon as I add Ayameduki races, I have caravans coming all the time, I don't understand what the problem is, Vanilla event expanded, which can increase the frequency of events, does not fix it. What to do?
August 12 Jan, 2022 @ 11:26pm 
MOTH
Enju Saion-ji 25 Dec, 2021 @ 6:23am 
this mod is overwriting DoubleBed and Bed in ThingDef\BedDef.xml pls fix (i can provide logs if needed)
Tory 20 Dec, 2021 @ 1:28pm 
Annoying that people got the idea they needed to create their own basePawns for their race. You really should be inheriting from vanilla base pawn.

Animations is updated with a patch to account for this. Along with the other dozens of race mods that decided to have a custom basePawn for no reason.
SuwinTzi 19 Dec, 2021 @ 4:33pm 
Is it possible to change the scaling of the pawns? The hairs added by the mod won't fit vanilla heads because of the different pawn models.
Enju Saion-ji 19 Dec, 2021 @ 3:22am 
just dont play with rjw losers lmao
CnArmor 19 Dec, 2021 @ 2:21am 
Not really RJW Animation's fault IMO. The mod set up its race def with a custom base pawn def, which is unnecessary btw, and it causes the Animation mod's patch to miss this race, causing the no head issue. You will need additional patch for this race to work with RJW Animation.
Jarl BaIIin 18 Dec, 2021 @ 7:48pm 
so RJW Rpis off there heads?.......kind if beyond sexual
KnightHamster 14 Dec, 2021 @ 11:38pm 
To all the people saying the pawns are missing the head... You all using RJW or RJW Animations?
juan_arroba 11 Dec, 2021 @ 6:27am 
my pawn has no head too
peprika 10 Dec, 2021 @ 4:36am 
who need their mothussy ate
Edmund the Weeb 9 Dec, 2021 @ 4:20pm 
bout time we got some moth milkies
Enju Saion-ji 9 Dec, 2021 @ 3:36pm 
human raiders spawn with with saclean clothes causing them to look like a pink square
笑笑子 8 Dec, 2021 @ 9:47pm 
After entering the game, my head disappeared
笑笑子 8 Dec, 2021 @ 9:46pm 
頭なしでゲームに入る
Doctor Anarchy 8 Dec, 2021 @ 10:27am 
*Unzip*
Popo Bigles 8 Dec, 2021 @ 9:56am 
Mommy Moth Milkers?? :themonster:
Fan of Eight cloud purple 8 Dec, 2021 @ 8:05am 
moff:steamthumbsup::steamhappy:
Eldridge 8 Dec, 2021 @ 1:12am 
so big