MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

MW5 Compatibility Pack
53 Comments
MagnumForceGB  [author] 5 Sep, 2024 @ 9:01pm 
Pushed the update to make sure it was the same as nexus
Espio0 14 Aug, 2024 @ 1:44pm 
well, i guess i know what i'm installing once the update hits, thanks alot.
MagnumForceGB  [author] 14 Aug, 2024 @ 1:32pm 
Runs pretty well on the original Ally (Z1 Extreme), only issue is the texture loading when a new particle effect plays. After the first effect plays, it loads the next fine.
Espio0 14 Aug, 2024 @ 2:42am 
That's great to hear.

How does MW5 perform on the ally by the way? I got an Ally X last week and I have yet to give it a go (And mod it with YAML).
MagnumForceGB  [author] 13 Aug, 2024 @ 8:20pm 
I'll get both versions updated at the same time soon, I'm making an update to get the options to work with a gamepad since I use MW5 on my steamdeck and Ally
Espio0 13 Aug, 2024 @ 3:59pm 
ah, thanks.

I was confused because the last update here on steam was in October 2023, and the last update on nexusmods was in June this year.
MagnumForceGB  [author] 13 Aug, 2024 @ 3:51pm 
both versions should be the same, I think I forgot to update the version number on one of them though.
Espio0 13 Aug, 2024 @ 6:23am 
what version is currently on steam? i'm looking at the VR mod for MW5, and it states that it needs 5.1 at the very least to properly run the mod.

Are we better off using the nexusmods version in general or?
MagnumForceGB  [author] 13 Jun, 2024 @ 7:52pm 
I'm rebuilding the UI part since people keep having issues but I can't replicate it. The new UI will be gamepad friendly for use with the SteamDeck/Ally/Claw/Go
xenomega101 7 Jun, 2024 @ 10:51pm 
yea after i got the arena /solaris dlc the game would crash when i tried to start a mission for some reason.
Kaiser Semmel 30 May, 2024 @ 10:23pm 
mod causes startup issues for me, after booting up the game i only get blackscreen even before i reach the main menu
Emiliorth 24 Apr, 2024 @ 9:38am 
How does this work?
MagnumForceGB  [author] 24 Apr, 2024 @ 7:36am 
The mod is still working for me, starts up and everything works.
Cito 24 Apr, 2024 @ 12:08am 
Did the Solaris update break something? when I start up with this mod installed it black screens before the main menu.
ltcommandersz 4 Apr, 2024 @ 2:05pm 
when will a update for this be up just asking iv run into issues with it and pilot overhaul and YMAL
MagnumForceGB  [author] 18 Mar, 2024 @ 6:13pm 
it doesn't, but will be updating it soon to get controller support
TheWok 18 Mar, 2024 @ 4:02pm 
not sure if this mod needs an update or not
MagnumForceGB  [author] 1 Oct, 2023 @ 6:03pm 
Updated to 5.1 to fix an issue where if you entered and exited out of options, the tabs would keep duplicating each time.
flashbackflip 30 Sep, 2023 @ 7:53am 
THANK you :steamthumbsup:
YxSleepyheadxY 28 Sep, 2023 @ 5:38am 
Thanx alot for the extremely fast update to DLC5.
MagnumForceGB  [author] 27 Sep, 2023 @ 9:57am 
MW5 Compatibility Pack will be updated to 5.0 tonight after the DLC drops. I made changes to the UI for options and added support for a few new mods.
MagnumForceGB  [author] 28 May, 2023 @ 2:32am 
Same files, I was verifying that the latest was uploaded to Nexus.
Rosco 27 May, 2023 @ 1:36pm 
Why was Nexus updated 15 May and this is still 23 Apr?
MagnumForceGB  [author] 23 Apr, 2023 @ 10:31am 
Updated to 4.1, fixed issue with key bindings displaying twice.
GarbageMan 18 Mar, 2023 @ 12:43pm 
You don't even begin to realize how thankful I am for this. Last time I installed this game, I decided to not play because the trees bugged me SO much. I went as far as downloading the MW5 modding tools to try and macgeyver a fix, but I have no idea how to mod haha. Anyways, thanks so much.
Fuhrer_51[RUS] 15 Mar, 2023 @ 5:52pm 
@ Rilsenti
В основном мод влияет лишь на локализацию некоторых элементов меню. Проверь остальную игру, может всё не так страшно.
Fuhrer_51[RUS] 15 Mar, 2023 @ 5:10pm 
Yea... I have to say that this mod partially affects some localization elements in interface, forcing the game to ignore the language set in the settings. The language reverts to English regardless of the setting.
Rilsenti 17 Feb, 2023 @ 10:53am 
This mod breaks localization. And then partially become in English.
潇洒哥之一剑诗酒谪凡尘 12 Feb, 2023 @ 3:45am 
note: YAML functions still work only IF you put this mod above YAML in loading order.
潇洒哥之一剑诗酒谪凡尘 12 Feb, 2023 @ 3:32am 
This mod can make some YAML functions fuck up but the game doesn't tell you that they conflict each other
MagnumForceGB  [author] 4 Feb, 2023 @ 10:06am 
They added new functions with the latest update, so to keep the mod compatible with DLC4, I had to update this mod to 4.0 so it will work. To work with DLC 3 version of the game, use 3.7 from Nexus.
Gorb 4 Feb, 2023 @ 4:13am 
yeah the MW5 compatibility mod does not work anymore. dont know how they can fuck up a previous version with this updates -.-

so we unsub from steam and download from nexus the 3.7 ?
Cyntonian 26 Jan, 2023 @ 10:50pm 
That was my fix, yep. I previously rolled back because other important mods were not updated yet. And noticed it crashing. Safe to report that it works fine on the latest game version though. :)
MagnumForceGB  [author] 26 Jan, 2023 @ 5:39pm 
I updated for it to be compatible with the latest DLC. The Nexus Version has version 3.7 for the pre-dlc4
Cyntonian 26 Jan, 2023 @ 9:47am 
Hey, on version 1.1.328 (pre-dlc 4) it appears that the latest update to this causes the game to crash when the options are opened.
craseyman1 10 Jan, 2023 @ 2:02pm 
New update has broken our multiplayer game
MagnumForceGB  [author] 7 Jan, 2023 @ 10:58am 
Updated to 3.7, fixed a bug with float values
Ole Hockey Thighs 30 Oct, 2022 @ 12:33pm 
Not sure what you did but whatever it was scared it into submission. Everything is working fine now. :praisesun:
Ole Hockey Thighs 28 Oct, 2022 @ 2:30pm 
Ok I got it to boot now, thank you for that. It is still displaying the -9XX.XX tonnage though. Not sure how a mod that strictly effects pilots would change displayed tonnage. It has to be either this or 330'a PO because without them everything is displayed fine.
MagnumForceGB  [author] 27 Oct, 2022 @ 2:00pm 
Do a cache clear then, you delete the modlist.json file, start the game up and go into a mission through instant action. Then you re-enable all the mods.
Ole Hockey Thighs 27 Oct, 2022 @ 11:09am 
Default load order of PO is 14. Had to dig through the work shop folder to find it.
Ole Hockey Thighs 27 Oct, 2022 @ 9:35am 
Now I am getting a fatal error on boot. The only things I have changed are this and pilot overhaul. Game works fine without them.
MagnumForceGB  [author] 27 Oct, 2022 @ 8:44am 
Ask if Pilot Overhaul has the correct load order. Pilot Overhaul needs to be 14.
Ole Hockey Thighs 27 Oct, 2022 @ 12:07am 
They all worked fine until I put this and pilot overhaul in. Their proper tonnage is represented in the drop calculations but when selecting mechs their weight is borked in the selection screen.
MagnumForceGB  [author] 26 Oct, 2022 @ 5:45pm 
Then you have another mod screwing with them. This mod does not affect ANY stock assets.
Ole Hockey Thighs 26 Oct, 2022 @ 3:41pm 
So I just downloaded this mod and all of my Mechs are now -9XX.XX tons. :lunar2019deadpanpig:
Widget 13 Jun, 2022 @ 10:22am 
oh no kidding cause i do use 330's pilot overhaul and i must say i really am impressed with that mod, no longer do i suffer from total derpy doo's! now only partial derpy doo's!
MagnumForceGB  [author] 13 Jun, 2022 @ 10:02am 
There will be an update soon, made a function called "Get Mech Tonnage" that can be overridden by mechlab mods and other mods can call it to get the correct tonnage instead of what PGI has. Mainly for Pilot Overhaul mod.
Widget 13 Jun, 2022 @ 8:37am 
awsome thanks so much for the reply!
MagnumForceGB  [author] 13 Jun, 2022 @ 7:48am 
No, this mod does not need an update, I loaded it up just fine.