RimWorld

RimWorld

ClutterDoors (Continued)
25 Comments
Mlie  [author] 4 Apr @ 5:09am 
@Cobrastan Not surprising as it was made long before styles was a thing
Cobrastan 4 Apr @ 4:52am 
doesn't seem to affect ideology-modified autodoors, or at least not the techist one.
Mlie  [author] 28 Jun, 2024 @ 10:56am 
@Darth Kyliness Should look better now
Kyliness 27 Jun, 2024 @ 10:01pm 
Hi, I met a texture bug when I put stall door vertically. I think I don't have other mods that change that part, could you look into it?
Blutdrachen 17 Apr, 2024 @ 6:59pm 
Thanks for the update, this will work for now.
Todokoro 17 Apr, 2024 @ 3:51pm 
Its not Doors Expanded, but its better than nothing. Thank you :D
Betute 3 Feb, 2024 @ 7:02am 
So that the new type of doors that came with the mod, had the same draw style
Mlie  [author] 2 Feb, 2024 @ 10:21pm 
@Betute Compatible in what way?
Betute 2 Feb, 2024 @ 7:17pm 
Hello, can this be made compatible with VE Architect?
frack 8 Nov, 2023 @ 12:10pm 
In fact, I think this might be a good suggestion to add to the mod description @Mlie, since with both mods combined, whenever one opens the "choose graphic" menu from VTE the game will start spamming errors in the log because for some reason it can't load the textures from that mod in the preview windows.

EDIT: specifically the "choose graphic" menu for doors, the others work fine.
frack 8 Nov, 2023 @ 11:50am 
@ShiftyNoob7 a workaround you can use is to delete the DoorsPatch.xml file inside the Vanilla Textures Expanded mod folder (.../steamapps/workshop/content/294100/2493234474/1.4/Patches). Then the game will stop loading the alternative door textures and use the one from this mod by default.
Mlie  [author] 8 Nov, 2023 @ 10:43am 
@ShiftyNoob7 Dont know, perhaps its that is something that VE can answer to
ShiftyNoob7 8 Nov, 2023 @ 2:10am 
@Mlie I love these door textures, thanks for maintaining this. Is there a way to prioritise these door textures over the VE variations door textures?
NanoCE 19 Nov, 2022 @ 11:15am 
Its always a surprise to find other mods adding compatibility with my own (Glass+Lights). Thanks for keeping this mod updated, I'll make sure to add it to the list on my own workshop page.
ambi 11 Nov, 2022 @ 2:36am 
nice!
Marquez 5 May, 2022 @ 3:10am 
mrofa yyds!
Mlie  [author] 4 May, 2022 @ 11:01am 
@Bajspunk Doors Expanded
Bajspunk 4 May, 2022 @ 9:52am 
If this is just a texture pack then how would i get the double doors and triple doors?
Syok (You) 6 Feb, 2022 @ 11:51am 
for anyone else accidentally downloading this, it's just a texture pack.
ruyan 15 Dec, 2021 @ 12:49pm 
Cheers!
Wolfette 13 Dec, 2021 @ 11:15am 
Saw your message on discord (I am Lestia), so thanks for that!
Mlie  [author] 13 Dec, 2021 @ 10:50am 
@Wolfette I asked Sarg to update the ClutterDoors patch in the Vanilla Textures Expanded - Variations mod
Wolfette 12 Dec, 2021 @ 4:36pm 
So there seems to be a conflict between this mod and Vanilla Textures Expanded - Variations, when used together the later overrides all doors made after map generation, even if the selected door is the vanilla variation that with the old version of Clutter Doors was overridden normally.
Mlie  [author] 10 Dec, 2021 @ 3:05pm 
@Geranimo Yes
VelxraTV 10 Dec, 2021 @ 3:04pm 
so is it a retexture of doors or what does it do?