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Even if stim cant help with zombie infected, other wound like burn (CDDA challenge), bone break or even just scratch, anything giving you debuff, i need something to help me heal faster (anyone with thin skin trait will even need it more)
Maybe in future mod, im sure lot of people want it, just suggesting
@Quilava: I don't think the idea was to save a character from a bite.
I changed the same line in the stimpack mod file: InvContextStimpacks for "function ISInventoryMenuElements.Stimpack()" and everything is dandy. Should be a very quickfix and publish.
Tomorow ill do a mod purge and enable one by one untill it breaks. I also tried mod loading first and mod loading last, i tried removing the if statements untill there was nothing but the self.invMenu.context:addOption and still didnt work.
I also never modded PZ so i also have to learn the different function, documentation and what is added by mod VS baked in and so on.
@soulfilcher
Same. If it comes down to a choice between stims and a mod that provides a path to a cure or vaccine against the virus, the latter is going to be my choice - even as nice as these stims seem.
i use lots of mods, but the biggest medical mod used is immersivemedicine
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2762018937