ARK: Survival Evolved

ARK: Survival Evolved

Upgrade Station v1.9-BETA-rc1
30 Comments
Taylor Tales 21 Apr @ 3:26pm 
Funciona em 2025?
nicopinzel 23 Mar @ 2:12pm 
mod author moved to ASA and stopped developing the mod over there because he lost interest in ark. It's on his discord
abakedwaffle 27 Feb @ 5:12pm 
Is this mod working?
supernova backshots 22 May, 2024 @ 2:39am 
Only available until 2022.
Welcome to almost June 2024.
marcusa0410 30 Jan, 2024 @ 12:51am 
hey will their ever be a tek upgrade station?
and if their will what will it do?
Plastic Puppet 30 Oct, 2023 @ 10:47am 
This is another one of the almost irreplaceable mods in ARK. Will it be migrated to ASA?
Plastic Puppet 30 Oct, 2023 @ 10:46am 
@Inflatablemouse, yes
Inflatablemouse 27 Jul, 2023 @ 12:32pm 
Would it be possible to limit upgrades to one level only per item?
Plastic Puppet 9 May, 2023 @ 6:39am 
@JustSaesh the difference is in several new teams and capabilities. You can, for example, set the price of drawings when creating them (you can make the drawings created much more expensive)
Plastic Puppet 9 May, 2023 @ 6:37am 
List of problems
1 Upgrade station made of wood and metal to make different, for example, in wooden improvement is made only to a certain quality and / or improvement gives a much smaller bonus for each quality
2 Unlimited space. There is too much of it, safes and cabinets lose their meaning with them. It would be nice to be able to adjust their capacity
3 Limitation of Blueprintstation. Maybe I alone don't know, but I would, for example, like to limit the ability to make blueprints only for excellent drawings
Skittles 10 Nov, 2022 @ 11:47am 
Wondering if there is a way I can upgrade an unassembled mek? Tried doing it already but doesn't give the option the attempt upgrade.
♉ Ðevyn 🐉 12 Oct, 2022 @ 2:44pm 
I love the original upgrade station & am excited to see what this one will do :steamhappy:
JustSaesh 15 Jul, 2022 @ 3:02am 
Also a little suggestion or better a wish xD

When i augmented an item (Armor Reagent for example) i always have to click the item, then attempt, then click the item again and so on. it is annoying when i already crafted the full armor and tons of reagents and i have to click around endless :/

Also i cant upgrade reagents when i have multiple reagents inside the addon. it just uses one kind of reagent and if that one is maxed out, it does not switch to the next kind of reagent.

Is it possible to do something with these two problems?
JustSaesh 15 Jul, 2022 @ 2:57am 
Sorry i dont have any clue about inis and so on. so how do i feel a difference between 1.8 and 1.9? I cant see any differences ingame
Gregarius 21 Jun, 2022 @ 2:45pm 
This working for Fjordur?
Bulk Biceps 16 May, 2022 @ 8:07am 
I'm using this version on my own cluster, working just fine for us.
风流 13 May, 2022 @ 1:46am 
Is this version still available! 1.8 version is a little buggy
Thelonar 7 Apr, 2022 @ 5:45pm 
Hi i am new to mods and was just checking to make sure this mod is still usable as i was told not to use version 1.8 as it had game breaking exploits
PitoDeVibranium 15 Mar, 2022 @ 7:33pm 
2682442056
Plastic Puppet 25 Feb, 2022 @ 11:33pm 
I apologize. I made a little mistake with the resources. Now the resource consumption of a thing depends not only on the color. The GREEN sword requires 10,000 metal, and the LEGENDARY sword requires 20,000 metal.
Plastic Puppet 25 Feb, 2022 @ 11:21pm 
I played without drawings, this mod, in principle, fit very well into my server without them, but if you put a similar restriction with drawings, then I will be very happy. Then the skill of making will be very valuable
Plastic Puppet 25 Feb, 2022 @ 11:15pm 
There is one serious problem with the drawings. It was also in the old version. The fact is that you can create weapons of higher quality due to the skill of manufacturing, after which you can make a drawing from it, after which you can make even better weapons again and make a drawing again. It is noteworthy that such a weapon (such a drawing) will require very few reagents (as a low-quality item, for example, depending on the color of the weapon).

So there are two problems here:

1) There is no way to limit weapon upgrades to the maximum value (355 for armor and 755% for weapons)
2) a low-quality (green) weapon with damage increased to 755% will cost as a low-quality green weapon when manufactured.

You may need some kind of ban on creating drawings from things IMPROVED by SKILL or made from a DRAWING. In principle, probably such a restriction would be enough.
76561199205670487 7 Jan, 2022 @ 9:34am 
ich finde die mod toll ich hoffe ihr werdet sie bald verbessern
Pepino 5 Jan, 2022 @ 3:28pm 
First, congratulations on your work. How does the BlueprintCraftedSkillBonusMultiplier option work?
Talyn 27 Dec, 2021 @ 4:01pm 
Cool man. 1.8 works fine. I know it has a few minor issues, but I've been using it with no problems. Still glad to se an update. :)
Any chance on a file size trim or to make it so that you can reclaim BOTH the addon stations instead of just one?
Pseudofire 27 Dec, 2021 @ 10:49am 
Thank you for working on mods, especially this one. (I thought you lost the source for it)
Sylvoute 22 Dec, 2021 @ 2:14pm 
Thanks for the answer and for the great job !!
Ghazlawl  [author] 21 Dec, 2021 @ 5:37pm 
@Spirit3057 - Thanks! Yep, just a version for testing. :)

@Sylvoute - Nope! Everything should remain as-is. I haven't renamed any structures or moved any files around so there should be no change. I wouldn't use this version of the mod on your live server though. One day this version of the mod will be unavailable.
Sylvoute 21 Dec, 2021 @ 9:23am 
Loving too !

Something happened to me and surely to many people : one day, server deletes the mod, sooo everything stored in station is lost. Surprise !

Question : do we have to be careful about transition between old and new mod ? Or will it just be an update at final, so no worries ?

Thanks :D
Spirit3057 21 Dec, 2021 @ 9:16am 
If this is just a beta version think i will wait till later. Otherwise love your mod.