MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Mad Dog / Vulture (Classic) YAML
32 Comments
SankaraSamsara  [author] 29 Jan @ 11:43pm 
You have equipped a non supported weapon in a hard point, likely due to some mod you’re rubbing
Cast-Steel 28 Jan @ 8:03pm 
Both this one and the Timberwolf do not seem to work with third person view! cockpit view works fine, but if you switch to third person, your view is somewhere way, way, below the map! like underground!!!
Ciaran Zagami 24 Apr, 2024 @ 3:28pm 
Awesome!!
SankaraSamsara  [author] 24 Apr, 2024 @ 3:17pm 
Yes to both.
Ciaran Zagami 23 Apr, 2024 @ 2:45pm 
Do these mechs spawn in campaign? Like in shops or as enemies in RNG missions?
SankaraSamsara  [author] 4 Feb, 2024 @ 11:52am 
Danny_MB62 3 Feb, 2024 @ 11:35pm 
what mods are you using to get those better looking lasers?
Apex🍁 12 Sep, 2023 @ 7:03pm 
damn i cant find this anywhere in my current playthrough
NiKuTa 26 Aug, 2023 @ 5:09am 
I cant find any lore version
SankaraSamsara  [author] 26 Aug, 2023 @ 5:04am 
use the Lore version
NiKuTa 26 Aug, 2023 @ 4:14am 
Can you add option to set what year this mech will be avaible ?
SankaraSamsara  [author] 23 Dec, 2022 @ 8:51am 
no it won't break anything
Arcimbaldo 23 Dec, 2022 @ 1:11am 
Will it break things if I disable them mid-save? (obviously making sure i have none in my inventory)
Arcimbaldo 23 Dec, 2022 @ 1:11am 
Aha - very simple solution I hadn't thought of!
SankaraSamsara  [author] 22 Dec, 2022 @ 8:13pm 
@arch: many people have told me they don't want to wait from 3015 to 3049 to see the mechs.

lore heads can just activate the mod when they reach 3049 in their savegame
Arcimbaldo 22 Dec, 2022 @ 7:59pm 
These are all great, but shouldn't the introduction dates be 3049?
SankaraSamsara  [author] 12 Nov, 2022 @ 11:14am 
New update with 75 new patterns, new YAML update, and Clan Invasion compatibility,
ShadowWolf 23 Aug, 2022 @ 2:52pm 
where do i find one in game or what is the name of it so i can spawn it
Jaevwyn 1 Jul, 2022 @ 12:31pm 
@Mew, I have them installed also
Mew 1 Jul, 2022 @ 12:26pm 
You need the other companying weapon mods for YAML The Clan weapons to be specific
Jaevwyn 1 Jul, 2022 @ 8:51am 
doesnt seem to work entirely correctly with YAML - this mech and the timberwolf I looked at come with a Double Heat Sink Kit and Clan Double Heat Sinks, it should have a Clan Double Heat Sink Kit, otherwise its an invalid loadout that cant be altered and applied.
SankaraSamsara  [author] 17 Jun, 2022 @ 3:12pm 
@HK47: You mean where to find it in the game? Rasalhague has it most often.

Or as a mod? It's already out as a mod, it's been up on Steam since December 2021.
HK47IsADroideka 17 Jun, 2022 @ 2:29pm 
where to find vanilla mad dog/vulture in MW5 with DLC3?
not moose 13 Jun, 2022 @ 12:56am 
...2/2 (sorry, message got long :papyruswacky: )

(Technically, we already figured out a way to build both the Mad Dog and Timberwolf in a manner which works with YAML [slightly nerfed from the non-YAML versions, but we're just happy they're workable at all]; however, this does not change the fact that any AI allies/enemies who spawn in either of these mechs generate with their equipment missing [since they're attempting to use YAWC weapons/engines, which aren't installed], making them effectively useless/sometimes hindering mission progress [if it gets stuck somewhere]/etc.)

Regardless, thanks for your work. :steamthumbsup:

(TL;DR version: YAML version doesn't work without YAWC despite not listing it as a requirement; could you possibly make a version using YAML [non-YAWC] equipment for those who don't want to run extra weapon mods?)
not moose 13 Jun, 2022 @ 12:55am 
Hi,

I'm pretty sure most of the "invalid loadout" issues are down to not having YAWC (Yet Another Weapon Clan) installed. The base game version doesn't require YAWC, but the YAML one appears to -- attempting to use this mech with YAML but without YAWC installed leads to the mech appearing way under/over-tonnage and without certain components.

This in mind, I have a question -- our group absolutely loves this + the Timberwolf mods, and have been hoping to get into YAML for a while now; however, we do NOT want to expand into YAWC (YAML is already complicated enough + we don't really want to get into weapon mods just yet, weapon balance becomes an issue/etc). As YAML and YAWC are indeed separate mods (in part due to the same reasons I listed as to why we don't want to use it), would it be possible to make a version of this which could be used without YAWC?

1/2...
SankaraSamsara  [author] 5 Jun, 2022 @ 5:02pm 
@Jenno: YAML version of Timberwolf is on Nexus at the moment until I have time to make a unique Steam version.

@Mew: You need the YAML versions of my mods when you play YAML. You can't use vanilla loadouts with YAML.
Mew 5 Jun, 2022 @ 4:45pm 
Not this version but the regular, to clarify
Mew 5 Jun, 2022 @ 4:45pm 
I would be that friend, I looked in Quick Action and we both have YAML installed and both Classic Timber and this have invalid setups as they are over tonnage
Jenno 5 Jun, 2022 @ 4:43pm 
do you have a yaml compatible version for the timberwolf?
SankaraSamsara  [author] 5 Jun, 2022 @ 4:33pm 
@Jenno: are you running YAML or just vanilla MW5? Only use YAML versions if you have YAML installed. Stick to regular versions of the Timberwolf and Mad Dog mod if you are running regular MW5.
Jenno 5 Jun, 2022 @ 4:28pm 
what does this and your timber wolf require, right now a friend of mine have invalid designs