RimWorld

RimWorld

Anima Dryads
41 Comments
Monarch Solutions 14 Sep, 2024 @ 11:06pm 
Wood.
Mr. Shadow | Folfie 27 Apr, 2024 @ 9:16am 
Would.
Kendov 21 Aug, 2023 @ 11:11am 
Just a minor thing but can you change the dependency to the (continued) of the original dryad mod? just so the mod loaders stop complaining :steamsad:
Vaphal 5 Apr, 2023 @ 3:03pm 
JessieFeathers 22 Mar, 2023 @ 9:22pm 
1.4?
Narlindir 19 Jan, 2023 @ 4:43am 
maybe try "Dryad retexture" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2901873850
Its very much not the same style
but maybe all you want is a retexture
And there is more retex if you dont like this one in particular
Gyubbuh 17 Jan, 2023 @ 8:39pm 
I don't think this mod can be updated to 1.4, as the main mod this requires isn't 1.4 either.
Seti  [author] 30 Nov, 2022 @ 11:59am 
Guys i dont have my pc with me, all of my mods are free to update if y'all have the desire
FriskyFritz 30 Nov, 2022 @ 11:38am 
Would love an update of this mod
Chase 7 Oct, 2022 @ 4:52pm 
make the body color white to make it look like the one in the picture
Daisuke 21 Sep, 2022 @ 6:05am 
Ayo question, how tf do I get it to have a colour scheme like in the pictures? cuz mine always have a non-anima like colour in the markings. Is there a specific skin colour I gotta use for 'em? Cuz I love the look of the one in the picture but nothing generates with that color for me
hovershift 10 Sep, 2022 @ 12:08pm 
is it CE compatible?
Sawtooth44 17 Jun, 2022 @ 5:54am 
is it possible to have the option to enable alternative crafting recipes?
while its great that they cost the same i feel there should be something added to make them Anima Dryads
Anima Logs (from mod of the name name), Anima Grass (from Anima Gear), Dryad Seeds or Gauranlen Seeds could be added on top of the normal cost to make them
Rosethorns 17 Apr, 2022 @ 4:06am 
I keep getting this error when trying to load Anima Dryad

Could not resolve cross-reference: No Verse.RulePackDef named NamerDryad found to give to Verse.RaceProperties Verse.RaceProperties

(Complete Hugslib log)
https://pastebin.com/WUCjTwuq
junkbot 7 Feb, 2022 @ 9:33am 
woof
Seti  [author] 10 Jan, 2022 @ 4:16am 
Updated
Seti  [author] 10 Jan, 2022 @ 3:52am 
@KompadT I DIDNT REALIZE YOURE THE DEV OF THE ORIGINAL MOD, THANK YOU SO MUCHHHH ILL UPDATE IT SOON
KompadT 10 Jan, 2022 @ 3:30am 
Sorry for bad timing, get well! o7

But ye
If you are using mine as a base it needs to be KTDryadBase instead of <PawnKindDef ParentName="DryadBase">
Else it will start being a conflict thing with other mods. (updated recently, should have done it a while ago)
<ageGenerationCurve>
<points>
<li>(14,0)</li>
<li>(16,100)</li>
<li>(50,100)</li>
<li>(60,30)</li>
<li>(70,18)</li>
<li>(80,10)</li>
<li>(90,3)</li>
<li>(100,0)</li>
</points>
</ageGenerationCurve>
Is needed in the Race def as of recently (you can change the points mostly however you want)
Seti  [author] 10 Jan, 2022 @ 3:10am 
also I cant really update it right now cause im ill and have no strength in me to actually do anything productive
Seti  [author] 10 Jan, 2022 @ 3:07am 
@KompadT the pawnkind parent seems fine????????
KompadT 10 Jan, 2022 @ 2:15am 
and yeh update the parent name for the pawnkind def too.
KompadT 10 Jan, 2022 @ 1:26am 
@Seti
Heyo
If some people are having a crash on pawn generating, you will most likely just need to add in a <ageGenerationCurve> for them in the race def.
Seti  [author] 9 Jan, 2022 @ 9:03am 
@True Mind no idea,
TrueMind 9 Jan, 2022 @ 7:28am 
@Seti every other dryad spawned perfectly fine, it is only the anima dryads that have this bug.
Seti  [author] 9 Jan, 2022 @ 7:13am 
@True Mind ohhhh
No idea then, I doubt its on my end
TrueMind 9 Jan, 2022 @ 7:05am 
@Seti I have that mod installed, you goof. I was referring to you asking about real faction guests. The github link I sent you has both the error log and the mod list.
Seti  [author] 9 Jan, 2022 @ 6:57am 
@True Mind ofc they dont spawn then, you need the warhammer"ish":Dryad for it to work
TrueMind 9 Jan, 2022 @ 6:46am 
@Seti I dont have any of those mods, no. The github link I sent is the hubslib log which shows my mods I used.
Seti  [author] 9 Jan, 2022 @ 6:26am 
@True Mind no idea what would be causing this
you have the required mod right?
and no real faction guest mod?
I know it breakes it too
TrueMind 9 Jan, 2022 @ 12:59am 
Hello friend.
I've had a bug where anima dryads dont spawn. I tested it with no other mods other than hugslibs, the needed ones, and better loading.
https://gist.github.com/b0940676a586a19b0059376420ea6d81
If memory is correct, then I think I had the exact same issue with daemonettes mod a while ago which was fixed quickly. so you can probably ask them if you need help with it. (If your not the same person, that is.)
AnalysisFailed 20 Dec, 2021 @ 7:23pm 
@The Fastronaut Already exists, in the ESCP - Bosmer race mod.
Seti  [author] 19 Dec, 2021 @ 7:20am 
@The Fastronaut would require C#
The Fastronaut 19 Dec, 2021 @ 6:46am 
I was wondering if its possible to make a mod where you could "plant" walls? where once the plant reaches maturity, its replaced with some sort of living wall? I think it would be a cool addition that would fit with the guranlan/elf theme
Seti  [author] 18 Dec, 2021 @ 4:17am 
@Khalagar its a new race that is extremely psychically sensitive, requires the dryads from the required mod
Khalagar 17 Dec, 2021 @ 11:04pm 
What does it do? I'm confused, if it just has psychic sensitivity does it attack or can you meditate at it?
Chill Gates 16 Dec, 2021 @ 5:31pm 
yeah
ProfZelonka 16 Dec, 2021 @ 11:11am 
I'm guessing he means to craft these using anima wood, and butcher them into anima wood. Would be neat
Seti  [author] 16 Dec, 2021 @ 10:12am 
@Chill Gates compatible in what way?
Chill Gates 16 Dec, 2021 @ 9:26am 
Compatible
Chill Gates 16 Dec, 2021 @ 9:26am 
Is it possible you can make this comparable with the anima wood mod?
ProfZelonka 16 Dec, 2021 @ 8:59am 
Yessss! Thank you. More dryad variations would be awesome!