Space Engineers

Space Engineers

ExpanseDecorPack
64 Comments
Aklaers 12 Mar @ 1:42am 
Yeah same problem, unable to play on the server due to very high ping, so really looking forward to use it in solo world.
OniNoHanzo 17 Dec, 2024 @ 1:24am 
I can't wait for the solo conversion, I can't do server stuff unfortunately ... so this will be awesome. I'd love to see this available for small grid as well if possible!
slipcasedrock2 15 Nov, 2024 @ 8:16pm 
awesome! ty!
Zardo  [author] 13 Nov, 2024 @ 9:27pm 
Alienicon this mod doesn't currently work solo. But I'll be converting it soon
Alienicon 13 Nov, 2024 @ 2:39pm 
How did you guys get this to work? No matter where i load it in the mod order it gives fatal errors and does not load.
Zardo  [author] 20 Sep, 2024 @ 11:21am 
Im not going to provide the model but ill add it to the todo list
Stubkan 20 Sep, 2024 @ 6:35am 
Both the armoured lights are aligned wrong and dont work - they cant illuminate their own block or surface they are placed on. The model was aligned on the green UP axis however lights are placed on the center of the blue FORWARD axis, which means all light sources end up inside the models. Changing the offset just moves the light source laterally inside the grid, even for half block. Cant be fixed without the block model - so only the creator can fix this by re-doing it with the correct alignment. Could you provide the model?
Zardo  [author] 5 Sep, 2024 @ 5:54am 
the server still exists its just on a new version- this mod still exists as many people who played on the original server still occasionally use it- including some friends of mine

as stated several times the standalone will come but i am working at my own pace for free so itll get there when it gets there. my commisions and life come first
geniusthemaster 4 Sep, 2024 @ 4:17pm 
as it goes that server died 2 years ago but your still advertising this mod because it crashes people, get a life
geniusthemaster 4 Sep, 2024 @ 4:15pm 
its been one month time to flag this mod, alls u had to do was change the description and title u clearly had ample time to do so.
GodShake 4 Sep, 2024 @ 12:53am 
Hi Zardo is there a standalone pack of this? This is really cool
slipcasedrock2 4 May, 2024 @ 1:32pm 
Its clear enough for me! Ty for your efforts.
Zardo  [author] 4 May, 2024 @ 1:15pm 
I am not responsible for people adding this to their world- it is very easy to see that its server specific and there are hundreds more mods like it on the workshop. In addition it flags up errors on the very first load of it when loaded without the servers other mods- making it even more obvious, if people decide to ignore those errors and keep playing anyway causing corruptions that is their choice.

I am not causing grief by having this public- its clearly stated that its designed for a server and that a standalone is planned for. I apologise if that is not clear enough for you.
geniusthemaster 3 May, 2024 @ 1:05pm 
... designed for sigma expanse server does not specify it will brick your space engineers game and mod files(requiring a complete wipe and reinstall) or that it will cause problems for anyother mod pack or individual download, my previous statement remains. resolve this or i will personally issue a takedown on it in 1 month - your causing greif.
Phaelo 3 May, 2024 @ 8:40am 
This can be made private and then as a dependency of something else.
Zardo  [author] 1 May, 2024 @ 1:21pm 
it needs to be public for the players to add it to their private build worlds- so it stays public, i do make it clear in the description so it wont hurt people to read :)
geniusthemaster 1 May, 2024 @ 10:18am 
respectfully then if its exclusive to one shingle server it shouldnt be listed in the global steam mod domain for se, the mod should be specified as private or pulled from the steam listing and posted on github instead
Zardo  [author] 1 May, 2024 @ 7:49am 
this mod works- its just not designed to work solo- its designed to work on the expanse server. the standalone will come eventually but im very busy IRL so an eta is impossible
geniusthemaster 30 Apr, 2024 @ 10:02pm 
qiualifiably the mod author does exist but logically he should scrap and remake the project as its unfixable in its current state, probably a heckin lot easier sense he alreqady has all the resource files he needs crafted out
-if the mod maker doesnt notify of a new project or update ill flag it to be removed 1 month from now
tlhgeek 30 Apr, 2024 @ 4:21pm 
It's been another year any updates on the standalone version?
ArSole 25 Jan, 2024 @ 6:21pm 
Can this mod be used in private worlds by chance??
pryde64 3 Jan, 2024 @ 10:50pm 
i downloaded it friend told me to came up with fatal error sorry
geniusthemaster 28 Mar, 2023 @ 2:03pm 
@keiss if thats true tardzilal why dont u do it? report get and flag on account for obvious trash hu_man
Doctor Verum 28 Feb, 2023 @ 9:25am 
Eya mang, I am not asking for anything hard, literally just a link, smh
geniusthemaster 25 Feb, 2023 @ 12:59pm 
*hearts bro* ♥
Zardo  [author] 25 Feb, 2023 @ 11:01am 
The standalone is indeed in progress- ive been super busy with real life but it is coming soon :)
Strickk 22 Feb, 2023 @ 9:30pm 
The best part of that spat is the dependency is posted in the comments from March 2022. Not that hard to scroll comments.
geniusthemaster 17 Feb, 2023 @ 7:34pm 
#doctor veryum write your own code or stand in his shoes fora single second, not very wise fora doctor.
what i do mean is he was hard at work trying to either illiminate the dependency or repair his code in the first place
a:he has a life
b:you didnt pay him a single fucking penny
c:you cant code and lack the iq required to do so.

bottom line:: hes not lazy, just busy. more then likely hes been working on it tentatively for the last 3 months. your kind of comments invokes mod makers to remove their mod; and in this happenstance - id be inclined to let him.

no hate do appreciate, very common hindu mantra
Doctor Verum 17 Feb, 2023 @ 6:17pm 
The least you could do is list the dependency in the description, smh, very lazy.
slipcasedrock2 25 Dec, 2022 @ 9:00pm 
just checking in on the standalone version?
Zardo  [author] 23 Aug, 2022 @ 11:46am 
yup! got a gas tank mod next then onto the decor pack
Xenrus25 23 Aug, 2022 @ 10:23am 
It a standalone version of this mod still in the works?
Deapri 24 May, 2022 @ 1:10am 
Or list the dependency as the workshop is designed to do that to avoid confusion.
Hotaro 7 May, 2022 @ 4:08pm 
Please list the Expanse Core Mod in the dependencies so this doesn't crash someone's game when they don't know they need it.
geniusthemaster 18 Apr, 2022 @ 3:11pm 
please posta comment when you do :)
Zardo  [author] 31 Mar, 2022 @ 1:45pm 
Ah yes- sorry it requires the expanse core mod- Ill work on a standalone version over the weekend :)
Mizar 31 Mar, 2022 @ 11:54am 
can't wait for the standalone version, apparently the mod depends on some mod on the server.
Mizar 31 Mar, 2022 @ 11:52am 
Single player new game with only this mod, I got following error:

MOD_CRITICAL_ERROR: ExpanseDecorPack, in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2684194033\Data\ExpanseDecor_CubeBlocks_Hangardoor.sbc
MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyCubeBlockDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyFunctionalBlockDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyAirtightDoorGenericDefinition.Init(MyObjectBuilder_DefinitionBase builderBase)
at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder)
...
Amderos 31 Mar, 2022 @ 10:37am 
VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate()
at VRage.Render11.Common.MyGeneralManager.OnUpdate()
at VRageRender.MyRender11.Draw(Boolean draw)
at VRageRender.ExternalApp.MyRenderThread.Draw()
at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
2022-03-31 20:06:32.147 - Thread: 25 -> Additional information --
Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred()
Amderos 31 Mar, 2022 @ 10:37am 
What my log file says:

Exception: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: There are not enough memory resources to complete the operation.

at SharpDX.Result.CheckError()
at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut)
at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source, Boolean forceSyncLoad)
at VRage.Render11.Resources.MyFileArrayTextureManager.InitFromFiles(IFileArrayTexture& tex, String resourceName, String[] inputFiles, MyFileTextureEnum type, Byte[] bytePatternFor4x4, Format formatBytePattern, Int32 minSlices, IFileArrayTexture source, Boolean forceSyncLoad)
at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean forceSync)
at
Amderos 31 Mar, 2022 @ 10:23am 
Zardo, I don't know what else to say. What do you need I chack?
Zardo  [author] 31 Mar, 2022 @ 10:10am 
Id need more information before I can do anything with that :)
Amderos 31 Mar, 2022 @ 9:58am 
Got a problem with "(correct) loading mod", as in-game window said. That made my pc stuck on that window, than, after reloading computer and starting game, the game just crashed.
kota 29 Mar, 2022 @ 5:02pm 
that first image is if prax had his way. great job!
Zardo  [author] 9 Mar, 2022 @ 6:20am 
the first line states it was designed for draconis servers- the last line states that a standalone version is WIP- kinda speaks for itself
AngelMarc 9 Mar, 2022 @ 12:28am 
its simple, and easy to indicate in mod description [ preferbly at beggining ] that mod is ONLY for particular server, i will not even mention about extra requirements that you did specify in comments but not in description
and if you use - standalone - wording, everybody assume that is independed of design for server or extra requirements
i have no problem people puting server mods in steam, i have problem that description dont specify that, or like in this ocassion, totally oposite
have in mind that we still do aprecaite your work, good modders are always good to have, i presume is just simple missunderstanding
Zardo  [author] 6 Mar, 2022 @ 2:35pm 
Well AngelMarc this was made to work on the server it was created for and it works fine on there.
It is doing exactly what it is meant to.

I'm happy to take suggestions but if a mod isnt being used as the mod author intended that's not my fault.

There will be standalone variants of this eventually and some parts allready do, check out my workshop and sargonnas'

Until then your welcome to unsubscribe if it angers you so much :)
AngelMarc 5 Mar, 2022 @ 10:53pm 
sorry man, nothing personal, but it pisses me off when someone makes something public and then you realise you have half working mod that is causing all sorts of problems, either make it properly or hide, there is enough of bolox in steam mods for SE
C.A.R.B. E.O. #D-609-2 5 Mar, 2022 @ 1:38pm 
Ah okay, well I'll download it if you unhide it, right now it is private. Thanks! The stuff that does load like the antennas are nice and low profile