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TY!
Wouldn't be surprised if it's too outdated now and causes lua scripting problems.
If there's interest in having this one over rebalanced I could look into updating it.
Made a new mod that includes removal of tool/skill reqs on furniture and appliances, Rebalanced Prop Moving .
Thanks for the reply and the mod though! The base game chance is a bit silly. Best of luck if you decide to send another mod that does this :)
The "type" of an object seems to be non-obvious in the lua, and will take more study of the code on my part to find how to "whitelist" objects of a specific type (e.g. oven, bookcase, couch, armchair, ...) to not require a tool.
One thing that is possible is to make nothing require a tool, but I'd really prefer to keep the tool requirements on say sinks for example, so I'm not a fan of that solution.
But I'm gonna test this on my server cause I don't understand if it works in MP or not so I'll lab rat it I guess
How possible would it be to make picking up things like cabinets etc. not require a hammer/screwdriver? Always bugged me that a fresh survivor can't move a cabinet to block a door without a full toolset and a week's worth of carpentry knowledge.
Really appreciate this, either way, since it's not like a hammer and screwdriver are difficult to find.
There are several "legacy" betas in the 41 build, as well as one for 40. If you have a server that can't use the latest build 41 for whatever reason, I can post another mod for it, but I need an exact beta branch to make it off of.
The developers patched the lua script a few days ago that very much breaks things if the mod overwrites it and is slightly out of sync with the code versions.
If there's a lot of demand for a particular branch I could make a new mod with that version.
I have no idea.
I haven't been able to reproduce any more disassembly issues after fixing for pz update 41.64: https://theindiestone.com/forums/index.php?/topic/43533-4164-released/
This is my first mod, and looks like they update the game frequently enough in this particular code that I'll need better future proofing.
(throw errors in 41.61 when tried to rotate a chair. Just so you are aware.)