Cookie Clicker

Cookie Clicker

Smooth Framerate
27 Comments
Caranud 1 Aug @ 1:18am 
There seems to be a conflict with Cookies per minute & per click : when the two are together the added info beside the number par second is flickering. :/
middle_earthn 8 Dec, 2023 @ 1:00pm 
This helped so much thank you:steamthumbsup:
Tsukasa Hiiragi 14 Sep, 2023 @ 10:17am 
great work my dude :mbnecoup:
ONLY AT TheNovimatrem@gmail.com 30 Jan, 2023 @ 5:47am 
Very good mod, thank you. Ran it since I started playing the Steam version.
moldorm 22 Jul, 2022 @ 8:49am 
Ahh okay. Sweet :steamthumbsup:
TsFreddie  [author] 22 Jul, 2022 @ 1:05am 
The game renders at your monitors refresh rate, but the actual canvas update and logic runs at a supposedly 30 ticks/seconds. This mod brings the tick rate closer to the intended 30 tps.

That being said if you are not susceptible to frame judders then you might not notice any difference.

And of course this mod allows you to up the game's tick rate to 60 tps but that might have side-effects.
moldorm 20 Jul, 2022 @ 8:30am 
Does the game not already run 60?
Dog Gaming 7 Jul, 2022 @ 12:17pm 
It does not, it works really well and makes the game much better to look at.
Kazooo 6 Jul, 2022 @ 9:05pm 
Does it disable achievements?
Lawfy 19 Mar, 2022 @ 11:32pm 
Ah.. fair enough, thamks gamer
TsFreddie  [author] 19 Mar, 2022 @ 11:21pm 
@Lawf the main side effect might be some value calculation runs faster than they should. The minigames usually has more obvious double speed when you run it in 60 fps. So it's more of an gameplay change rather than game breaking issues. I'd recommend backing up saves regularly tho, just in case
Lawfy 19 Mar, 2022 @ 10:53pm 
Throughout the entirety of the game without any problem that is*, just askin cus i see the warning when going above 30
Lawfy 19 Mar, 2022 @ 10:36pm 
Is it possible to run the game at 60?
Quikied 18 Feb, 2022 @ 11:42am 
Amazing.
Dog Gaming 1 Feb, 2022 @ 4:05pm 
Thanks, tried it just now and its amazing.
TsFreddie  [author] 1 Feb, 2022 @ 3:51pm 
It does not
Dog Gaming 31 Jan, 2022 @ 2:18pm 
Does it disable achievements? I'm not installing a mod to enable them again.
foot 29 Dec, 2021 @ 1:44pm 
am_I_idot, use steam achievement enabler mod.
Hamerod64 29 Dec, 2021 @ 11:20am 
does this disable achievements?
[DDFs]Thomas Cole 28 Dec, 2021 @ 12:03am 
I noticed a reindeer cookie jumping by and it looked much smoother than it ever had before. Normally it moves in kind of a jerky motion instead of a smooth one on my system. The mod seems to work pretty well. Hopefully it does not cause any stability issues.
TsFreddie  [author] 25 Dec, 2021 @ 1:48am 
To clarify, the canvas part is where the big cookie is shown. Also stabling logic can also make sure in-game 1 seconds is closer to 1 second in real life, not fluctuate depending on how late your game were in.
TsFreddie  [author] 25 Dec, 2021 @ 1:46am 
@Walpar it's not for rendering fps, it's just making the logic update more stable, which the canvas update also relies on. The HTML part is rendered by Chrome which is perfectly fine, but the logic and canvas refresh is code controlled and have timing issues.
walpar 25 Dec, 2021 @ 1:42am 
so, for who is this mod for? i get a stable 144fps (my monitor is 144hz so maxed) with a crappy graphics card
PennyLicker 20 Dec, 2021 @ 12:46pm 
I axedently set the frame rate top like 107000 and i took off the mod and it is still crashed
katty 19 Dec, 2021 @ 1:14am 
Cool, thank you!!
TsFreddie  [author] 19 Dec, 2021 @ 1:05am 
30, but it can't keep running it at constant 30 fps. The way the game was coded originally is to run all the logic then wait 33 milliseconds, but the logic itself takes time to compute, so the game lags behind depends on how long the logic needs.

This mod can't make it run perfectly at 30 fps, but it is much consistent than the original method.
katty 18 Dec, 2021 @ 11:56pm 
What is the FPS normally, without the mod?