Barotrauma

Barotrauma

NOATUN
71 則留言
[95th] Phantom Civet 6 月 13 日 下午 8:34 
wait, this got updated? whats new.
TheNylan 2024 年 8 月 13 日 下午 7:47 
could you make a version withou the tactical guns pls?
Forgefather_Taco 2024 年 5 月 11 日 下午 5:20 
This mod gonna receive a update? Looks interesting to add for a campaign I'm working on with humans and Robotrauma.
videogames1000 2023 年 7 月 5 日 上午 10:53 
1.0 is here, either he updates this or he moves onto other things, we shall see huh
blazrandom 2023 年 4 月 20 日 下午 11:44 
Rad mod!
Fragile 2023 年 3 月 5 日 下午 3:22 
If this mod ever gets updated it'll probably be in Barotrauma 1.0. With the way the game is changing so quickly right now I doubt the author is chomping at the bit to update it at the moment. We'll have to see
horse 2023 年 3 月 5 日 上午 9:10 
Tactical crowbar doesn't seem to work
burrito 2023 年 2 月 18 日 下午 3:15 
is this still getting updated and what up with not being able to craft the job related tool boxes
RAndy 2023 年 1 月 13 日 下午 10:32 
+ nice mod, need update
J 2023 年 1 月 6 日 上午 4:32 
up
WARLORD2306 2022 年 12 月 21 日 下午 2:23 
will this be updated?
acavito 2022 年 11 月 21 日 下午 8:30 
i have bug message that some sort of multiplier thingys, and when i fabricate revolver with flashlight this thing have awkward quality bonus like "Max condition" bonus not bonus damage
The BOI 2022 年 11 月 6 日 上午 8:52 
BUG: "attackmultiplier" field is obsolete, ranged weapons use "firepowermultiplier" and melee weapons use "meleemultiplier".
Title Fight Enjoyer 2022 年 11 月 2 日 下午 10:03 
can you make it so its possible to put all two handed weapons on your backslot? I just think thats such a cool under used feature for the grenade launcher.
Tomoko 2022 年 10 月 14 日 下午 11:04 
Nvm it's script lag from hazardous reactors
Tomoko 2022 年 10 月 14 日 下午 10:33 
May be wrong but sometimes when I drink the drinks the game heavily rubberbands me and everyone on the server, including the host D:
Krauser 2022 年 10 月 6 日 上午 9:13 
Same problem with Seraph! So I can confirm that.
Seraph 2022 年 10 月 1 日 下午 3:33 
Great mod but for whatever reason Jovian Spirit and First Step cause some pretty severe lag every time I drink them, the others work without any issue though.
trainerGeorge 2022 年 9 月 17 日 上午 11:01 
if i use the mod "station from beyond" can Disti-Brewer create in the station? in my trip every stations haven't got this mashine.
Winter Silvia 2022 年 8 月 19 日 上午 10:17 
Does the tactical crowbar gain benefits from "ph.d in nuclear physics" talent? (140% more dmg with crowbars)
Wes 2022 年 8 月 8 日 上午 11:59 
ждем моддеров которые смогут это перевести
Fragile 2022 年 7 月 28 日 上午 10:57 
One of my favorite mods. Good improvements without nearly as much weight as something like EK Tools
Target Practice 2022 年 7 月 28 日 上午 5:24 
Very nice mod, had a lot of fun with it. I hope it will be updated before it breaks.
Comrade Nut 2022 年 6 月 24 日 上午 8:26 
Hi, I have made localization into Russian. Can you add it to your mod, please? The file will be published in workshop for you, to do it
Celestite 2022 年 6 月 20 日 上午 1:52 
Any Chances to make an alcohol only mod?
I like the distilling and alcohol mechanic, but i feel as if it adds way too many containers, the helmet kinda remove personality from players (but i guess they work if you are in a military sub), and the PDA's in the wrong person are fucking terrifying, the flashlight weapon are ok though
Emu 2022 年 6 月 17 日 下午 10:05 
hey does the distiller need to be wired for it to work
Xiivait 2022 年 5 月 23 日 下午 6:32 
Le mod est vraiment cool
De base je jouais avec E.K Utility/Armory mais j'aime la difficulté et je trouve les combi ou d'autres items trop op

Tu as prévu d'ajouter plus de contenu à l'avenir ? Il y a quand même pas mal d'items bien dans E.K qui ne sont malheureusement pas présent mais bon...
NeonX 2022 年 5 月 21 日 上午 9:53 
Please make a mod for alcohol only, with no equipment)
:steamthumbsup:
TigerCi 2022 年 5 月 14 日 下午 10:23 
Looks interesting, but is it possible to just get the alcohol content without the gear?
( Also a banana for scale :BananaBomb: )
Renko  [作者] 2022 年 5 月 9 日 上午 4:33 
Big changes are planned for this mod, but will gladly add chinese translation once it is solved. Thanks for the bug report for the Distibrewer, will see if I can fix that in the meantime
笼目深沙希 2022 年 5 月 9 日 上午 3:58 
I found out that the Advanced cargo scooter can be loaded into a container. The Advanced cargo scooter itself can carry a container, which means that the Advanced cargo scooter and the container can be stacked indefinitely. (And the Advanced cargo scooter can also be loaded into a cargo scooter)
笼目深沙希 2022 年 5 月 9 日 上午 12:08 
Tested and found that it was caused by missing text in other languages. The only way to avoid this problem is to have the text in the corresponding language
笼目深沙希 2022 年 5 月 8 日 下午 11:34 
The description text in the disti-brewerGUI seems to be wrong. It shows up directly as distibrewer.empty.infotext and distibrewer.brew.infotext and distibrewer.brew
笼目深沙希 2022 年 5 月 8 日 上午 7:24 
Chinese translation very much needed!
基米 2022 年 5 月 8 日 上午 3:22 
Can I translate your mod into Chinese?
♡//Princess//♡ 2022 年 4 月 21 日 上午 2:01 
Are the job-related toolboxes supposed to be craftable?
Renko  [作者] 2022 年 4 月 18 日 上午 6:29 
@Fragile : That is on the works ;)
Fragile 2022 年 4 月 17 日 下午 8:42 
a NOTHER suggestion! Tactical deadeye carbine, steam blower, boomstick and maybe even the alien pistol?
Renko  [作者] 2022 年 4 月 16 日 上午 3:09 
@Fragile : Definitely, will fix that !
Fragile 2022 年 4 月 15 日 下午 7:23 
So the diving knife doesn't fit in the security toolbelt locked spaces, do you think it should?
Savenger 2022 年 4 月 10 日 下午 9:01 
*Salutes* Best of luck in the trenches then.
Renko  [作者] 2022 年 4 月 10 日 上午 3:24 
@Savenger : I have a lot on my plate right now as I am planning an overhaul of this mod (again :D), but will definitely consider adding something for clowns later
Savenger 2022 年 4 月 9 日 下午 11:37 
I think without the breathing unit is the only way to make it not be op, or it could drop defense values lower than normal.

It depends on if locational damage cares when someone is in a diving suit with a helmet on, if it still reduces damage in those conditions i think its still worth it even if it doesn't have the breathing unit.

And the niche situation of a clown who has water prankster and no need for air thanks to gene splicer could use it effectively.

Either way I just thought it'd be a fun addition, But I trust your discretion on it.
Renko  [作者] 2022 年 4 月 9 日 上午 4:52 
@dealer : It doesn't work with vanilla subs (yet). You can learn how to set it up for your custom sub in the NOATUN demo submarine

@Savenger : I've considered it, might add it one day if I find a way to balance it. Because just a tactical helmet with no breathing unit would be useless for clowns. And a tactical helmet + breathing unit + clown power might be a bit OP.
Savenger 2022 年 4 月 8 日 下午 4:37 
Now I realize the clown gets major defense bonuses of their own already but... Tactical Clown Helmet?
Epixco 2022 年 4 月 6 日 下午 4:46 
How does the remote drone controller work? Been trying to figure it out.
Renko  [作者] 2022 年 3 月 26 日 上午 4:55 
@crystal-hunter : No problem ! I'll gladly look at what you'll do with them
crystal-hunter 2022 年 3 月 25 日 下午 12:58 
hello, can I take your mod and take some models for my own mod?
John Toby Simon 2022 年 3 月 24 日 下午 6:24 
This mod is so perfect:securityofficer2:Good work,love u,but i use Barotrauma Audio Overhaul together,and that have a bug,(maybe) :( i don't know,maybe is my problem
Renko  [作者] 2022 年 3 月 24 日 上午 2:59 
@Black : this is intended, sorry ^^