Cities: Skylines

Cities: Skylines

Tree & Vehicle Props 2
103 comentarios
5 OCT 2024 a las 18:10 
not working anymore breaks my save!!!
Too Geqo 27 AGO 2023 a las 3:02 
For me the mod work fine but once i quit the game ande comeback all my props have "desapair" sometime the reapair after i use the "move it" mod on something next to it. Does anyone now something ?
Hugtrain 4 AGO 2023 a las 13:13 
Yeah I think this may have overloaded the prop limit in my game.
Chamëleon TBN 2 AGO 2023 a las 8:41 
If you use Skyve the Problems with IMT, BOB and PO are completely solved.
BlazingImp77151 9 JUL 2023 a las 19:31 
why is this deprecated? is the normal one updated or smthn?
DocRainbow 3 JUL 2023 a las 7:36 
the mod works fine... just dont use the Generated Probs (Cars and Trees) with other mods like Intersection Marking Tool, when you do your save is f*cked
tramter 27 MAY 2023 a las 4:48 
When is the new update coming? I know just because you said May it doesn't mean that's definite, but im really eager to start using this mod again.
ZGreenGaming 13 MAY 2023 a las 1:06 
Any idea when this could get replacement or new one ?
c95samuel 24 ABR 2023 a las 19:17 
ok so it works but not the best idea if you havent use it, and it may get updated after may update, thanks for the info
DocRainbow 24 ABR 2023 a las 16:09 
the mod still works fine for me
tramter 23 ABR 2023 a las 9:40 
such a shame bout this mod, hopefully someone can roll out a temporary fix until may when the author fixes it. i usually use PO with this to group lots of cars ive placed together so they dont show up on move it
Francis • LUL 21 ABR 2023 a las 0:45 
Is it safe to use this mod but not to use for BOB? i tried to avoid it.
-rep no red dead 7 ABR 2023 a las 16:56 
beauty @sway thank you so much for all you do!
sway  [autor] 7 ABR 2023 a las 13:34 
@all
This mod is deprecated as it has compatibility issues with some other popular mods and there is no easy way to avoid that. DO NOT use props generated by this mods in other mods. I don't have time to revamp this mod, but this mod itself still works. This game will get its final updates in May and I will try to keep this mod compatible with the base game. I just want to discourage new users from using this mod.
-rep no red dead 6 ABR 2023 a las 19:58 
just saw that it's deprecated. I have placed to many props from this mod is there an alt? Still works fine no issues for me and not gonna yeet it unless there's an alt
bunker13 6 ABR 2023 a las 7:27 
Because of this mode, we were able to significantly reduce the number of sets. Now that this mode has ended, you will need to re-subscribe and place the prop and tree separately. I can't wait for a new mod to replace this mod.
ArchTeryx 5 ABR 2023 a las 22:47 
It's really too bad that this mod ended the way it did. The tree and vehicle props were very useful for detailing things like train yards, parking lots, and the edge of quays. But I'm also glad that the bug was found, because it absolutely RUINED several hours of work before I knew its source.

Just have to find "native" prop vehicles and trees to replace them.
SWAGis17 1 ABR 2023 a las 14:00 
What's the fix for this mod?? All the other mod options are not as good as this was...
tramter 1 ABR 2023 a las 10:28 
is there an alternative/fix for this yet?
Sp3ctre18 28 MAR 2023 a las 11:01 
oh I see, so nothing actually changed; it's just that there's a better understanding now of why those issues have been happening to those people.
Chamëleon TBN 28 MAR 2023 a las 11:00 
The only solution i see would be to create these props one time and store them e.g. in local asset folder instead of generating new every time. But i assume for this a full rewrite would be needed. And this at a time where all arround EML and PA is in question / will be superseded....
Chamëleon TBN 28 MAR 2023 a las 10:58 
Nope - it's a logical thing @Spectre. what not exists, can't be loaded... and networks are loaded before the props can be generated. But we never had before the option to use them in Networks, so it was not a big issue. But as we all a Network that can'T be loaded will cause issues - and an generated asset used in IMT will cause similar. In BOB is just lead to invisible props, most players will not have recognised this. In Procedural Objects it's a little but more tricky - in most cases it works to manipulate these props, but sometimes it leads to non existing props/trees error at load too.
Sp3ctre18 28 MAR 2023 a las 10:45 
Yeah, hope to hear some solution is at least being researched. You can't just say "don't use" when people *have been* using it while it had been fine. I guess the new patch broke this and the cities of everyone who was using this mod, so hope you can provide some hope for them lol
Violet 28 MAR 2023 a las 7:48 
Is there no way to prevent that?
Chamëleon TBN 27 MAR 2023 a las 5:08 
DON't USE THE GENERATED PROPS in mods like BOB, Pocedural Objects or Intersection Marking Tool.

It's somehow logical and not an issue of these mods. Non Terrain Conforming Props as well as Tree & Vehicle Props are generated at a specific point in the loading process (they are not stored!) This means using these assets in mods, will lead to the issue that they cant be loaded, simply because they are not created at the moment the networks and other things are loaded.
tramter 25 MAR 2023 a las 6:59 
does this work with the new update?
Dxcent 8 MAR 2023 a las 20:02 
Nevermind. It was because I was using the Load Order Tool, so the assets weren't enabled as they don't show up in the tool. I moved the mod to my local assets folder then enabled it in LOT, and now it works.
Dxcent 8 MAR 2023 a las 12:51 
I can't seem to get this mod to worth anymore. I've tried unsubscribing from the mod and Harmony, and the settings are also correct. However I can't get any props to show in game.
Crazycat 19 FEB 2023 a las 22:02 
This mod is great, however it appears to make the assets really bright at night, no shading. Compared to just normal props.
Olarab 8 FEB 2023 a las 11:45 
I'm getting this message in game:

TreeVehicleProps mod:

Failed to load the conversion template prop

This is a critical error

DO NOT OVERWRITE your save

So I decided to unsubscribe to EML and PropAnarchy, thinking they would be the cause of the error, but the message appeared again. Is there any way to solve this?
urarakiroshi 26 DIC 2022 a las 13:33 
@rainwright doesn't matter one guide! Since the first day that I have this mode, I only download vehicles and then I can have the props of it! is very easy to use! for example, check on my profile and you will find a couple collections that I have, of vehicules for example, just for it, and works perfectly
bunker13 26 DIC 2022 a las 6:46 
Thanks for making it. One problem is that when I use the vehicle as a prop, the loading screen mode says the vehicle is missing.
lobster 25 DIC 2022 a las 18:12 
Hey can you make a guide for all of the vehicles in the game so i can find them as props and make screen shots?
urarakiroshi 16 DIC 2022 a las 11:30 
Now it works for me! A couple days didn't but now it works correctly! Thanks for your work, sway!
sway  [autor] 16 DIC 2022 a las 11:16 
I just tested it and it still works with the current game version. I will make an update just to get rid of the warning in the content manager. Without log files I will not be able to help because I don't know what happened in your game
urarakiroshi 16 NOV 2022 a las 6:23 
This mod doesn't work with the new upgrade, can you fix it @sway ?
Alexgaming 8 OCT 2022 a las 11:11 
if you have airports dlc the planes from the pack is need fix
Alexgaming 8 OCT 2022 a las 10:59 
your plane need fix
uNkryh 4 OCT 2022 a las 14:55 
Yeah I see, one workaround I found is turning said props into POs :) still works out in the end!
sway  [autor] 4 OCT 2022 a las 12:15 
@uNkryh
Caused by EML. More detail can be found in the description
uNkryh 3 OCT 2022 a las 20:07 
Is it normal that hte props generated by this mod are bright at night time compared to other props? Like they're illuminated somehow
aikewei 23 AGO 2022 a las 22:06 
is good

Local mod
If you want to use this mod as a local mod(not from steam workshop subscription), you have to move the bundled TVPConversionTemplate.crp file to the local asset folder
aikewei 23 AGO 2022 a las 21:58 
in game note:
TreeVehicleProps mod:

Failed to load the conversion template prop

This is a critical error

DO NOT OVERWRITE your save
LemonsterOG 17 JUL 2022 a las 8:29 
@tsampoy -- I use the Procedural Objects mod and convert the vehicle props to PO. That eliminates the 'glow'.
sway  [autor] 15 JUN 2022 a las 21:29 
@tsampoy
It's a known incompatibility with Extended Managers Library (EML). No solution yet and Quistar planned to add similar features into EML in the future
tsampoy 15 JUN 2022 a las 17:59 
The prop vehicles all glow at night, how do I fix this?
sway  [autor] 21 MAY 2022 a las 23:36 
@AngelHeavenly
That may be possible(not 100% sure). I am quite busy recently...but I'll try and see if I can come up with something
AngelHeavenly 21 MAY 2022 a las 16:01 
@sway
Why can't we create a new prop from a sub-mesh trailer?
sway  [autor] 21 MAY 2022 a las 1:55 
@AngelHeavenly
This game doesn't allow props to have sub-meshes, so vehicle sub-meshes are lost when the vehicle asset is used as a template to generate a prop
AngelHeavenly 20 MAY 2022 a las 18:02 
Hi! Can you add sub-mesh trailer variations? For example vanila train trailer have many sub-mesh, but this mod generate only one trailer. I want get it all.